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| Your Ballistic Arena weapon sets. http://www.runestorm.com/forums/viewtopic.php?f=4&t=32563 |
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| Author: | Raptorian [ Sat Mar 24, 2007 8:14 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Do you have a custom weapon set you like to use often? Post it here, and perhaps tell us some more info about them. Texas Hold 'Em - Mano-a-mano dueling, and 2v2 could work as well. Pump-action Shotgun Revolver Lightning Storm - Be careful on Bridge Of Fate, as the opponent's Lightning Gun may well throw you off the edge. Skirth Sidearm Skirth Rifle Lightning Gun Fire-power - Makes for extremely hectic CTF games. Sometimes finding water is more important then getting the flag! Flamethrower Flame Grenade Pistola - it's beyond awesome running at your opponent with duel pistols blowing their head off. Now add CTF-Joust into the mix, and it's gonna get crazy in 3, 2, 1... Pistol (black, red sight) Pistol (chrome, blue sight) Assault Pistol Revolver |
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| Author: | DK [ Sat Mar 24, 2007 8:39 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
S.W.A.T. - Great for TAM games, as these weaps are meant to flush out, flank and pin-down groups of enemies. Combat Knife M806 Pistol MRS138 Shotgun XK2 Submachine gun M50 Assault Rifle R78A1 Sniper Rifle T10 Toxin Grenade Stealth and Espionage - When one requires that he should not be seen by the enemy. Great for dark maps. Combat Knife RS8 Pistol XRS-10 Machine Pistol XK2 Submachine Gun SRS-900 Battle Rifle M50 Assault Rifle (for the Camera function) FP9A5 Explosive Device BX5-SM Mine |
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| Author: | SX [ Sat Mar 24, 2007 9:31 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
War arsenal: good for TDM and ONS X3 Knife M806A2 pistol M50 assault rifle M763 OR M290 shotgun NRP7 Grenade Storm X's Arsenal: good for all around use ESK43 Katana D49 Revolver M50 Assault rifle XMV-850 minigun T10 Toxin grenade |
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| Author: | Echo 419 [ Sat Mar 24, 2007 9:56 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Heavy Support EKS43 Katana AM67 Assault Pistol G5 RPG Launcher XMV-850 Minigun MRP57 Pineapple |
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| Author: | Raptorian [ Sat Mar 24, 2007 10:03 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Enravion - Does what it says on the tin, use this with Ballistic Weapons and make the changes in the swapping menu. Also make sure random sidearm is unchecked. Ordered by UT2004 Weapons. X3 Combat Knife swaps out Shield Gun M806 High Velocity Pistol swaps out Assault Rifle EKS43 Katana swaps out Bio Rifle M806 High Velocity Pistol swaps out Mine Layer M50 Assault Rifle Swaps out Shock Rifle AM-67 .50 Cal Assault Pistol swaps out Link Gun M353 Machinegun swaps out Minigun and Flak Cannon AM-67 .50 Cal Assault Pistol swaps out Grenade Launcher XMV-850 Minigun swaps out Rocket Launcher and AVRiL M75-TIC Railgun swaps out Sniper Rifle and Lighting Gun Superweapons remain unswapped |
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| Author: | Sgt. Kelly [ Sat Mar 24, 2007 10:58 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Balanced Shield Gun - All Melee Assault Rifle - All Handguns Bio Rilfe - All Grenades Shock Rifle - Assault Rifle, Battle Rifle Link Gun - Skrith Rifle Minigun - Heavy Machine Guns Flak Cannon - Large Shotguns Rocket Launcher - G5, Flamer Lightning Gun - Lightning Cannon Sniper Rifle - Sniper, Railgun Redeemer - Minigun |
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| Author: | Bjossi [ Sat Mar 24, 2007 11:28 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Having the minigun in a weapon set automatically makes the set unbalanced.
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| Author: | Raptorian [ Sat Mar 24, 2007 6:33 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Skaarj Honour Duel Skirth Sidearm Skirth Blades Any Junk Wars map. 1v1. Go. |
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| Author: | Raptorian [ Wed Mar 28, 2007 5:31 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Sub-Machine Fun - Make sure Random Weapon is ticked XK2 Sub-Machinegun XRS10 Machine Pistol Fifty-9 Machine Pistol Also a screenshot showing that bots are very silly while using the SMGs - they can't hit shit!
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| Author: | Captain Xavious [ Wed Mar 28, 2007 6:21 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Fire & Lightning Loadout. One weapon Available each person. Weapon choice: Flame Thrower Lightning Gun Makes for some awesome battles! Throw in 4 or 5 godlikes in a map with you... you got yourself a pretty light show!
