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| The Haunted v1 release (well 1.01) http://www.runestorm.com/forums/viewtopic.php?f=34&t=66977 |
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| Author: | Mr.UglyPants [ Mon Oct 13, 2008 9:25 am ] |
| Post subject: | The Haunted v1 release (well 1.01) |
Quote: Name: The Haunted
Version: 1.0 Compatibility: PC Description: The Haunted is a fast paced thirdperson horror-action game which can be played in singleplayer against AI monsters or in multiplayer, where one player is the haunted and the other players control and spawn the enemies. Download: The Haunted Version 1.0 with patch included http://files.filefront.com/TheHauntedV1 ... einfo.html More media, info and additional download mirrors can be found on our page over at Moddb. http://www.moddb.com/mods/the-haunted For feedback you can visit our IRC channel #TheHaunted at QuakeNet, the forums over at Moddb, or just post in here. Have Fun! -The Haunted Team Try this mod out... its insanely fun. The gun mechanics are as as good as RS's ever (maybe better?) And best, is that their are many places in the 1 map to make your last stand.... so far i've found one sweet area where i can hold off at least 50 minions before being overwhelmed. Weapons include a normal pistol (glock since it has 12 bullets per clip), a super fast reloading revolver, a semi- (3 burst) automatic pistol, sidearm, M16, dynamite, shotgun. My hopes is for a AK and a MG. |
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| Author: | LtCLifff [ Mon Oct 13, 2008 10:02 am ] |
| Post subject: | The Haunted v1 release (well 1.01) |
Yep! It is awesome. So far It is the best mod I have ever played. (Ballistic weapons so close though). There are three good places to hold out, and one area that the zombies cant reach you (They need to fix) The best I have done so far is kill 70 zombies and last for 7 mins 10 seconds. TBH all they need to do is fix a few bugs balancing issues and add maps now. Though more content zombies and weapons would be fun as well
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| Author: | Mr.UglyPants [ Mon Oct 13, 2008 11:26 am ] |
| Post subject: | The Haunted v1 release (well 1.01) |
Yes, more weak zombies to start with... and maybe have a feature to control the way the AI sets up the zombie waves... i'd rather have it be alot of those weaker ones for a much longer time and just skip the guy in the straight jacket and the iron jack guy. |
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| Author: | LtCLifff [ Tue Oct 14, 2008 9:43 am ] |
| Post subject: | The Haunted v1 release (well 1.01) |
No. I dissagree. I think that the Wendigos are weak enough already. Though a few variatons of skins for that would be good. I do agree with the wave Idea though. I think that would work better and add a bit more variation in each battle. |
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| Author: | Mr.UglyPants [ Fri Oct 17, 2008 3:58 pm ] |
| Post subject: | The Haunted v1 release (well 1.01) |
Sickness, i got to 104 kills (lasted for 7 and a half minutes...) boy was that an epic battle. Just went for the shotgun ammo, dynamite and the revolver + its ammo. And kept moving around that gazebo place |
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| Author: | LtCLifff [ Sat Oct 18, 2008 12:00 pm ] |
| Post subject: | The Haunted v1 release (well 1.01) |
Yup. Gazebo place works a charm. Have you won a round yet? Guess who has!
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| Author: | Mr.UglyPants [ Sat Oct 18, 2008 12:17 pm ] |
| Post subject: | The Haunted v1 release (well 1.01) |
Not yet... got damn close with the 104 kill score.. but then miss-tossed a bundle of dynamite and blew myself up. |
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| Author: | LtCLifff [ Sun Oct 19, 2008 5:54 am ] |
| Post subject: | The Haunted v1 release (well 1.01) |
lol
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| Author: | P_Colossus [ Sun Oct 19, 2008 9:52 am ] |
| Post subject: | The Haunted v1 release (well 1.01) |
i tried this mod, made 40 kills using a knife, is there a sprint button ? |
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