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| SPAM's works http://www.runestorm.com/forums/viewtopic.php?f=34&t=77243 |
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| Author: | CMGuy [ Mon Oct 17, 2011 12:48 pm ] |
| Post subject: | SPAM's works |
![]() This is the AK107, SPAM made it all by himself, thats awesome no? Im posting for him cause hes doing what he wants to do, and that hes talent shouldn't go unnoticed. Though we have our own plans to make it a separate weapon for BW at the time being, we would be more than happy to lend it to anyone whos willing to ask. Comrades, this is our weapon, the AK107, made in Mother Russia. |
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| Author: | Blade sword [ Mon Oct 17, 2011 2:24 pm ] |
| Post subject: | Re: AK107 |
I do hope that his model gets a bit better optimized; though it's a nice one and yes he is very talented. I wonder why he doesn't come here |
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| Author: | CMGuy [ Mon Oct 17, 2011 2:32 pm ] |
| Post subject: | Re: AK107 |
Cause hes busy with the models da. Its all work and no play for him apparently. He barely has time to chat here(or just doesn't want to), so Im the one whos doing the talking for him.....and some of the coding and effects too. I'll make sure this is not like the AK490 of the Recolors3 Pack with all the messy controls and recoil, it would be more useful at range at least, like the M50. |
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| Author: | Captain Xavious [ Mon Oct 17, 2011 5:56 pm ] |
| Post subject: | Re: AK107 |
I should hope its better than our old AK, there wasnt exactly a lot of work behind that one yet. By the way, do you guys got a texture artist among you? |
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| Author: | CMGuy [ Tue Oct 18, 2011 5:30 pm ] |
| Post subject: | Re: SPAM's works |
![]() Hey guys, heres another piece of work, its the SR3. He says that he uses actual weapon blueprints to make these, So to make these models to be as close to the real deal. Its not yet complete, but it does show that there's alot of behind the scenes work. Next stop, the RPG-29. ![]() Or maybe not. |
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| Author: | Sgt. Kelly [ Tue Oct 18, 2011 11:59 pm ] |
| Post subject: | Re: SPAM's works |
Hmm, these look quite promising. SPAM, if you can design an F2000 to specification I'd be glad to implement it in BW for you. I have given this task to several other modelers, but none were able to survive the procedure without permanent psychological damage and cerebral hemorrhaging. |
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| Author: | CMGuy [ Wed Oct 19, 2011 6:27 am ] |
| Post subject: | Re: SPAM's works |
Sure, just after we complete our own works though, then help we can do. Ill send news to him then. Hes always busy busy busy. Oh, and to answer Xav's question, yeah, he does some textures too, but IMO hes better at models and animation. |
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| Author: | CMGuy [ Wed Oct 19, 2011 11:09 am ] |
| Post subject: | Re: SPAM's works |
As promised, heres the RPG29. ![]() Nothing beats good Russian Hardware. (Insert 'In Soviet Russia...' Joke Here) Also, its still being polished, so its not final......yet.
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| Author: | DarkSoul-Sama [ Sat Oct 22, 2011 5:04 am ] |
| Post subject: | Re: SPAM's works |
"In Soviet Russia, gun models YOU."
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| Author: | CMGuy [ Tue Oct 25, 2011 1:04 am ] |
| Post subject: | Re: SPAM's works |
Thats nice. Speaking of Models The AK is finalized now. ![]() The High Quality Version will have around 20000 polys!!! Don't use this one if ur PC is weak... ![]() The optimized version will be somewhat less, around 15000 polys. While the Low Quality version will be around 5000 polys. Also, heres a more uber version. ![]() Not sure if we are gonna make it like a Super Version or something. It really is just a bunch of attachments cobbled up onto that lolz. UPDATE:Model is being further finalized. Updated as of 10-25-11 |
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| Author: | CMGuy [ Tue Oct 25, 2011 2:06 pm ] |
| Post subject: | Re: SPAM's works |
![]() Oh forgot, here's another one just for show. |
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| Author: | DarkSoul-Sama [ Wed Oct 26, 2011 11:56 am ] |
| Post subject: | Re: SPAM's works |
I think they should be made into 3 separate weapons. The one with no atachments having regular weight for an assault rifle, and the other 2 being heavy like an LMG. |
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| Author: | CMGuy [ Wed Oct 26, 2011 1:48 pm ] |
| Post subject: | Re: SPAM's works |
Already got that planned. But really, we won't have that ridiculous number of attachments. SPAM has many more gadgets he made for it... We do plan on making different variants of the weapon, each to be more useful in a specific role. |
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| Author: | SPAM [ Wed Mar 14, 2012 10:43 am ] |
| Post subject: | Re: SPAM's works |
Ok guys, next release will be in few days. It will be AKS74U based 9mm SMG Vityaz-SN (Витязь-СН), technically it is supposed to be an alternative to XK2 SMG. ![]() Polycount: ~10k in quads ![]() ![]() Model is done, anims almost done too. But i need somebody who can make textures for it. When textures will be finished, i will immediately publish it. ![]() Next i planning to release in the near future: 9A91, AK-107, SR-3m "Vikhr", AEK-973s, AN-94 "Abakan"... |
