| RuneStorm http://www.runestorm.com/forums/ |
|
| Big suggestion thread (All suggestions so far) http://www.runestorm.com/forums/viewtopic.php?f=113&t=77859 |
Page 1 of 2 |
| Author: | madsl [ Tue Jul 30, 2013 2:21 pm ] |
| Post subject: | Big suggestion thread (All suggestions so far) |
NOTE: I will be updating this thread ever so often So i just got my new razer blackwidow ultimate 2013 mechanical keyboard (Long name) And ive decided to do a long post, mostly cause i was bored and wanted to use my 120 WPM typing skeelz... (Brag bout it) (Also two - in the same line means its on the same topic) Tools/Equipment suggestions: -Forklift. -Some way to clean up rust from the station etc.. -Wet floor sign <---- A MUST! -Pushable cart that fits 2 containers -Ability to speed up the cart jump on it and ride it all the way! -If to sharp of a turn the cart will flip over. -Garbage skewer for picking up trash and putting it in bins. -Dustpan w/broom same concept. -A Cleaning Scuzzer that could be activated/repaired to assist with floor-bound blood in a certain area. (Direct quote from Jawnyboi) -Vacuum for bullet casings and other trash. -Cleaner bottle witch is sprayed on to blood to make it have a less impact on the amount of blood on the mop. -Waxing machine for sticky blood and soda spill -Hose system for hosing down bigger amounts of blood etc.. -Splash Visor, If player spills blood on himself (Blood on the hud) it can be wiped off. -Lids to permanently shut bins closed. -Portable light. -Backpack vacuum, Would be able to take bigger objects but would slow the player down and prevent jumping.¨ -Squegee for draining areas where the players have dumped water to make the blood more liquid -Electromagnet on a stick, When activated will attract shell casings withing a certain distance and when deactivated it drops them. -Ladders for reaching high places -Mask for certains kinds of dust or harmful gases. -Blacklight for showing where blood was eventual hidden blood? -Air Freshener / Air Deodoriser -Cleaning Cart to keep different equipment(Buckets, Waste buckets) -Door Stops -Floor Polisher / Floor Scrubber -Hazmat suit -Customisable uniforms Level additions/Level suggestions -Liquid drains -Poor/Dump animation for bucket for eventual drain -Tap/Refill station for when the bucket is emptied. -Bridge/Outer deck level with windows into open space (Maybe with some floating trash or other kinds of items? -"A dormitory level with multiple bedrooms to clean. Bunks, weapon lockers, space marine barracks and the like. Also it could have a bathroom to clean, maybe with space toilet that needs unclogging" Direct quote -Zero G areas (Self explanatory) -Light-switches, valves (Starting the incinerator?), doors, cameras and such. -Trash compactor for bigger maps -Airlocks to send trash into space (Eventually yourself) -Some kind of level for maybe a quick spacewalk to go on the outside of the ship to fix some broken down solar panels or maybe some gibs that got thrown out of a window. -Wall decoration in the style of advertisement -Bug spray to get rid of some alien bugs. -Decontamination chamber Game mechanics -Way to reattach floor panels. -Security System is needed to be deactivated before cleaning. Pay for Jobs, Different payment the bigger the job. Promotions/ranks you can work your way up to -Clipboard Store-room / Shop to buy new equipment etc.. -each level tells a story and you may encounter haunting or hallucinations. -Corpses that countain dangerous chemicals that if handled without caution will let these chemicals out and the player would need his gas mask -skeletons and bones in the gore. -Recycling etc bullet casings, Broken rifles, empty mags and more. -Limited resources for eventual challenge mode or a check option for freemode. -Throwing mechanism for throwing those nasty baby torsos. -Odor meter in style with the hotter cooler game the more you clean the more the odor meter drains. -Some kind of HUD compass to lead you into an area where some gibs/blood are -Radioactive materials. -Way to rotate objects. -Ability to run, Would make the player slip in certain areas and if carrying bucket water will splash around -When water is dropped over blood areas the blood would become more liquid and be able to move by the squeegee -Walking over blood pools will cause footprints wherever you walk -Parts of facility like walls, Windows maybe tables need to be replaced and cleaned. -When bucket is moved when running or rotated the amount of water would decrease. -Ladders for reaching high places. -Achivements. (See zelthars post for more details, DOWN) -Save system. -Audio tapes of battle/Past janitors/Scientist. -Audio tapes gets broken if thrown around. -When cleaning security room, footage of the battle will be on the screens in the room. -Currency for the equipment shop Thats it! If theres anything you want added tell me bellow! Big thanks to the community and specialy all these guys for these suggestions in particular. Thanks to madsl, Captain Xavious, scribbz, Braethias, Jawnyboi, Zelthar, Seraviction, Icbto04aXk, kirbycrazy33, Exoddus, genericpuffs, Kaffesnok, Zelthar, taffer and DarkUnderlord ALL POSTS USED IN THIS TOPIC: viewtopic.php?f=113&t=77810 viewtopic.php?f=113&t=77830 viewtopic.php?f=113&t=77828 viewtopic.php?f=113&t=77839 viewtopic.php?f=113&t=77840 viewtopic.php?f=113&t=77845 viewtopic.php?f=113&t=77848 viewtopic.php?f=113&t=77850 viewtopic.php?f=113&t=77858 viewtopic.php?f=113&t=77872 Mad out! |
