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BP2 Weapons Problem
http://www.runestorm.com/forums/viewtopic.php?f=4&t=26943
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Author:  blip2 [ Sun Feb 04, 2007 5:20 am ]
Post subject:  BP2 Weapons Problem

When starting the game - if I pickup a BP2 weapon Ut crashes - this is the error log

Code:
UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3017 MHz with 2047MB RAM
Video: NVIDIA GeForce 7800 GS (9131)

General protection fault!

History: UObject::ProcessEvent <- (HVCMk9_SideArc DM-BarPunkysSnipehunt2K4.HVCMk9_SideArc, Function
BWBPTwo.HVCMk9_SideArc.PostBeginPlay) <- ULevel::SpawnActor <- (HVCMk9_SideArc) <-
UObject::execClassContext <- (HVCMk9Attachment DM-BarPunkysSnipehunt2K4.HVCMk9Attachment @
Function BWBPTwo.HVCMk9Attachment.PostNetBeginPlay : 008F) <- UObject::ProcessEvent <-
(HVCMk9Attachment DM-BarPunkysSnipehunt2K4.HVCMk9Attachment, Function
BWBPTwo.HVCMk9Attachment.PostNetBeginPlay) <- ULevel::SpawnActor <- (HVCMk9Attachment) <-
UObject::ProcessEvent <- (MRS138Shotgun DM-BarPunkysSnipehunt2K4.MRS138Shotgun, Function
BCore.BallisticWeapon.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <-
UGameEngine::Tick <- Level DM-BarPunksSnipehunt <- UpdateWorld <- MainLoop <- FMallocWindows::Free <-
FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


I so wanted to play with the BP2 Weapons - The other weapons work fine though

Author:  cyberax [ Sun Feb 04, 2007 7:25 am ]
Post subject:  BP2 Weapons Problem

Welcome to the forums :)

The devs should be around later to give you some help.
I know they've also fixed a few things with the bonus packs for the BW2 release.

Author:  Bjossi [ Sun Feb 04, 2007 9:19 am ]
Post subject:  BP2 Weapons Problem

I fixed the very wide thread page you created, Blip2. :)
And welcome to RS!

Your problem sounds like incompatibility. Is patch 3369 installed?

Author:  ShadowBlade [ Mon Feb 05, 2007 3:18 am ]
Post subject:  BP2 Weapons Problem

Hey blip2 :)

uhh.. hmmm.. ok.. make sure you have v1,72, and UT v3369 :)

if that fails, we'll see what we can do next :)

Author:  blip2 [ Mon Feb 05, 2007 11:31 am ]
Post subject:  BP2 Weapons Problem

oooooh a patch - i seemed to have missed that on the downloads

it works now :D

thank you and gl for v2

Author:  Mr.UglyPants [ Mon Feb 05, 2007 3:10 pm ]
Post subject:  BP2 Weapons Problem

Happy that you got it working. Oh and welcome to the forums.

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