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Community Junk Wars Bonus Pack
http://www.runestorm.com/forums/viewtopic.php?f=28&t=77691
Page 5 of 5

Author:  Baryonyx [ Mon Jul 15, 2013 2:22 pm ]
Post subject:  Re: JWBP Vani

Well, this is the way the MMORPG Runescape suggests it:
Image

But there's no real stock animation for that, I agree. :P


EDIT: Gratz on page 5! :lol:

Author:  Vani [ Sun Jul 21, 2013 3:34 pm ]
Post subject:  Re: JWBP Vani

The new version of this Bonus Pack will contain 2 new shields and 33 new weapons.
Many of them will be special weapons and the 2 shields also got special abilities. (Azarael was involved *cough* :D)
A couple of old weapons got some special abilities now too.

You can expect the new version to come out next week.

Sgt. Kelly's Weapon Pack won't be required anymore and the annoying PackageSound Bug is fixed.

-------------------------------

UPDATE!
The pack is finished, we're focussing on minor bugfixes now.
You can expect the new version to come out tuesday/wednesday or even tomorrow.

(psst, sneak peek!
http://media.moddb.com/cache/images/mod ... t00045.png
http://media.moddb.com/cache/images/mod ... t00039.png)

Author:  Blade sword [ Mon Jul 22, 2013 9:21 am ]
Post subject:  Re: JWBP Vani

nice :handgestures-thumbupright:

Author:  Vani [ Mon Jul 22, 2013 1:08 pm ]
Post subject:  Re: JWBP Vani

Update!

Download:
http://www.mediafire.com/download/96g55 ... ck_1.0.zip

Changelog:
- 35 new weapons (see first post)
- 2 new shields (see first post)
- Bugfixes
- Sgt. Kelly's no longer required

Check the start post for more information!

Author:  Baryonyx [ Mon Jul 22, 2013 2:12 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

Why do you have to post these updates all the time just when I'm on my other PC that's too crappy to run UT2004 in high quality?! :angry-banghead:


Lol anyways, going to test tomorrow for sure!

Author:  Blade sword [ Mon Jul 22, 2013 2:51 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

I hope you will enjoy all the stuffs that the team made :)

Author:  Baryonyx [ Tue Jul 23, 2013 6:39 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

Okay I tested them. Although I don't know if I got to all because it's such a huge amount! :lol:

Seems like all are working nicely. The healing shield and vampire thing are very nice ideas that add much needed variety to the junk.

Maybe you can upgrade the range of the war club a little because it seems to be inferior to even the hockey stick.

The only other things I can think of are:

-maybe improving the textures for some of the cutlery (I know it's supposed to be junk but still)

-giving the shovel a sound array for more variety

Also, is there any way of preventing the alien axe from overloading? Because right now the only use for a beeping axe is throw it to a bot and get away quickly! xD

PS: If you plan on making even more weapons - I could make some sounds for them if you need any. ;)

Author:  Vani [ Tue Jul 23, 2013 8:04 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

Thanks for the suggestions. :)

There's no way to prevent the alien axe from overloading. Just get as much kills as you can before it explodes. :D

Author:  Baryonyx [ Tue Jul 23, 2013 9:03 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

I missed some weapons so two more finds:

The walkman songs are way too quiet.

Dragonslayer axe should get a range upgrade to represent it's long handle.

Author:  Vani [ Tue Jul 23, 2013 11:23 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

The walkman sound was an oversight because we changed the code and the higher volume didn't change with it. Should be fixed.

Dragonslayer range was already the highest available range in the game but I adjusted it a bit so it's even longer, you're probably right.

Author:  leilei [ Wed Jul 24, 2013 8:33 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

Is the dildo really necessary?

Author:  Baryonyx [ Wed Jul 24, 2013 9:09 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

Noticed a little typo in the dragonslayer pickup message: "agains"

leilei wrote:
Is the dildo really necessary?

Is junkwar really necessary?

Author:  Vani [ Wed Jul 24, 2013 1:19 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

Baryonyx wrote:
Noticed a little typo in the dragonslayer pickup message: "agains"


Thanks. :)

leilei wrote:
Is the dildo really necessary?


It's as necessary as your enemies being dismembered by miniguns and leaving behind nothing but an unrealistically big puddle of blood and 5 ribcages.

Author:  phoenixturkey [ Mon Apr 06, 2015 3:30 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

Hello please tell me how we open junkwar.int files ? :D

Author:  Blade sword [ Mon Apr 06, 2015 5:53 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

You can open it with a text editor like windows notepad.

Author:  phoenixturkey [ Tue Apr 07, 2015 6:36 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

thanks to you bladesword ^^

Author:  phoenixturkey [ Mon Apr 20, 2015 7:35 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

Hello , i have installed the community junk war pack it's doesn't work , i don't have the new junk wars weapons , why ? :cry:

Author:  Blade sword [ Mon Apr 20, 2015 4:50 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

have you tried to edit the in that come up with ?

