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| BW2.0 Mutator Compatibility http://www.runestorm.com/forums/viewtopic.php?f=4&t=31741 |
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| Author: | Jack-Carver [ Mon Mar 19, 2007 4:08 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
Hi ! I really liked BW1.7 but BW2.0 is just awesome!!
However I noticed that the Bloody Hell mutator isn't compatible with Invasion anymore (Blood doesnt stay if i set it to 0.0) And the BW mutator doesnt work with other mods anymore. (for example Killing Floor; here ive to add them with the editor.) With 1.7 it went fine. Because the killing floor weapons suck and Ballistic weapons are much better then the original omes i really want to have BW2.0 and its cool Gore mutator everywher. Is there anyway how i could fix that? Thanks for Answers!
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| Author: | Mr.UglyPants [ Mon Mar 19, 2007 5:07 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
Don't think there is. Though invasion monsters won't have the crazy gore effects when killed. |
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| Author: | Morter [ Mon Mar 19, 2007 6:34 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
Oh, and if it hasn't been noted before, BW *STILL* doesn't work with JailBreak |
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| Author: | Mr.UglyPants [ Mon Mar 19, 2007 6:41 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
How so? |
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| Author: | Faceless [ Mon Mar 19, 2007 9:20 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
Yeah, how so? At the very least, 1.7 including bloody hell worked perfectly fine with Jailbreak for me... haven't tested 2.0 yet, but that prompts me to dig it out and reload it... |
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| Author: | Morter [ Mon Mar 19, 2007 9:42 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
Well, every time I start up JailBreak, no matter what team I'm in, the entire opposite team will start off in Jail, giving me an instant point for the first round... |
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| Author: | thetrunkmonkey [ Mon Mar 19, 2007 10:25 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
befor anyone asks i know how to get bw working with ut2004rpgmod just disable magic weapons and artifacts |
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| Author: | Wup [ Tue Mar 20, 2007 10:21 am ] |
| Post subject: | BW2.0 Mutator Compatibility |
Morter wrote: Oh, and if it hasn't been noted before, BW *STILL* doesn't work with JailBreak
Your wrong...I run it on my server left and right. |
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| Author: | Bjossi [ Tue Mar 20, 2007 11:25 am ] |
| Post subject: | BW2.0 Mutator Compatibility |
It would be nice to know what causes incompatibility between JailBreak and BW for some players but not others. |
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| Author: | Mr.UglyPants [ Tue Mar 20, 2007 12:47 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
thetrunkmonkey wrote: befor anyone asks i know how to get bw working with ut2004rpgmod just
disable magic weapons and artifacts But isn't that mostly what the rpg mod is? |
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| Author: | Bjossi [ Tue Mar 20, 2007 1:02 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
UT2004RPG is a whole lot more than that. |
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| Author: | Morter [ Sun Mar 25, 2007 11:20 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
Damn it, I reinstalled JB, and it STILL doesn't work. I still get the same problem. Please tell me someone else has this... |
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| Author: | DK [ Sun Mar 25, 2007 11:28 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
BW2 does a lot of this to other Muts... For Aged to Perfection, once you pick-up the vials, they don't spawn anymore... For Arena Master/Team Arena Master/Freon, it gets buggy with Bloody Hell and TAM's ally-radar and health. |
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| Author: | Wup [ Mon Mar 26, 2007 10:57 am ] |
| Post subject: | BW2.0 Mutator Compatibility |
Morter wrote: Damn it, I reinstalled JB, and it STILL doesn't work. I still get the same problem. Please tell me someone else has this...
What Version of Jailbreak r u trying to run? |
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| Author: | Morter [ Mon Mar 26, 2007 11:47 am ] |
| Post subject: | BW2.0 Mutator Compatibility |
The final one for UT2k4. I think it's 2b. I forget from the top of my head. |
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| Author: | Wup [ Mon Mar 26, 2007 1:08 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
Hmm..works fine On Hedsteem..NEVER Had a glitch, Try NOT using the UMOD version as they suck. |
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| Author: | flanny [ Mon Mar 26, 2007 5:44 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
The Jailbreak bug used to happen to me with 1.7, but it didn't bother me that much. I just upped the rounds and didn't think about it after that. |
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| Author: | Mr.UglyPants [ Mon Mar 26, 2007 7:08 pm ] |
| Post subject: | BW2.0 Mutator Compatibility |
Wup wrote: Hmm..works fine On Hedsteem..NEVER Had a glitch, Try NOT using the UMOD version as they suck.
That is a rule more or less. |
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