I need to try this loadout in a duel with my bro some time... |
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| Author: | Herr General [ Wed Mar 28, 2007 6:26 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Big Bangs(also EXPLOSIVES!!!): G5 RPG Launcher BX5-SM Land Mine FP7 Napalm Grenade MRP57 Pinapple Grenade FP9A5 Explosive Device T10 Toxic Grenade Use with caution. Herr Industries is not responsible for lost limbs, lost heads, injury, or death. For a limited time only at participating arenas. We advise against using this weapon set in small maps. We are not liable for any inconveniences from the above statements. |
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| Author: | Captain Xavious [ Wed Mar 28, 2007 6:37 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Since when did you have your own industry?
Oh yeah, and the toxin 'nades don't really blow up.
Sounds like something I'd like to try some time though.
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| Author: | Herr General [ Wed Mar 28, 2007 7:51 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Captain Xavious wrote: Since when did you have your own industry?
![]() Oh yeah, and the toxin 'nades don't really blow up. ![]() Sounds like something I'd like to try some time though. ![]() Try it on DM-TrainingDay with 32 bots...complete chaos. |
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| Author: | Raptorian [ Thu Mar 29, 2007 2:15 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Herr General wrote: Captain Xavious wrote: Since when did you have your own industry? ![]() Oh yeah, and the toxin 'nades don't really blow up. ![]() Sounds like something I'd like to try some time though. ![]() Try it on DM-TrainingDay with 32 bots...complete chaos. Screw the explosives, I'll get more kills spawning in and telefragging! Cpt. X: sounds interesting, perhaps if weapons such as the Cryorifle and Hydrobore get made we can have a new loadout called Elemental War. |
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| Author: | Captain Xavious [ Thu Mar 29, 2007 4:26 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Heh heh... yeah, that would probably be true.
Personally the pineapple grenades are my best weapon. Getting unstoppable in DM-Flux against 4 godlikes using pineapples exclusively is pretty cool.
Yeah, with a cryorifle and hydrobore that'd be extremly awesome.
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| Author: | Bjossi [ Thu Mar 29, 2007 9:26 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Raptorian wrote: Herr General wrote: Try it on DM-TrainingDay with 32 bots...complete chaos. Screw the explosives, I'll get more kills spawning in and telefragging! Indeed, considering that there aren't enough spawn points in TrainingDay for 1/4 of that bot count. |
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| Author: | Herr General [ Sat Mar 31, 2007 9:04 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Bjossi wrote: Raptorian wrote: Herr General wrote: Try it on DM-TrainingDay with 32 bots...complete chaos. Screw the explosives, I'll get more kills spawning in and telefragging! Indeed, considering that there aren't enough spawn points in TrainingDay for 1/4 of that bot count. I know...I just do freezeall at the start of the game, then loaded, then cover the entire map with landmines... MMMMonstDouble KilGODLIKE HOLY SHIRAMPAGE! All the sounds at once...sounds amazing! |
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| Author: | Raptorian [ Wed Apr 04, 2007 2:01 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Loadout Config: inspired by Counter Strike, Dm-BlackHawk and DM-Dust2k5 Melee: X3 Combat Knife Sidearm: All sidearm-class weapons except Skirth Sidearm Pri Wep: M50 Assault Rifle, SRS900 Battle Rifle, both Machineguns, Sniper Rifle Sec Wep: XK2 SMG, all single-barrel shotguns Explosives: Pineapple, Expolsive Device, Landmine In addition, the default function didn't work for me, so here's my guesses (most are fairly logical) Melee: aal melee class weapons Sidearm: all sidearm-class weapons, MRT6 Shotgun, all SMGs Primary: all assault weapons, all SMGs (optional) all spread excluding MRT6, all Sidearms (optional) Secondary: all assault weapons, all spread weapons excluding MRT6, all machinegun-class weapons, all sniper-class weapons all other 'Monster Weapons' Explosives: all explosive class weapons This loadout ensures no one will start with the Railgun and the Minigun etc, though if they wish they may start with more weaker weapons, lke the AR and BR which are quite a combo in their own right, and couple that with a pair of SMGs or large-damage pistols, you'll be quite the opponent. |
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| Author: | Miracle Matter [ Wed Apr 04, 2007 2:21 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Defaults are: Melee - obvious Sidearm - All pistols and SMGs, and the shot-pistol Primary - Everything in sidearm, plus all assault and spread, the sniper rifle, and the two heavy machine guns Secondary - Everything in primary except for the sidearms, and add the flamer, RPG, lightning gun, minigun, and railgun Greande - obvious |
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| Author: | Bulska [ Wed Apr 04, 2007 2:47 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
