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| Ballistic Friendly Mines Mutator http://www.runestorm.com/forums/viewtopic.php?f=27&t=66232 |
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| Author: | Scorpion_SK [ Wed Sep 17, 2008 3:02 pm ] |
| Post subject: | Ballistic Friendly Mines Mutator |
This mutator makes BX5-SM land mine safe for player which have placed this mine like in BW 2.0. Download: Ballistic Friendly Mines Mutator (Version 1.3) Mutator Updates: Version 1.1 - Added teamlights of the mines configuration feature. Version 1.2: - Mutator reworked and recompiled for compatibility with BW v2.5. - Added lights of the enemy mines in non-teambased gametypes. Version 1.3: - Added support of M46 rifle mines - Added options for enabling/disabling support of each type of mines |
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| Author: | SX [ Wed Sep 17, 2008 3:12 pm ] |
| Post subject: | Ballistic Friendly Mines Mutator |
About time, those bots are thick when it comes to mines. |
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| Author: | ZarahNeander [ Wed Sep 24, 2008 8:49 am ] |
| Post subject: | Ballistic Friendly Mines Mutator |
Very nice. Drastically reducing the number of bot suicides. Small nitpick: 'show enemy beacons' doesn't work in non-team games. It seems intentional, but why disable that feature in DM-games? |
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| Author: | Scorpion_SK [ Mon Sep 29, 2008 9:53 am ] |
| Post subject: | Ballistic Friendly Mines Mutator |
ZarahNeander wrote: Very nice. Drastically reducing the number of bot suicides. This mutator also drastically reducing the number of PLAYER suicides and increases the usability of mines.ZarahNeander wrote: Small nitpick: 'show enemy beacons' doesn't work in non-team games. It seems intentional, but why disable that feature in DM-games?
Yes, this is intentional. Because in non-team games you must only know is the mine yours or not and nothing more because all other mines is your enemies by default. In team-based games all other mines have teamcolored beacons but in non-team games there is no teams. I can make for example green or any other-colored lights for showing enemy mines in non-team games but i think this has no sense... |
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| Author: | SupernaturalWPs [ Mon Sep 29, 2008 10:04 am ] |
| Post subject: | Ballistic Friendly Mines Mutator |
Hey wait a sec. Its de_dust in counter strike. Where did u find it? Or you were just on one server |
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| Author: | Scorpion_SK [ Mon Sep 29, 2008 12:42 pm ] |
| Post subject: | Ballistic Friendly Mines Mutator |
SupernaturalWPs wrote: Hey wait a sec. Its de_dust in counter strike.
Where did u find it? DM-Dust2k5 |
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| Author: | SupernaturalWPs [ Mon Sep 29, 2008 4:38 pm ] |
| Post subject: | Ballistic Friendly Mines Mutator |
Thanks |
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| Author: | Link-117 [ Mon Sep 29, 2008 6:12 pm ] |
| Post subject: | Ballistic Friendly Mines Mutator |
nice! I do have the no-self damage mutator, so the bots wont suicide, but i thonk its really funny, just because they flip out at each other in team games, but it would be nice to disable self damaging mines, especially when you cant make team mines go off by standing on them, just not realistic that way! |
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| Author: | Meatboy1 [ Thu Mar 17, 2011 12:41 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
Any chance this can be extened to work on the nasty little prox mines also? |
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| Author: | Scorpion_SK [ Thu Mar 17, 2011 12:48 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
Meatboy1 wrote: Any chance this can be extened to work on the nasty little prox mines also? I also thought about this. But for this i need a source code of the new weapons. If someone can decompile new BW, then i will try to make this. |
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| Author: | Azarael [ Thu Mar 17, 2011 5:41 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
ucc batchexport BallisticV25.u Class .uc C:\Progra~1\Ut2004\BallisticV25\Classes |
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| Author: | ShadowBlade [ Thu Mar 17, 2011 6:53 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
We might be distributing the source code in the near future. We're extremely busy at the moment (and for a while), but we've put some time aside for it and a few other small tasks not directly linked to our immediate project |
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| Author: | Scorpion_SK [ Thu Mar 17, 2011 7:00 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
Azarael wrote: ucc batchexport BallisticV25.u Class .uc C:\Progra~1\Ut2004\BallisticV25\Classes Thank you. |
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| Author: | Strelet12 [ Thu Mar 17, 2011 9:43 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
I thought you were away from Runestorm forever. Can you also update Ballistic Team Loadout? Not sure if you already did, was on a rush looking this thread. |
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| Author: | Blade sword [ Fri Mar 18, 2011 7:10 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
he did |
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| Author: | Azarael [ Sun Mar 20, 2011 10:09 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
The M46 mines are balanced because of the delay and warning sound... |
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| Author: | ShadowBlade [ Sun Mar 20, 2011 11:11 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
Moderated I'll be keeping an eye on the thread. |
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| Author: | Blade sword [ Sun Mar 20, 2011 11:17 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
Thanks for the update |
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| Author: | Meatboy1 [ Mon Mar 21, 2011 7:53 pm ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
Indeed!!! Thank you and you rock hard sir!! |
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| Author: | Meatboy1 [ Thu Mar 24, 2011 7:35 pm ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
Well it works great and turns the M46's mines into a wickedly useful tool. The lights on the mines look sweet also. Again thanks for the mut update. |
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| Author: | StrikerMan780 [ Wed Jul 18, 2012 7:01 pm ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
Unfortunately, this seems to not be working right online... No beacons appear, even when the mutator is loaded. In particular, the lights do not show... |
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| Author: | Blade sword [ Thu Jul 19, 2012 7:31 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
I wonder if there is a need to update the server packages |
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| Author: | Grum [ Thu Jul 19, 2012 10:48 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
It works online, we use it too. Add it to the Server Packages as Blade said. http://crazy-froggers.com/games/ut2k4-b ... TYMUTATORS |
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| Author: | StrikerMan780 [ Mon Aug 13, 2012 2:02 am ] |
| Post subject: | Re: Ballistic Friendly Mines Mutator |
Oddly enough, I had it in server packages... and the lights still did not show. I've used the download at the top of the page. |
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