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[Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)
http://www.runestorm.com/forums/viewtopic.php?f=34&t=49144
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Author:  BlackEagle [ Thu Jan 03, 2008 4:12 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Alright children...

Now i remember i said at the time that it would be two weeks before i released this version, but all the fancy features i added got in the way... !sad

I'll run over some main one's...
8)
'1 New tank called the (Leopard Tank Master V)'
'Nice huge dust cloud behind the tank which changes acording to speed and a variable under a maps 'Level Info'
'The KHMKII now has dust generated by it's blades, and also has lights on it'
'A sight for the leopard to aid in aiming and getting the right distance for the shell'
'And lots of other things inccluding custom killmessages, sounds destruction effects and lots lots more...

Now i would like to mention that SB made all those cool sounds for the tank, and helped me with most of the textures.... !amazed
And DC helped me with making all those fancy features, most off all the tanks dust.. !amazed

Here are some shots and the link...

Vehicle Pack 1.2

Enjoy!![br][img width=800 height=600]../../files/public/1199355144_150_FT0_leopard1.jpg[/img][br][img width=800 height=600]../../files/public/1199355144_150_FT0_leopard2.jpg[/img][br][img width=800 height=600]../../files/public/1199355144_150_FT0_leopard3.jpg[/img][br][img width=800 height=600]../../files/public/1199355144_150_FT0_leopard4.jpg[/img]

Author:  Wup [ Thu Jan 03, 2008 5:30 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Nice..Ill add to Server

Author:  Captain Xavious [ Thu Jan 03, 2008 6:14 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Holy Crap That Looks Awesome! !amazed

Author:  Bulska [ Thu Jan 03, 2008 6:19 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

That tank looks cool! Gonna download 4 sure.

what map is that on the background?

Author:  Wup [ Thu Jan 03, 2008 6:52 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

UG..Its the Same Package Name.....Will cause Mismatches....Please from now on Make the Packages a diffrent name than before..Like BeVehicles12.ucl etc etc

Author:  Kaboodles [ Thu Jan 03, 2008 2:28 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

What I would really love to see in a vehicle is location-based damage. A vehicle should have weak spots for people to aim for (underside of a tank, maybe some weaker rear armor) and areas where they should avoid shooting. A tank's armor is usually heaviest at the front.

Author:  Bjossi [ Thu Jan 03, 2008 3:12 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Downloading 1.2 as I write this. 8)

Author:  Wup [ Thu Jan 03, 2008 10:05 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Added to Server, Plays Good. Good Work.

Author:  Captain Xavious [ Fri Jan 04, 2008 6:06 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Love the helicopter, but it seems like it gets knocked around way too easily.

I'm not getting the Tank to appear with the use of the included mutator or with the car launcher. Is there something I did wrong?

Author:  Wup [ Fri Jan 04, 2008 6:22 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

I use A Custom Vehicle Swapper If you want it I'll send it to you.

Author:  LtCLifff [ Fri Jan 04, 2008 10:42 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Which custom vehicle swapper? or is that it's name.

anyway i use worm. it hasn't ever let me down.


oops almost forgot !shy
The vehicles are brilliant!

Author:  Captain Xavious [ Fri Jan 04, 2008 11:31 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

I'll take the swapper, Wup. Is it on Hedsteem?

Author:  Wup [ Fri Jan 04, 2008 8:15 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Its called Rotofactory.

www.hedsteem.com/roto.rar

Drop in your system folder, INI is pretty self explanatory.

Author:  Notlem [ Fri Jan 04, 2008 10:56 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Awesome work BE, especially like the sights on the tank. everything works great so far. :)

Author:  Gordon Freeman [ Sat Jan 05, 2008 12:39 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Nice work on the tank.
Though could it be that there is a litlle mistake in the coding ?
When inside the tank and zooming in the sights disapears at a certain point it gets smaller and gets drawn into the right bottem of the screen. And the normal display of UT appears

Author:  Captain Xavious [ Sat Jan 05, 2008 1:19 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Got the tank working. Just a dumb mistake on my part. :p

Thanks for the swapper, Wup. :)

Couple things:

The Cobra's Rotor sound seems a bit too quiet in my opinion.

Perhaps there could be some sort of ammo indicator for tthe Cobra as well? It'd be nice, but not necessary.

For the Leopard, it seems to kinda be dwarfed by the sheer size of the Cobra. Seems a bit weird in my opinion.

And lastly, I couldn't get the Leopard to drive over a curb. As a tank, that seems a bit funny. :p

Author:  Bulska [ Sun Jan 06, 2008 5:57 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

lol! XD

So its still a brick...
Looks alot better then the Goliath though.

Author:  ShadowBlade [ Sun Jan 06, 2008 7:39 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

cool.. thanks guys.. i'll try get BE to post here :)

Author:  Faceless [ Sun Jan 06, 2008 4:47 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Thanks for the Rotofactory link, Wup. its +1 over WORM motorpool. After all these years, you can still stumble across amazing things for UT2k4 you have never heard about.

The leopard is nice, the 1st person view with the gunner scope is a nice touch. the muzzle flash on the machine gun seems a tad off in 3rd person, haven't run across the curb problem yet. The Cobra is huge, tends to get stuck in map statics when it spawns. I seem to get a lot of lag when cobra wreckage is bouncing around the map. Nice models on the Cobra tho.

Author:  Sgt. Kelly [ Sun Jan 06, 2008 6:07 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Great job on the Leopard, it looks awsome. 8) Have you tried getting the player model to be in the gunner seat when he's using it?

I think the fire effects should be attached to the cannon model's bone, though. It would look a lot better if they stayed with the gun instead of floated in midair.

Image

Image

Author:  BlackEagle [ Mon Jan 07, 2008 4:02 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Alright...

The map in the background is an ons map name.. (ONS-Rapanui) i think.. Author: Scarface

Oh and sorry about using the same package name Wup..

@Reux. That bug with the sights... im not sure what causes it or how to fix it but i may look into it..

@Faceless. Sadly the chopper's size tends to be a problem and it gets stuck in most maps because there is no space around the raptor's spawn points.. And its mesh is slow for some damn!! reason..

@Sgt.Kelly About the player model... ye i tried that at first but then it wouldn't stay with the vehicle.. I could try getting it to work though.. And same with those effects, it shouldn't be to hard...oops

Anyway thanks for the feedback guys...

Author:  Wup [ Mon Jan 07, 2008 11:36 pm ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Also, 1 more slight bug, there is no tank shell explosion effects online, Works fine in Instant Action.

Also BE I'll send you a Predator Attack Chopper If you wanna resize you Heli. I'm gonna resize yours for my server so We can actually pull it out of the Levi Class as most VCTF maps don't really have alot of Levi spawns.

Author:  BlackEagle [ Wed Jan 09, 2008 3:55 am ]
Post subject:  [Vehicle] BE Vehicle Pack: 1.2 (At Last!!!)

Ye Wup... i know about that bug, it's a UT bug so it aint my entire fault.. try taking a link gun and firing straight down at the ground, as a client...

Oh yes and i forgot to tell you about the ini.. You can use it to ajust lots of nice stuff for the vehicles...

I'll try fixing some stuff soon and give you the update under a different package name...

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