Archive for August, 2011
Beasts Update: King and Bishop
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Every faction needs a leader. For the beasts, we ellected a shining, magnificent beacon of glory to be king. We elected someone who would embody all that the iconic king stands for.
It just so happens that the beasts have a bishop as well and here is the creature that is the bishop of the beasts. Don’t worry, it doesn’t bite… or scrath… or use evil magic… unless it does.
How about some scupltures… Behold the olympian physique of a champion warrior and leader, but for now heres king blubber bag:
This is the bishop in shades of brightened black:
Just one more to go…
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Beasts Update: Rook and Pawn
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Ok, the Rook and Pawn meshes for the Beasts side have been finished for a while and sitting around begging to be shown, so I finally decided to finish off the HD renders and actually post them.
here we have the finished Ogre (Rook) HD mesh:
This guy has all the finesse of a drunk elephant. He’ll obviously enter into diplomatic discourse and use that menacing club to outline all the important points.
Next up, you can see my the next installment in my ongoing quest to master muscles. This is the Pawn. You can call him the “Ratman”, but he doesn’t really like that.
Well, there you have the the first three beasts. It was quite a bit of work (learning more about muscle structure, especially on the forearms), but it got more fun as I learnt. Hopefully you like them.
Here are some shots of how the initial meshes were built:
Next up, the King and the Bishop…
Can anyone guess what they’ll look like?
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