|
| Author: | Icbto04aXk [ Wed Jul 31, 2013 6:23 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Great work! This should really be stickied. By creating one organized list you really help developers and newcomers quickly review the existing (and rejected) suggestions. This thread can help prevent duplicate posts and encourage users to discuss new ideas. The only recommendation I have for this list is to make each suggestion link back to its original post. Many details are lost when presenting in a condensed format so it would be nice to have all the depth just a click away. There is one suggestion of mine that is not on the list:
Thanks for your hard work, madsl. |
|
| Author: | madsl [ Wed Jul 31, 2013 8:20 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Thank you very much! I appreciate the feedback yeah i was thinking if the developers ever wanted to look at all the suggestions fast instead of having to go every post and check! I will also be making the ideas clickable wich will link to the original post:) Also thanks for letting me know added the idea and your name big thanks again! -mad |
|
| Author: | Zelthar [ Wed Jul 31, 2013 8:44 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Oh man I keep tinkering with ideas! New objects to decorate the walls or rooms themselves: -Posters or vending machines that have "El Fatso Crisps" on them. "El Fatso, The crisp that's always fresh!" Also the "Jingopop" soda cans! "Jingopop, pop it open!" -An ad for the famous Chinese restaurant that everyone likes and is throwing all the cartons on the floor from. "Space Wok, Voted Best Space Restaurant of 3206!" -A poster that demands obedience from the the X corporation that funds the space station. After all everyone knows you need big bucks to have a space station and its cleaning service running. "Want opportunity? Join the X Security Force!" (X being name of corporation) As for new level ideas: -A dormitory level with multiple bedrooms to clean. Bunks, weapon lockers, space marine barracks and the like. Also it could have a bathroom to clean, maybe with space toilet that needs unclogging. -Some kind of bridge or outer deck level with window that look out into space. You could see floating space hunks floating out there as well as a sign of the "purge". -A medical bay area with gurneys to shuffle around, needles to pick up and of course lots and lots of blood to clean up! |
|
| Author: | madsl [ Wed Jul 31, 2013 8:45 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Awesome! Ill keep adding.. And to let you know the medical bay is planned in the stickied topic ontop |
|
| Author: | Zelthar [ Wed Jul 31, 2013 8:49 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
How the heck did I miss the future plans post! *Goes to obsess* |
|
| Author: | Black Eagle [ Wed Jul 31, 2013 12:01 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Good plan, rolling it all into one. As you say, certainly makes our job of reading them all easier. |
|
| Author: | madsl [ Wed Jul 31, 2013 12:05 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
I got me an internet cookie! Life is complete now back to cleaning. Also added some new suggestions, Spacewalk to fix solar panels and Deck/Outer deck (Wich i forgot to add) and some suggestions from page 2 witch my derpy self forgot to check. |
|
| Author: | madsl [ Wed Jul 31, 2013 2:56 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Added 2 new suggestions by Kaffesnok and genericpuffs Thanks! |
|
| Author: | Zelthar [ Wed Jul 31, 2013 7:24 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Achievements! In Space no one can hear you clean: finish a level, finish the tutorial etc. I'm on break: Clock out of a level without cleaning and fixing everything. Dr. Jan-Itor: Catalog X number of the deceased. Garbage Day!: Kill your first alien. I've never seen you before neither: Play a game of co-op. |
|
| Author: | Taffer [ Wed Jul 31, 2013 7:31 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
I could really use a ladder. |
|
| Author: | madsl [ Wed Jul 31, 2013 9:41 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Added names and suggestions! Thanks. |
|
| Author: | Zelthar [ Thu Aug 01, 2013 7:55 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