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| Author: | CMGuy [ Wed Mar 14, 2012 10:51 am ] |
| Post subject: | Re: SPAM's works |
Another Job well Done SPAM. Can't w8 to see more of your work. Also, we can go ahead and talk more about those textures via chat later(in about 2 3 hours ill be there for help) |
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| Author: | DarkSoul-Sama [ Wed Mar 14, 2012 11:21 am ] |
| Post subject: | Re: SPAM's works |
Looks great. |
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| Author: | Baryonyx [ Wed Mar 14, 2012 11:50 am ] |
| Post subject: | Re: SPAM's works |
Yup looks all great. But unfortunately I'm not good with texturing... I could try to do some sounds if you like and need some, like fire, clip in, clip out, cocking and stuff. |
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| Author: | SPAM [ Wed Mar 14, 2012 11:59 am ] |
| Post subject: | Re: SPAM's works |
I would like to propose a voting, which attachments and modules you would like to see on it. Because, it's finished basically at the moment, but i think it must have some alternative functions like all BW weapons. I am glad to consider any suggestions and ideas. ![]() My first propose to make a folding stock functional (technically provided) and attach something to the rail, but what? Holo\collimator sights? Or something else? |
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| Author: | Captain Xavious [ Wed Mar 14, 2012 12:15 pm ] |
| Post subject: | Re: SPAM's works |
I propose a Battle Mug. |
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| Author: | {ABA}Worlock [ Wed Mar 14, 2012 12:36 pm ] |
| Post subject: | Re: SPAM's works |
Captain Xavious wrote: I propose a Battle Mug. Nice SPAM wrote: I would like to propose a voting, which attachments and modules you would like to see on it. Because, it's finished basically at the moment, but i think it must have some alternative functions like all BW weapons. I am glad to consider any suggestions and ideas. ![]() My first propose to make a folding stock functional (technically provided) and attach something to the rail, but what? Holo\collimator sights? Or something else? Any reflex sight. |
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| Author: | Baryonyx [ Wed Mar 14, 2012 2:03 pm ] |
| Post subject: | Re: SPAM's works |
I'd also suggest a reflex sight, but why not make something completely different and make the sight able to be put on and off with the weapon special key? |
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| Author: | DarkSoul-Sama [ Wed Mar 14, 2012 2:18 pm ] |
| Post subject: | Re: SPAM's works |
How about having 2 ammo types? Secondary fire would switch a standard clip by a clip loaded with a special ammo type, and vice-versa. Like, standard ammo does a certain amount of damage and special ammo (?armour piercing?) would do less damage, but suffer no penalties against shields/armour, for example. I also like Baryonyx's idea of a flippable sight Alternatively, a supressor would fit well on a 9mm SMG, but them again the XK2 already has that... |
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| Author: | CMGuy [ Wed Mar 14, 2012 2:34 pm ] |
| Post subject: | Re: SPAM's works |
Hmmm....... These are interesting ideas, once SPAM gives me the weapons to handle with, I might be able to code some up with these functions, that is if its codable. |
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| Author: | SPAM [ Wed Mar 14, 2012 10:53 pm ] |
| Post subject: | Re: SPAM's works |
What do you say about magazine capacity? Probably double magazine a good idea, what do you think?
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| Author: | {ABA}Worlock [ Wed Mar 14, 2012 11:00 pm ] |
| Post subject: | Re: SPAM's works |
40 rd banana mag. |
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| Author: | CMGuy [ Wed Mar 14, 2012 11:03 pm ] |
| Post subject: | Re: SPAM's works |
My best bet is to simply make different variants of the gun. Easy! |
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| Author: | Captain Xavious [ Wed Mar 14, 2012 11:05 pm ] |
| Post subject: | Re: SPAM's works |
A two mags taped/strapped together would be cool to see. I'm not sure how it'd work in game though. |
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| Author: | CMGuy [ Wed Mar 14, 2012 11:08 pm ] |
| Post subject: | Re: SPAM's works |
heh, I wonder how it will look ingame... Got any other wonderful models? |
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| Author: | SPAM [ Wed Mar 14, 2012 11:26 pm ] |
| Post subject: | Re: SPAM's works |
Good news for everyone. No matter what i decided to publish my early work (AUG pack), but with little correction, all models now mine. Expect it very soon.
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| Author: | CMGuy [ Wed Mar 14, 2012 11:29 pm ] |
| Post subject: | Re: SPAM's works |
In other words, his true release will be 100 percent custom made. All will be his content, and only his custom made content, though with some help maybe, like textures and coding from other people. No more ripping off other peoples work. All of his previous work involving other peoples content will be disregarded and trashed, with the new custom made pack completely taking its place. Only thing stopping us from releasing this would be the lack of textures. |
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