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UT2004 effects
http://www.runestorm.com/forums/viewtopic.php?f=34&t=77072
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Author:  Klotzstein [ Thu Jun 16, 2011 4:01 am ]
Post subject:  UT2004 effects

i tried to use other recorder but it crashes my Game...

http://www.xfire.com/video/489a76/

changes are:
i think 5 new weapons
Notes:
i have only Wings3D and therefor i cannot introduce any new models for it
and i dont know how to animate in Blender

-Energy Machine Gun (1,5,25 energy consumes makes more damage)
-UG gun (forged name) (ulta high explosive bomb cluster , napalm rockets , Gauss , standard rockets
-Lightning Gun MK80 (Alt fire: long range lightning , Fire: Laser,Laser Projectile [bugged], Penetrating Tesla Ball (somehow happend it while coding), Mega Tesla)
-Machine Gun (nothing specials leaves Gas cloud)
-Plasma Rifle (Auto,Burst,Semi Special: Fireball, Plasmite explosives)
-PMM Makarov (8mm ammo , 8mm piercing ammo , silencer) [not shown]

Author:  Herr General [ Thu Jun 16, 2011 12:49 pm ]
Post subject:  Re: UT2004 effects

Good work! Glad to see I'm not the only person who focuses on effects. ;)

Author:  Blade sword [ Thu Jun 16, 2011 3:17 pm ]
Post subject:  Re: UT2004 effects

I think he might want models for his weapons

Author:  Klotzstein [ Thu Jun 16, 2011 3:32 pm ]
Post subject:  Re: UT2004 effects

Blade sword wrote:
I think he might want models for his weapons

I know how to model but i dont know how to animate it and making it playable there.
And i am way to busy with other stuff :S
That video you see was a big On and Off project doing some small stuff making some crazy idea. Yeah you get the point i say only the Bomb Cluster all in a small rocket launcher

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