You should probably start putting the list in categories. Easier for the 3 amigos to read. |
|
| Author: | madsl [ Thu Aug 01, 2013 9:12 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Added! Thanks for the suggestion. |
|
| Author: | icbarefoot [ Fri Aug 02, 2013 9:09 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
I've got a few suggestions. I didn't see these above. Walking over body parts should make a mess. Scraper for scaly wall stuff. Mask for certains kinds of dust or harmful gases. Chemicals needed to remove certain substances. Sometimes a mess is so bad that as a janitor you just dump the whole bucket of soapy water and then squeegee up the resulting pool. That would be fun. ..nevermind, I saw the hose part. Also..a squeegee. Maybe have to clean up flood damage and drain areas of nasty water. Suc pump could be handy for that as well. Not sure what this would be used for but blacklight that shows where all the blood was, even after cleaning. Corpses that contain harmful gases that could erupt when handling so require extra caution. Actually, this is a real thing that happens. gloves get bloody when handling guts. skeletons and bones in the gore. I saw the wet floor sign, so you would need a floor to stay wet. what would really make this is if you had npcs to work around on some levels, and they would avoid area if sign is present. And quoting QuinCOBOL from youtube: Tools this game could use: Ladder, Flashlights, Scanner (some way to detect how clean areas are), Vacuum (picking up tiny objects). Potential Hazards: Dangerous areas to work in, Dangerous chemicals, Hazardous Gasses, etc. It would also be cool if this game had a theme based on each level; each level tells a story and you may encounter haunting or hallucinations. Seriously this game can be a masterpiece in telling a story through the task of cleaning this place and not just a silly game. I thought those were some great ideas similar to my own. That's all I got for now. |
|
| Author: | madsl [ Sat Aug 03, 2013 12:55 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Added! here are the ideas you said thats already in the thread -Walking over body parts should make a mess. -Chemicals needed to remove certain substances. (Would be the sprayer bottle, No need to have allot of chemicals for different kinds of blood) -Sometimes a mess is so bad that as a janitor you just dump the whole bucket of soapy water and then squeegee up the resulting pool. That would be fun. ..nevermind, I saw the hose part. -Also..a squeegee. Maybe have to clean up flood damage and drain areas of nasty water. Suc pump could be handy for that as well. -Ladder -Flashlight -Vacuum Thanks again! -Mad |
|
| Author: | kirbycrazy33 [ Sat Aug 03, 2013 7:35 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
wpm is overrated. gwam ftw bro |
|
| Author: | madsl [ Sat Aug 03, 2013 8:03 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
I don`t see the point in going on topic... Please stay on topic in this thread |
|
| Author: | madsl [ Tue Aug 06, 2013 11:41 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Added darkunderlords suggestions.. Also whys the forum so slow lately? Lets get it back up and going peoplez! |
|
| Author: | toasterflakes [ Thu Aug 08, 2013 2:28 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
somethings that i thought that be interesting. -alien parasite that you kill with bug spray 1ft size i find good big enough to scare you not big enough to just be there (also you can chance em down) -cleaning up an alien infestation (like cleaning up the creep and stuff they leave, it is an alien 'infestation') -scientist recording -audio recordings of soldiers/civi (gotta throw em away no one can know what happen) -broken audio record breaks when throw hard -bloody lab coat's -when clearing up security place security cam footage of past even playing -a break room. normal. just for comedy with working machines. bright room just being a break room -supply closet for changing equipment. (limiting to 1 item a time adds more challange) -currency system for new upgrades, or just cosmetics (gotta pimp that mop with your paycheck) -supervisor office, so you can dump stuff on and the have em yell at you for it |
|
| Author: | lokitrixter [ Thu Aug 08, 2013 5:21 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
After playing some of the multiplayer here are some ideas as well as things I noticed: Show the other players mop get dirty When the mop is put away they currently still look like they are holding one If a player leaves a room and comes back their room is reset while the host's room still looks clean Hitting a player with a mop doesn't register correctly on the hit person's screen (they see you hit the ground) Also the text to talk voice is great, other voice options should be available |
|
