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| BP2 Weapons Problem http://www.runestorm.com/forums/viewtopic.php?f=4&t=26943 |
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| Author: | blip2 [ Sun Feb 04, 2007 5:20 am ] |
| Post subject: | BP2 Weapons Problem |
When starting the game - if I pickup a BP2 weapon Ut crashes - this is the error log Code: UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 3017 MHz with 2047MB RAM Video: NVIDIA GeForce 7800 GS (9131) General protection fault! History: UObject::ProcessEvent <- (HVCMk9_SideArc DM-BarPunkysSnipehunt2K4.HVCMk9_SideArc, Function BWBPTwo.HVCMk9_SideArc.PostBeginPlay) <- ULevel::SpawnActor <- (HVCMk9_SideArc) <- UObject::execClassContext <- (HVCMk9Attachment DM-BarPunkysSnipehunt2K4.HVCMk9Attachment @ Function BWBPTwo.HVCMk9Attachment.PostNetBeginPlay : 008F) <- UObject::ProcessEvent <- (HVCMk9Attachment DM-BarPunkysSnipehunt2K4.HVCMk9Attachment, Function BWBPTwo.HVCMk9Attachment.PostNetBeginPlay) <- ULevel::SpawnActor <- (HVCMk9Attachment) <- UObject::ProcessEvent <- (MRS138Shotgun DM-BarPunkysSnipehunt2K4.MRS138Shotgun, Function BCore.BallisticWeapon.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level DM-BarPunksSnipehunt <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free I so wanted to play with the BP2 Weapons - The other weapons work fine though |
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| Author: | cyberax [ Sun Feb 04, 2007 7:25 am ] |
| Post subject: | BP2 Weapons Problem |
Welcome to the forums
The devs should be around later to give you some help. I know they've also fixed a few things with the bonus packs for the BW2 release. |
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| Author: | Bjossi [ Sun Feb 04, 2007 9:19 am ] |
| Post subject: | BP2 Weapons Problem |
I fixed the very wide thread page you created, Blip2.
And welcome to RS! Your problem sounds like incompatibility. Is patch 3369 installed? |
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| Author: | ShadowBlade [ Mon Feb 05, 2007 3:18 am ] |
| Post subject: | BP2 Weapons Problem |
Hey blip2
uhh.. hmmm.. ok.. make sure you have v1,72, and UT v3369
if that fails, we'll see what we can do next
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| Author: | blip2 [ Mon Feb 05, 2007 11:31 am ] |
| Post subject: | BP2 Weapons Problem |
oooooh a patch - i seemed to have missed that on the downloads it works now
thank you and gl for v2 |
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| Author: | Mr.UglyPants [ Mon Feb 05, 2007 3:10 pm ] |
| Post subject: | BP2 Weapons Problem |
Happy that you got it working. Oh and welcome to the forums. |
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