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| Finalizer's Ballistic Weapons Patch http://www.runestorm.com/forums/viewtopic.php?f=27&t=17324 |
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| Author: | Finalizer [ Thu Oct 12, 2006 5:27 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
This is a custom patch for the Ballistic Weapons mod primarily meant for adding extra compatibility for the bonus weapon packs. It's features include: -Allows the XRS10, RS8, MRS138, and HVCMk9 to be used in Ballistic Loadout -Allows the player to spawn with the XRS10 & RS8 in addition to the normal random starting weapons (The MRT6, Pistol, Skirth Pistol, & XK2) Other releases will (hopefully) include: -Ability to change the weapons that the player spawns with (Might not be within my skill level though...) -Change the weapons in locker-based levels to be a bit more balanced (M75s replace super weapons & can't spawn in lockers being the primary change) ~~~ DISCLAIMER: Use of the custom ballistic.u file should be entirely at the user's discretion. RuneStorm & it's partners are not responsible for any problems occuring after the instillation of this modification, and any problems related to this unofficial version posted on the forums will be disregarded by the members of RuneStorm, and possibly immediately locked, as the forums are designed for questions concerning OFFICIAL versions of the Ballistic Modification. If any problems do occur during use of the custom Ballistics Modification patch, you may contact me, Finalizer, via private message at RuneStorms forums, and I may or may not be able to assist you with that problem. I will NOT redirect a question or problem to a RuneStorm member even if it actually arises from the base Ballistics Weapons modification, as all problems that come after using the custom patch will immediately be assumed to stem from the patch itself, even if it actually does not. All compatibility issues, including inability to play online with others, or gameplay problems that result from installing this patch, are all a risk of using this patch. I will do my best to help solve any problems, but remember this: THIS IS NOT AN OFFICIAL MODIFICATION. RUNESTORM CANNOT BE HELD RESPONSIBLE; YOU YOURSELF ARE THE SOLE RESPONSIBlE INDIVIDUAL FOR USING THIS PATCH. Thank you and have a nice day! ~~~ http://hosted.filefront.com/finalizer/ UPDATE (1/17/06): Support for SRS900 Rifle (Bonus pack 3) implemented. Moved to filefront to make distribution more user-friendly. |
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| Author: | Wup [ Thu Oct 12, 2006 10:04 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
NOTE to ALL ONLINE PLAYERS: Until I have reviewed this mod in full I will not add it to the Hedsteem servers, so If you decide to use it thats great But If get Mismtaches on the server then keep this in mind also. GJ Finalizer.
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| Author: | cyberax [ Thu Oct 12, 2006 10:10 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Wup wrote: NOTE to ALL ONLINE PLAYERS: Until I have reviewed this mod in full I will not add it to the Hedsteem servers, so If you decide to use it thats great But If get Mismtaches on the server then keep this in mind also.
GJ Finalizer. I must second that. Wup, if you do eventually run it, please keep at least one "authentic" BW server available
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| Author: | Wup [ Thu Oct 12, 2006 10:13 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Gotcha...I wish I had a 3 sided coin we could just flip on it. LOL |
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| Author: | Finalizer [ Thu Oct 12, 2006 10:13 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Yeah, IMO, I'd hold off putting it on a server until I've gotten good feedback for at least a week, as to make sure that there aren't any problems, and even then, I wouldn't include it in any server packages, unless it becomes official... Anywho, as for other news, I was thinking about trying my hand at creating my own weapon... I'll include more details later if I actually try making it. Wup- Thanks. Post any problems if you need to.
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| Author: | Wup [ Thu Oct 12, 2006 10:19 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Sounds Good, Keep me Informed. |
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| Author: | Sgt. Kelly [ Thu Oct 12, 2006 3:37 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
For some reason I get a corrupted file when I download via Firefox, though not with IE. |
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| Author: | Captain Xavious [ Thu Oct 12, 2006 3:48 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Yerp, I got the same problem when downloading with firefox, too. I'll try it with IE in a bit. |
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| Author: | Finalizer [ Fri Oct 13, 2006 5:49 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Hmm, no problem here, although I am using Internet Explorer... Still don't see why it would screw up for firefox users only... EDIT: Just tried it out with Firefox, and I noticed it only gets a 1KB download (The file is around 254kb), so there's definitely a problem. I'm not sure how to fix it, so I guess folks are just stuck with IE if they wanna download it... Sorry 'bout that. |
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| Author: | ShadowBlade [ Fri Oct 13, 2006 6:02 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
wierd.. i probably shouldnt download.. my .u file is a little newer besides we have the fixed 2.0 version of the file
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| Author: | darkonxy [ Sat Oct 14, 2006 7:59 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
uhh could you put this patch in zip please
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| Author: | Bjossi [ Sat Oct 14, 2006 8:08 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Yep, zips are much better for compability reasons. |
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| Author: | cyberax [ Sat Oct 14, 2006 9:23 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Finalizer wrote: Hmm, no problem here, although I am using Internet Explorer... Still don't see why it would screw up for firefox users only...