| Author: | Taffer [ Thu Aug 08, 2013 10:14 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
After thoroughly cleaning the same levels a few times over, I'm pretty much done. How about random layouts for blood and objects? Can that be done? If not completely then at least more than one layout would be nice. |
|
| Author: | madsl [ Fri Aug 09, 2013 4:09 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Added new suggestions
|
|
| Author: | Soul_James [ Sat Aug 10, 2013 10:09 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Just going to chuck some stuff out here at 2am. On a more conceptual sort of level than direct design stuff (I love the mechanics of the game so far) I'd love to see this game continue to really bring home the parody stuff. I especially like the idea of a pointless but over-stimulated CoD-style level system, where almost every in-game action is met with excessive achievements, point scores, and useless unlocks. Not forever, obviously, but this game is such a fun & effective critique of the entire FPS and sci-fi genres, it's a great opportunity to really highlight some of the absurd tropes in these sorts of games. For another example, really emphasise the uselessness of these areas - while you certainly want areas to be thematic and visually recognisable, what are they actually USED FOR? Why are they always so full of needless corridors, areas that contain nothing, machines that don't do anything and aren't attached to anything? Argh, maybe I should rant in another thread, this is pretty disjointed. I just love this concept so much. Why are we always taking the blood out of things and smearing it all over walls? Why not smear it OFF the walls, then put it back INTO something? Nothing about the core mechanics of the game really changes! So good. |
|
| Author: | madsl [ Sun Aug 11, 2013 2:15 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Yes.. Mhmmm yes.. Oh sorry its 09:00 here i can barely see my computer screen.. Joking aside i do agree with you and the CoD leveling system would be awesome for maybe a career mode with some funny rank names etc.. Anyway i am going to pass out now. |
|
| Author: | stanhebben [ Sun Aug 25, 2013 12:16 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
A couple more suggestions:
|
|
| Author: | madsl [ Sun Aug 25, 2013 2:21 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
Added all dem suggestions |
|
| Author: | stanhebben [ Sun Aug 25, 2013 9:25 am ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
And with the "giving the station a real clean up" part, I forgot to mention the paint. Some walls could really use a paint job. And you have to be careful not to fall over your paint bucket, or touch the wall when it's wet. I've played so many games with dirty places, it would be awesome to turn one into a clean place for once |
|
| Author: | Lim-Dul [ Fri Sep 20, 2013 2:15 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
I don't know if it's even possible in UDK, but perhaps showing the player's legs? That would help a lot with avoiding stepping into blood pools and kicking over stuff, especially after the bloody-footstep mechanic was added. =) |
|
| Author: | Craos5 [ Thu Dec 12, 2013 6:13 pm ] |
| Post subject: | Re: Big suggestion thread (All suggestions so far) |
![]() Great ideas all around but here are a few id love see in the game & have not seen listed which are: A Decontamination Chamber (Size depends on how many players are in the game or maybe individual chambers for one person each): When you think you are finished with the clean up before you clock off u need to be decontaminated in a chamber (sprayed & dried) then you move into another room like a staff room maybe, no need go back into the cleaned area as this makes the use of the chamber pointless ![]() Hazmat Suits & Other Cleaning Uniforms (Which can also be coloured how u want like the default clothing): In a staff room (like noted above) there is a wardrobe with a small selection of cleaning outfits you can choose from depending on what you will be working on, ie If u intend on using the flamethrower u would put on a fire proof suit that will prevent you from melting under the extreme heat ![]() Without the numbering/logo & again can be coloured how you want like the default clothing ![]() Again can be coloured how you want like the default clothing Lastly (For Now) 4 Player Co-op: With the ability to choose how many out of the 4 slots you want to use in the maps & when we have bigger maps or messier jobs it will be great to have a team of workers instead of just two. (more than 4 would be cool, maybe a max limit of 5) What do you guys think? Ok thats about it for now, if i think of anything else new ill update you Thanks Guys, love the game & all the best to you, your family & your goals |
|
| Page 1 of 2 | All times are UTC - 6 hours |
| Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |
|