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[MAP] Highway-9 Beta
http://www.runestorm.com/forums/viewtopic.php?f=34&t=34693
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Author:  ShadowBlade [ Mon Apr 16, 2007 3:36 am ]
Post subject:  [MAP] Highway-9 Beta

Yo

BE's map "VCTF-Highway-9" can be beta tested by those willing here ;)

www.runestorm.za.net/ballistic/Download ... y9Beta.zip

Check it out.. he'll be waiting for comments..

SB

Author:  Captain Xavious [ Mon Apr 16, 2007 4:32 am ]
Post subject:  [MAP] Highway-9 Beta

Sweet! Downloading now. 8)

Author:  Wup [ Mon Apr 16, 2007 8:47 am ]
Post subject:  [MAP] Highway-9 Beta

Ok gonna throw it on the server, I'll get back with you.

Author:  Captain Xavious [ Mon Apr 16, 2007 6:06 pm ]
Post subject:  [MAP] Highway-9 Beta

Just played this map for a good half hour and I love it!

Author:  Meatboy [ Tue Apr 17, 2007 1:05 am ]
Post subject:  [MAP] Highway-9 Beta

Wee new map!!! thank you sir.

Author:  EnteR [ Tue Apr 17, 2007 3:43 am ]
Post subject:  [MAP] Highway-9 Beta

I'm gonna download this! Hope it's good!

Author:  Jerry [ Tue Apr 17, 2007 9:14 am ]
Post subject:  [MAP] Highway-9 Beta

Love it.

>It's fun!
>It's Huge
>and it's Huge! ;)

Pretty much no bugs so far, apart from just being able to see where the edges of the skybox meet.

"Fun" facts:
Took me 3:12 to get from one side to the other on foot, and 1:18 in a Hellbender.
I love the barrels in the road, I swerved to avoid a Tank-shot, and ploughed straight into a group of 'em.

Image
^ One of the great moments ^

Author:  Meatboy [ Tue Apr 17, 2007 10:59 pm ]
Post subject:  [MAP] Highway-9 Beta

NO bugs so far, and a good framerate even on my modest system. The vechile balance is just right I like the fact that the heavys are a good hoofing distance away from base. Barrels and roadblocks are fun and they crunch nice when you hit em.

Bot pathing is good. The bots seem to navigate the whole thing well and even use the Spma with nasty effect. This map is also made for the Minigun the Overpasses are great set up points. Found myself clawing raptors out of the sky with little or no problems.

SIze of the map is a bit daunting thie games will be low scoring at best and only the teas that work well together will score. Nice map will get it to the lan group week after next.

Author:  ShadowBlade [ Wed Apr 18, 2007 3:20 am ]
Post subject:  [MAP] Highway-9 Beta

hmm.. i must just say here, that i was kinda the one that wanted it too be larger than normal... ;)

it is quite fun.. or it was when i played only that once :P must try it again.. just been busy..

Author:  Captain Xavious [ Wed Apr 18, 2007 3:47 am ]
Post subject:  [MAP] Highway-9 Beta

I think the size of this map is just perfect! :)

Its got a feel to it similar to BloodGulch (From Halo, SB, you probably wouldn't know ;) ) in my opinion. While the layouts are rather different, they both just got that nice, simple feel to it that makes them seem like they could rank up there in the timeless, unforgotten classics. 8)

Author:  BlackEagle [ Wed Apr 18, 2007 3:54 am ]
Post subject:  [MAP] Highway-9 Beta

Ok welll Yes SB is the one who wanted it to be a bit big...

But i thought this map would be pefect for teamplay... only the teams who work welll and cover the scorpion runner will do well... :D

Author:  KylinRage [ Wed Apr 18, 2007 9:22 pm ]
Post subject:  [MAP] Highway-9 Beta

Although I am still irritated by only getting the Loser's award and Retard's award around here... I will download it.

I hope you guys know I'm not serious.

Author:  OCAdam [ Thu Apr 19, 2007 6:15 pm ]
Post subject:  [MAP] Highway-9 Beta

Man, this level is so much fun! Now, all we need is a night version.... Ah, I'll make it myself soon if you don't mind. Of course after we get a final version!!! I like it thought. And running the entire way on the side paths.... I found no bots. Yeah... bots somehow need to be fixed to use those paths if they aren't in a vehicle. I just knife ran my way back to base every time.

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