It's also written in the readme file.

Code:
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_sword)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_scythe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_battleaxe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_claymore)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_pan)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_golfclub)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_weight)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_mace)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_mainrotor)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_guitar)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_shovel)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_pickaxe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_plunger)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_bonesaw)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_cricket)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_vib)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_beater)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_poker)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_rake)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_pitchfork)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_sickle)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_greatsword)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_dart)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_kukri)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_hatpin)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_anchor)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_cross)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_shark)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_banana)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_candle)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_trophy)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_shuriken)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_pin)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_croquet)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_cue)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_syringe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_horseshoe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_petrol)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_magaxe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_repwre)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_shower)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_flam)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_back)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_acguitar)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_blade)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_trident)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_tomahawk)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_mic)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_wii)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_pene)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_pener)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_iron)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_tennis)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_lamp)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_dagger)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_rock)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_tenball)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_prod)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_rod)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JO_GardenGnome)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_dartg)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_kama)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_thrknife)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_thraxe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_orthraxe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_kunai)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_scorp)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_vamp)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_swatter)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_caltrop)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_chakra)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_club)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_skull)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_bowling)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_hatchet)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_alaxe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_dwarfaxe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_card)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_batarang)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_hooksword)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_nailcl)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_nailbat)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_slow)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_drag)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_elecmach)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_wodscythe)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_falchion)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_saber)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_player)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_balisong)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_kitchknife)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_kitchfork)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_pockknife)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_light)
Object=(Class=Class,MetaClass=JunkWarV25.JunkObject,Name=JWVan.JWVan_plank)

Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_round)
Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_az)
Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_stop)
Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_fender)
Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_pc)
Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_radiator)
Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_frame)
Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_america)
Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_divine)
Object=(Class=Class,MetaClass=JunkWarV25.JunkShield,Name=JWvan.JWvan_sh_swat)

Author:  phoenixturkey [ Wed Apr 22, 2015 12:27 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

yeah of course i do that ^^

Author:  Blade sword [ Wed Apr 22, 2015 12:31 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

try to load the junkwars mutator and then see if the weapons are ticked in the mutator's configuration menu.
I think I had to tick them manually for some reason.

then it worked

Author:  phoenixturkey [ Mon Apr 27, 2015 5:13 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

i watched in the configurable menu , i don't found the new weapon in the list :(

Author:  Blade sword [ Tue Apr 28, 2015 10:52 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

I suggest to delete the ballistic weapons ini, maybe it does something

Author:  phoenixturkey [ Tue Apr 28, 2015 3:48 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

i was delete ballisticv25.ini and ballisticpro55.in but not new junk weapon again :(

Author:  Blade sword [ Thu Apr 30, 2015 3:36 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

I'm stuck here, I would like to help you further but I'm out of solutions.
I had a similar problem and I fixed it by trying various things like that, If there is a junkwars ini try to delete it as well, but really if someone more competent than me shows up it would be a good thing.

Author:  Parame [ Mon May 04, 2015 5:37 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

Hi all, I'm new in the forum and I was testing this bunch of weapons. I have two issues with this pack, the first is when I host (LAN Game, mixed mode) in a random moment of the game, my brother, when he die, he can't respawn anymore (he must disconnect and re-enter in the server).
The second is other random moment of the game, but, my brother, he can't grab weapons, so he must disconnect and re-enter in the server newly..

I uploaded the logs to mediafire (folders: host- me, player- my brother), I hope someone can help me :( , and sorry for my bad english :|

Code:
http://www.mediafire.com/download/h5b234bh7htbdcb/UT2004+Logs.rar

Author:  Blade sword [ Mon May 04, 2015 6:42 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

I will show this to Azarael to see if he can find something.
I'm not sure if I'm competent enough for it I think it wasn't much online tested unlike BW and the BW mods

Author:  Parame [ Tue Nov 24, 2015 7:16 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

any news about mp fix?

Author:  Blade sword [ Tue Nov 24, 2015 1:47 pm ]
Post subject:  Re: Community Junk Wars Bonus Pack

Wow man, I would like to help, when I showed this to azarael I don't remember what he has said about it. We haven't even made any update for our JW pack after the current download version at moddb.
Most of Azarael's work focuses on BW. I don't want to disappoint but there is no work on JW mods since a good while ...

Author:  Parame [ Wed Nov 25, 2015 9:27 am ]
Post subject:  Re: Community Junk Wars Bonus Pack

Blade sword wrote:
Wow man, I would like to help, when I showed this to azarael I don't remember what he has said about it. We haven't even made any update for our JW pack after the current download version at moddb.
Most of Azarael's work focuses on BW. I don't want to disappoint but there is no work on JW mods since a good while ...


Ok ???, it would have been awesome in multiplayer, thanks blade sword for the reply!

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