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Is this something to do with BW 2.1?
http://www.runestorm.com/forums/viewtopic.php?f=4&t=45914
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Author:  KylinRage [ Wed Nov 07, 2007 8:43 pm ]
Post subject:  Is this something to do with BW 2.1?

I was playing a close quarter 4v4 BW Conflict with bots on Idoma. I got the AM67, flashed a bot once, and another one comes. I used the flash again, but this time it stops and crashes.

Here's the error thingy:

UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1992 MHz with 1022MB RAM
Video: NVIDIA GeForce 8600 GT (6218)

General protection fault!

History: AActor::ProcessState <- Object xBot DM-1on1-Idoma.xBot, Old State State UnrealGame.Bot.Retreating, New State State UnrealGame.Bot.Retreating <- AController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Idoma <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Does this have anything to do with Ballistic Weapons? Or is this a AI bug from the game itself?

Author:  ShadowBlade [ Fri Nov 09, 2007 1:39 am ]
Post subject:  Is this something to do with BW 2.1?

looks like some kinda AI bug.. something to do with the bot retreating when flashed.. i guess you could say that the AM67 triggers it, but i don't think it's a BW crash..

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