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things i noticed with bw2.1 beta and bw2.1 final
http://www.runestorm.com/forums/viewtopic.php?f=4&t=44604
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Author:  thetrunkmonkey [ Mon Oct 22, 2007 6:45 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

first thing that suprised me was that you can trigger your own mines :O well i didnt see that comming so when it happened to me i sat there with my jaw droped for like 5 minuts,theres also no iron sites running anymore
:P and the new weps are awsome :) i havnt got to test the explosive device yet to see if they fixed the explosion
bug

the new sub assault rifle seems to like headshots at close range bacaues that laser on it seems to be usefull and i discovered that the stock can be taken out for less recoil yay :D

and the new conflict gametype seems to be a bw version of tam and cince tam is bugged with bw then ill be happy to play conflict

btw any servers running 2.1 yet? id like to play it online

Author:  Kaboodles [ Mon Oct 22, 2007 11:30 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

*Points to sig*

Author:  DK [ Tue Oct 23, 2007 1:39 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

Dude, we already have another thread for this.

Author:  thetrunkmonkey [ Tue Oct 23, 2007 2:28 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

you did? when?

Author:  Bjossi [ Tue Oct 23, 2007 2:42 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

thetrunkmonkey wrote:
first thing that suprised me was that you can trigger your own mines :O well i didnt see that comming


Hooooold on, I didn't see that coming either. It will certainly increase the amount of suicides. %-6

Author:  Yokelassence [ Tue Oct 23, 2007 2:58 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

Iron sights are not gone, you just have to stand still.

Author:  thetrunkmonkey [ Tue Oct 23, 2007 3:31 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

so it makes it so you cant run and gun wiht 100% acurracy its anoying when people online do that

Author:  thetrunkmonkey [ Tue Oct 23, 2007 3:31 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

btw is hedsteam or any other servers running on 2.1?

Author:  Captain Xavious [ Tue Oct 23, 2007 7:00 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

Kaboodle's server is still running v2.1... ;)

Author:  thetrunkmonkey [ Tue Oct 23, 2007 7:46 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

yay :D...wait 2.1 beta or 2.1?

Author:  Kaboodles [ Tue Oct 23, 2007 8:17 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

Why would I be running the beta version?

Author:  thetrunkmonkey [ Tue Oct 23, 2007 9:34 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

idk maybe you didnt get a chance to upload 2.1

Author:  Wup [ Wed Oct 24, 2007 1:50 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

thetrunkmonkey wrote:
first thing that suprised me was that you can trigger your own mines :O well i didnt see that comming so when it happened to me i sat there with my jaw droped for like 5 minuts,theres also no iron sites running anymore
:P and the new weps are awsome :) i havnt got to test the explosive device yet to see if they fixed the explosion
bug

the new sub assault rifle seems to like headshots at close range bacaues that laser on it seems to be usefull and i discovered that the stock can be taken out for less recoil yay :D

and the new conflict gametype seems to be a bw version of tam and cince tam is bugged with bw then ill be happy to play conflict

btw any servers running 2.1 yet? id like to play it online


Hedsteem is running as mixture of 2.0 and 2.1 I found some gameplay issues with 2.1 that will not fly over at Hedsteem, therefore I'm using 2.0 Game play with 2.1 weps

And a Few Of the Vehicles to see how they mesh with my existing ones. (Nice Work SB).

Author:  ShadowBlade [ Wed Oct 24, 2007 3:32 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

thanks :)

as for mines and no running in oron sihgts.. thats how we wanted it ;)

Author:  thetrunkmonkey [ Wed Oct 24, 2007 5:37 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

btw iv noticed the lasers on the weps phase throw walls :O! like on the sar or the 9 mm pistal

Author:  Tyster [ Wed Oct 24, 2007 6:11 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

thetrunkmonkey wrote:
btw iv noticed the lasers on the weps phase throw walls :O! like on the sar or the 9 mm pistal


I don't quite see how the phase of a laser would throw a wall, but ok... that would be one heck of a pistol if it could.

Author:  Bjossi [ Wed Oct 24, 2007 6:51 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

More like one heck of a laster. %-6

Author:  Kaboodles [ Wed Oct 24, 2007 8:06 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

I think he meant "through".

A little advice Mr. monkey: Type your responses into MSWord first and use the spell-check feature.

Author:  Tyster [ Wed Oct 24, 2007 10:30 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

Or, if you don't have it and don't feel like spending money, simply download Open Office (http://download.openoffice.org/). Either program can also catch grammer mistakes for those who are not yet masters of the English language. Also, Firefox (http://www.mozilla.com/en-US/firefox/la ... WAodRnJFSQ) is a free, superior Internet Explorer replacement. It does spell check, which has helped me quite a bit. In fact, it just told me that "spell check" is one word, not 2. Freaky.

Author:  Yokelassence [ Wed Oct 24, 2007 1:50 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

I believe TheTrunkMonkey has spotted a bug, not a feature.

thetrunkmonkey wrote:
By the way I have noticed the targeting lasers on the SAR or the 9mm pass directly through the walls


This could be a problem that was not spotted during testing (which is not too much of a suprise as from 1st person view you couldnt tell if the laser was appearing on the other side) I dont have BW2.1 yet so perhaps someone could check this out.

Tyster wrote:
Or, if you don't have it and don't feel like spending money, simply download Open Office (http://download.openoffice.org/). Either program can also catch grammer mistakes for those who are not yet masters of the English language. Also, Firefox (http://www.mozilla.com/en-US/firefox/la ... WAodRnJFSQ) is a free, superior Internet Explorer replacement. It does spell check, which has helped me quite a bit. In fact, it just told me that "spell check" is one word, not 2. Freaky.


Aha! Possible Linux user detected!

Author:  thetrunkmonkey [ Wed Oct 24, 2007 3:56 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

ya the lasers sights from the weps appear throw walls :O

Author:  Bjossi [ Wed Oct 24, 2007 4:22 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

Repeat after me: T-H-R-O-U-G-H

Author:  Baklajan [ Wed Oct 24, 2007 7:15 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

By the way, I've also noticed something strange, I seem to fail to recognize the gun on the screenshot right here on the main RS page:

http://runestorm.com/images/BW-V21-11.jpg

What the heck that USSA is? Looks like a new shotgun, but that isn't in the changelog...

Author:  Captain Xavious [ Wed Oct 24, 2007 7:49 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

Thats the R9. Looks like that was from before they renamed it or something.

Author:  Baklajan [ Thu Oct 25, 2007 4:48 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

I can't believe it's a sniper rifle. Looks more like a shotgun... I can't wait to play 2.1

Author:  KamunouHyena [ Thu Oct 25, 2007 10:50 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

It's no sniper; it's a regular rifle. Two/three shot kill, like the GARAND from COD.

Author:  Bjossi [ Thu Oct 25, 2007 11:42 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

It may be a regular rifle, but it is unusually fun to use. Maybe it's the firing sound + damage.

Author:  Baklajan [ Thu Oct 25, 2007 12:07 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

Wow, a regular rifle! I proposed something similar as an attacheable projectile accelerator for Fifty-9.

Author:  Meatboy [ Thu Oct 25, 2007 10:40 pm ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

Bjossi wrote:
It may be a regular rifle, but it is unusually fun to use. Maybe it's the firing sound + damage.


That and a well timed double tap makes the ranger into a nasty headhunter.

Author:  ShadowBlade [ Fri Oct 26, 2007 4:06 am ]
Post subject:  things i noticed with bw2.1 beta and bw2.1 final

sorry about the USSR! it was it's temp name.. the 'Un-Scoped Sniper Rifle' ;)

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