lol it went from Arena matches to Loadout. My favorite loadout is: Melee - Katana SideArm - Fifty 9 Primairy - Fifty 9 Secundairy - Minigun/SniperRifle/G5Rocketlauncher Explosive - Land Mine EDIT:: ow nvm I see the difference... its still arena :: EDIT |
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| Author: | Raptorian [ Thu Apr 05, 2007 6:18 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Eh, bit of everything won't hurt
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| Author: | Bjossi [ Thu Apr 05, 2007 9:28 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
This should be in BW General. Fixed now. |
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| Author: | Gordon Freeman [ Mon Apr 09, 2007 2:02 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
Melee - X3 combat knife , skrith wrist blades SideArm - Fifty 9 ,D49 dual wielded ,Skrith sidearm Primairy - M50 Secundairy - SniperRifle / Flamethrower Explosive - Land Mine,pinapple ,napalm nade (to be short the hole bunch ) To be sure there a lot of fun in small crowded rooms if you know what i mean
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| Author: | Miracle Matter [ Wed Apr 11, 2007 10:33 am ] |
| Post subject: | Your Ballistic Arena weapon sets. |
I don't use Arena very often, usually only when I'm testing very large numbers of weapons at a time. But I'll give some Loadout sets... ASSAULT! Melee: X3 Knives, Riot Shield (It WOULD go here anyway, if you could pick junk items...) Sidearm: Assault Pistol Primary: Assault Rifle Secondary: Assault Shotgun Grenade: Satchel Charge (the laser-trip bomb) This set makes for a fairly tactical match, especially with the laserbombs strewn all over the level. You have to go slowly if you want to live. Absolutely FSKING Insane Melee: Lightning Gun Sidearm: Flamethrower Primary: Railgun Secondary: Minigun Grenade: RPG Launcher Seriously, nothing lives for more than a few seconds with this set... Unreal Championship 2 (this set uses weapons from several weapon packs, so change it to suit your resources) Melee: Shield Gun, Skrith Claws, X3 Knives Sidearm: Assault Rifle, Chaos Pulse Pistol, SOAR Primary: Shock Rifle, Link Gun, Minigun, Lightning Gun, Crossbow, ERDW, Parasite, Crispe, CFX, Helios Secondary: Biorifle, Flak Cannon, Rocket Launcher, Grenade Launcher, AVRiL, Claw2, MUG, Ripjack, Chaos Grenade Launcher, PepperPot Grenade: Changes often, sometimes I put the Translocator and Ninja Rope Launcher here, other times I let everyone pick a superweapon (Redeemer, Gravity Vortex, Personal Ion Cannon, Orbital Cannon Uplink) For the best possible recreation of UC2 [size=7px](which I still maintain as the best Unreal EVER)[/size], turn on Low Gravity, Species Statistics, and ALL your adrenaline combo mutators. It also helps to use Tweaktool or something similar to boost the amount of Adrenaline you get from pills and frags. For EVERYTHING, you're going to need UT2004 (duh), Ballistic Weapons, ChaosUT2, Weapons of Evil, the Ripjack (single weapon by Radiosity), and maybe Arkon weapons and the Ninja Rope Launcher. |
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| Author: | Raptorian [ Wed Apr 11, 2007 12:17 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
From what I can tell, these are the packs you need for UC2, apart from UT2004 and BW. ChaosUT2 (and you would need to be within it to access these weapons) Weapons of Evil (can be used with pretty much anything else) And something called the Ninja Rope Launcher which I've never heard of, though you can enable CUT2's grapple hook and have a similar effect. |
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| Author: | Moriarty [ Wed Apr 11, 2007 4:00 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
My usual UT game consists of Advanced Regen mute, WoRM armoury and the U4E Gateways gametype on a random ONS map. Result? CARNAGE! Usual Loadout sets Monster hunt Melee: MRT6 Shotgun. Handy for point blank Skaarj Pistol: XK2 Submachine gun: Crowd control of little pests Primary 1: Skrith Rifle. Very balanced weapon, bayonet is handy and it repairs vehicles too! Primary 2: M925 machinegun. Chews through bads like a zombie through brains Grenade: FP9A5. Good for tactical retreats and area denial Gate slayer Melee: Skrith sidearm. Infinite ammo to keep away pests, and vehicle repair Pistol: MTR6 Shotgun. For close encounters and backup gate killing Primary 1: M50 Assault Rifle. Area clearance around the gate Primary 2: M290 Shotgun. The ultimate gate slayer Grenade: T10 Toxin grenade. Keeps bads off your back while you kill their gate Pest Control Melee + Pistol: AM7 Assault Pistols. Primary 1: M353 machinegun. For suppressive fire without friendly fire Primary 2: RX22A Flamethrower. Burn the heretics/xeno scum! Grenade: FP7 Napalm grenade. See above
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| Author: | Miracle Matter [ Wed Apr 11, 2007 9:14 pm ] |
| Post subject: | Your Ballistic Arena weapon sets. |
I updated my post with a list of the stuff in it. This Ninja Rope I'm talking about is WAY better than that crappy Chaos one; this one bends around corners, hooks people to you and lets you drag them around, and works without extra keybinds. It's good fun.
These are the harder ones to find. Everything else can be found using Google. Ninja Rope Launcher Ripjack |
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