EDIT: Just tried it out with Firefox, and I noticed it only gets a 1KB download (The file is around 254kb), so there's definitely a problem. I'm not sure how to fix it, so I guess folks are just stuck with IE if they wanna download it... Sorry 'bout that. I've had problems with Firefox and rar's before. If you can, just use a .zip instead of rar
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| Author: | Mr.UglyPants [ Sun Oct 15, 2006 9:50 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
ShadowBlade wrote: wierd.. i probably shouldnt download.. my .u file is a little newer
besides we have the fixed 2.0 version of the file ![]() yeah, you already have what his patch does, but with better code. |
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| Author: | Finalizer [ Mon Oct 16, 2006 5:54 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
I'm sure everyone here has already figured that 2.0 will have whatever is featured in this patch (And done better) plus more. This patch is just for the somewhat impatient folks like myself.
Anywho, I'll change it to ZIP. Should've figured that it would've been better to begin with, but I'm just used to using RAR files... EDIT: Unfortunately, it still doesn't like FireFox (In my test, anyway). Still, using ZIP should still keep it more universally compatible regardless. |
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| Author: | darkonxy [ Mon Oct 16, 2006 6:37 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
ummm i cant open it with Winrar it says the files corrupt |
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| Author: | Finalizer [ Mon Oct 16, 2006 10:13 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
darkonxy wrote: ummm i cant open it with Winrar it says the files corrupt
Are you using firefox? It seems quite a few folks are having problems with it... |
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| Author: | OCAdam [ Thu Dec 21, 2006 11:05 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Hey, I noticed that I can't select the SRS900 in this patch through Loadout. Can you add that part of the code in also so I can actually get that weapon? |
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| Author: | [TI]Al [ Wed Jan 03, 2007 12:59 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Download not working. I get a 403 forbidden. |
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| Author: | OCAdam [ Thu Jan 04, 2007 9:17 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Keep trying it should work after a while. I didn't get that, but it works after about 2 or 3 times of doing it. |
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| Author: | St!gar [ Thu Jan 11, 2007 2:16 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Quote: Hey, I noticed that I can't select the SRS900 in this patch through Loadout. Can you add that part of the code in also so I can actually get that weapon?
...Hey! Please reply! I really want the Battle Rifle. |
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| Author: | Rayne_870 [ Thu Jan 11, 2007 7:26 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
that'll come with the 2.0 release but i am curious as to Finalizers abscence |
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| Author: | St!gar [ Fri Jan 12, 2007 10:02 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Anyone know the missing part(s) of the code, then? |
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| Author: | Captain Xavious [ Fri Jan 12, 2007 10:19 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
I'll check into it today, I'll probably get it for you.
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| Author: | St!gar [ Fri Jan 12, 2007 12:01 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Oh, please do. You'll be a great help to a lot of people if you can crack it, I'm sure. |
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| Author: | Captain Xavious [ Fri Jan 12, 2007 5:43 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Aaaaiiiieeeee!!! Thats a lot of code!!! This might take a bit longer than I realized... as theres just so much stuff to look for I don't know when I'll find it... |
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| Author: | OCAdam [ Sun Jan 14, 2007 4:13 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
I think it's like 485 UC files in Ballistic. I think it was 200+ for the BCore. |
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| Author: | Captain Xavious [ Sun Jan 14, 2007 5:56 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Yeah, there are a lot of classes in it... even more in 2.0... Hey, does anyone know which class I should be looking in? |
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| Author: | OCAdam [ Sun Jan 14, 2007 9:02 pm ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Try for something along the lines of loadout or just go into one maybe called ballistic (with nothing added at the end, just ballistic?) |
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| Author: | Captain Xavious [ Mon Jan 15, 2007 7:52 am ] |
| Post subject: | Finalizer's Ballistic Weapons Patch |
Have you ever looked into the code before...?
There is a lot of lines in the loadout classes, its exetremely confusing... Its rather complex stuff here, and I got other things I need to do, but I'll look again some time this week. |
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