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| questions for Wup http://www.runestorm.com/forums/viewtopic.php?f=12&t=24526 |
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| Author: | unrealshredder [ Fri Jan 12, 2007 4:01 am ] |
| Post subject: | questions for Wup |
I'm not too good with command lines... For the 'Ballistic' section specifically in WebAdmin...what are valid commands for 'Ballistic Settings' and 'Configure Arena'? Also, once I know the valid commands, are they supported in Voting GameConfig? I appreciate the help. |
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| Author: | Wup [ Fri Jan 12, 2007 10:50 am ] |
| Post subject: | questions for Wup |
Well, there isn't alot of options in the webadmin, you'll have to edit the Ballistics.ini and also find the Ballistics section in the Ut2004.ini files and make your changes there, Also the Map vote you can add any of the mutators that are availible on the Main Mutators Page on the webadmin. Hope this helps, Hopefully in the future they will add the webadmin config in.... |
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| Author: | unrealshredder [ Fri Jan 12, 2007 11:05 am ] |
| Post subject: | questions for Wup |
ok thanks for clearing that up...now about this: [Ballistic.Game_BallisticDeathmatch] InventoryMode=Ballistic.Mut_BallisticDM ArenaConfigVar= BWConfigVar= ...that section is obviously abbreviated. i have seen those two lines before (arenaconfigvar and bwconfigvar). what are those for and how do i use them? |
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| Author: | Wup [ Fri Jan 12, 2007 2:51 pm ] |
| Post subject: | questions for Wup |
Not sure, SB, DC or cyberax needs to weigh in here, What config Variables are availible. Also you might try running instant action on a client and setting the game up then see what Variables are written to the file after you have set it up the way you want to. |
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| Author: | unrealshredder [ Wed Jan 17, 2007 3:50 pm ] |
| Post subject: | questions for Wup |
i've been away for a while...anyway, i want to run this command line by you--would this be correct if i simply wanted the custom ballistic deathmatch gametype on a server reboot? ucc server DM-TrainingDay?game=Ballistic.Game_BallisticDeathmatch?Mutator=Ballistic.Mut_BallisticSwap as for the other thing, i think all i probably wanted to know was how to use the bonus weapons on my server. all i knew about that was that you have to use the ballistic arena mut or some variation of that. |
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| Author: | Wup [ Wed Jan 17, 2007 4:27 pm ] |
| Post subject: | questions for Wup |
Command line looks good, I never use the arena, I had to edit my Ballistics.ini and add in the BonusPack Weps manually. |
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| Author: | unrealshredder [ Wed Jan 17, 2007 5:40 pm ] |
| Post subject: | questions for Wup |
you mean the first section or something...ballistic_swap or something like that? |
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| Author: | Wup [ Wed Jan 17, 2007 9:38 pm ] |
| Post subject: | questions for Wup |
No I just use Ballistic Swap. And I put the class names of the new weps in the Ballistics.ini file. I can show you an example if you'd like. |
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| Author: | unrealshredder [ Wed Jan 17, 2007 10:00 pm ] |
| Post subject: | questions for Wup |
yeah please do |
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| Author: | Wup [ Thu Jan 18, 2007 10:37 am ] |
| Post subject: | questions for Wup |
Ok Make sure you just run BallasticSwap Mutator, also I removed the Lightning Gun execpt for a few instances (just too powerful) And Ia added the SRS. you can play with this and copy and paste weps around in the different classes as you like. make sure to backup your original. LINK: http://hedsteem.com/Ballistic.ini Lemme know how it works for you. |
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| Author: | unrealshredder [ Fri Jan 19, 2007 6:59 pm ] |
| Post subject: | questions for Wup |
everything is fine now...for the most part. how the heck do you change which weapons you spawn with? is that hard-coded? it's always the ballistic pistol, skrith sidearm, submachine gun, and that shotgun sidearm. changing the assault rifle swap seems to have no effect. i wanted to have the submachine gun pistol and the silenced pistol as potential guns to spawn with but that doesn't seem to work. i didn't really want those two guns to swap with anything other than the assault rifle, but for now i guess i'll add them in somewhere else although any other swap wouldn't make much sense. anyway yeah now i have just xdeathmatch and invasion with the ballistic weapons (swap) mutator on although ideally i would still be using the ballistic deathmatch gametype. |
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| Author: | Mr.UglyPants [ Fri Jan 19, 2007 7:21 pm ] |
| Post subject: | questions for Wup |
well thats just a bug in 1.72. Though DC says its been fixored in BW2.0. |
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| Author: | Wup [ Sat Jan 20, 2007 11:17 am ] |
| Post subject: | questions for Wup |
unrealshredder wrote: everything is fine now...for the most part. how the heck do you change which weapons you spawn with? is that hard-coded? it's always the ballistic pistol, skrith sidearm, submachine gun, and that shotgun sidearm. changing the assault rifle swap seems to have no effect. i wanted to have the submachine gun pistol and the silenced pistol as potential guns to spawn with but that doesn't seem to work. i didn't really want those two guns to swap with anything other than the assault rifle, but for now i guess i'll add them in somewhere else although any other swap wouldn't make much sense.
anyway yeah now i have just xdeathmatch and invasion with the ballistic weapons (swap) mutator on although ideally i would still be using the ballistic deathmatch gametype. Yeah its a Bug, I have tried editing the Ballisitics.ini and never took...So you can swap out 2-10 in the classes the first one needs to stay the way it is for now. |
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