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Mouse Aim
http://www.runestorm.com/forums/viewtopic.php?f=109&t=77804
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Author:  gonsi [ Sat Jul 13, 2013 1:23 am ]
Post subject:  Mouse Aim

Is there a way to set it so you aim where you hit with mouse? Just got the game and its pretty annoying that i have to move in direction i want to hit first...

If i move around "aim" follows mouse just fine, but when i stop my character should turn around to follow mouse imo.

Author:  hide_in_light [ Sat Jul 13, 2013 5:09 am ]
Post subject:  Re: Mouse Aim

Must admit Rooks Keep playes a lot better with the gamepad atm, since you can have 360 degree instant aim with the analog. The current set up works great for that, just thinking aloud out here, but what if it had a button you could hold which would let you attack, parry. block in the direction of your mouse aim.

My LeftShift and Spacebar is normally the most ergonomic way to assign hold buttons.

Author:  gonsi [ Sat Jul 13, 2013 6:37 am ]
Post subject:  Re: Mouse Aim

Tbh it should rather be option to make it permanent when you don't use gamepad.

Maybe button that when you hold it you can look around the way you can now but not the other way imo

edit
i see game aint too popular with mouse users... oh well

Author:  Lena01 [ Wed Aug 02, 2017 6:29 am ]
Post subject:  Re: Mouse Aim

A computer mouse is a pointing device (hand control) that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of a pointer on a display, which allows a smooth control of the graphical user interface.
Physically, a mouse consists of an object held in one's hand, with one or more buttons. Mice often also feature other elements, such as touch surfaces and "wheels", which enable additional control and dimensional input.

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