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Control Binding
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Author:  Akbar2311 [ Tue May 09, 2006 1:18 am ]
Post subject:  Control Binding

When I start UT2004, and try to bind the new controls for Ballistic Weapons, it doesnt work. Anyone know why???


Plz reply quick thank u


Anyone know how to bind them another way???

Post edited by: Akbar2311, at: 2006/05/09 02:20

Author:  Spiced Hammer [ Tue May 09, 2006 12:40 pm ]
Post subject:  Control Binding

Go to your user.ini file. It should be in ut2004/System/user.ini but I don't know where ut2004 is for Windows users.

The first few lines tell UT what player mesh, skin, name, etc. you use. After that is [engine.input] section. Scroll down past the aliases and you'll see your bindings. Here are some examples from my file. If I left out any BW commands, some one who happens to be here should be able to fill in what I forgot. Just scroll down to the x= line, where x is the input you want to bind and paste the command onto it so it looks like one of these examples. Scroll down to the input, don't just type it in anywhere. I don't know that UT will be cool with putting them out of order or duplicating them.

C=SwitchWeaponMode|OnRelease WeaponModeRelease
G=WeaponSpecial|OnRelease WeaponSpecialRelease
T=Reload|OnRelease ReloadRelease
V=ScopeView|OnRelease ScopeViewRelease
X=Mutate Loadout
LShift=Mutate BStartSprint|OnRelease Mutate BStopSprint

The ones I have bound to G, T, and LShift are exactly what they look like. SwitchWeaponMode changes fire selector, and Mutate Loadout brings up your loadout menu. ScopeView is what you'd think except now every weapon has a scope. The new scopes are the new iron sight functionality.

Author:  ShadowBlade [ Wed May 10, 2006 10:24 am ]
Post subject:  Control Binding

no idea y not saving.. maybe Read-Only ini file?

Author:  Bjossi [ Wed May 10, 2006 2:37 pm ]
Post subject:  Control Binding

Wouldn't the game crash if it tried to write data to a locked file? :dry:

Author:  ShadowBlade [ Fri May 12, 2006 8:00 am ]
Post subject:  Control Binding

Bjossi wrote:
Quote:
Wouldn't the game crash if it tried to write data to a locked file? :dry:


not sure.. more likely, u just make all the adjustments, then when u look again theyre back to defaults..:dry:

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