Unity3D Planetoids
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Author:  Bulska [ Wed May 23, 2012 2:19 pm ]
Post subject:  Unity3D Planetoids

Yeah yeah I know, I've been spamming the Showcase topic lately. This is one of the last for now (I think).

Unity3D - Planetoids! ... ature=plcp


Started out as a school assignment I ignored until the very last week, this prototype includes building on planetoids, firing missiles around, colonizing new planetoids, blowing up enemy structures, overwhelming enemy missile defence and setting up an automatic resource distribution system between your planetoids!

Though I haven't worked on it since I got my grade for it, I hope to recreate this game to its full potential one day, I've certainly had fun creating and playing it for the time it lasted.

Author:  Blade sword [ Thu May 24, 2012 4:06 am ]
Post subject:  Re: Unity3D Planetoids

Lots of people is working under the unity engine, mostly because this engine is quite powerful and have a nice web browser integration :).
Though I think most games now are made with the UDK which means that a lot of free games can use the unreal engine which is great.

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