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| Some Blood Issues http://www.runestorm.com/forums/viewtopic.php?f=4&t=4249 |
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| Author: | Dracone [ Sat May 27, 2006 10:07 pm ] |
| Post subject: | Some Blood Issues |
I don't think these can be fixed, but... 1. The UT2k4 blood stains do not stay with permanent blood on. Like the ones that go there when a bloody chunk of flesh hits ground. I would think that this is coded too much and can't be changed... 2. Explosions that kill always make the person have the huge amount of blood, not gibbing. Ex. You shoot someone with rocket launcher, and they die without losing any body parts, no gibbage, nothing, but there's still the massive blood amounts. Then you shoot someone with flak cannon, and they gib, but there's a normal amount of blood. I dunno if this can be changed either. |
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| Author: | Bjossi [ Sat May 27, 2006 10:26 pm ] |
| Post subject: | Some Blood Issues |
It says in the options of BW that the blood will stay for a long time, not permamently. |
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| Author: | Dracone [ Sat May 27, 2006 11:41 pm ] |
| Post subject: | Some Blood Issues |
Oh yeah, I know. But I meant the blood stains that you get without bloody hell that still are there. They stay for the same amount of time they did without bloody hell. They dissappear only after maybe 10 seconds. Edit: By the way, what is the time limit until the bloody hell blood fx go away? Because I've seen blood stay for over 30 minutes, and it was like a huge amount of bots all in Rankin. And other times, I've seen it stay for like a minute. Post edited by: Dracone, at: 2006/05/28 00:44 |
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| Author: | ShadowBlade [ Sun May 28, 2006 9:20 am ] |
| Post subject: | Some Blood Issues |
i think it stays forever... lag may cause it not to appear and so on.. cant change UT2k4 blood stuff.. and that explosion blood gibbing story:dry: well.. not sure what we can do about it.. we'll take a look.. gore is probably going to undergo changes in next release:) |
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| Author: | Bjossi [ Sun May 28, 2006 2:45 pm ] |
| Post subject: | Some Blood Issues |
I think only packet loss during internet play can make decals not appear, but I could be wrong. |
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