| RuneStorm http://www.runestorm.com/forums/ |
|
| BW3- Just some Ideas- if they do make it http://www.runestorm.com/forums/viewtopic.php?f=4&t=46005 |
Page 1 of 1 |
| Author: | SX [ Fri Nov 09, 2007 4:25 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
BW3 suggestions Weapons- all of the BW2 weapons plus some ideas of our imaginations SX-A82 Skrith Shotgun Yokel- the Tycarion (is that how you spell it?) Mr.U- Skrith grande launcher P_colossus - The G8 Missile launcher Xav- Mjoilnir war hammer CEO- Tzar of Amounun Plasma Cannon- Xav Tempest-MM Features- All Normal features New Features- Turrets- Miniguns, Missile launchers, Plasma turrets. Needs to move like the ones in UT3 Upgrade System- http://www.runestorm.com/pl/forum/forum ... .php?42581 revamped adreline idea Melee with all guns. Vehicles- WIP Misc. Moving parts on the guns Different hand selections Different Gun colors selections New Loadout- click on the weapon you want, then drag it to the class you want. If you have ideas- Post 'em here May be in the wrong section- if so, Please move |
|
| Author: | Kaboodles [ Fri Nov 09, 2007 4:31 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
If a Skrith was close enough to use a shotgun effectively, he'd probably be more likely to stab a guy than to gun him down. |
|
| Author: | SX [ Fri Nov 09, 2007 6:48 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
you did read my Skrith Shottie Idea Right? http://www.runestorm.za.net/pl/forum/fo ... .php?37893 |
|
| Author: | Kaboodles [ Fri Nov 09, 2007 8:56 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
Yes. I don't think they'll enjoy rotating blades either. A sadistic bunch like them would probably revel in applying the force themselves, not allowing a machine to do it for them. |
|
| Author: | ShadowBlade [ Sat Nov 10, 2007 4:01 am ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
mm.. agreed about the Skrith there Kab, but lets see about the topic at hand now: Well, wherever BW appears next, it will certainly be diffirent.. very.. weapons will probably all change, there will probably be vehicles, characters, and tons of other features.. we have ideas, but they'll remain secret for now
|
|
| Author: | Bjossi [ Sat Nov 10, 2007 9:33 am ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
I hope what already is in BW won't change too much, because you guys have put so much work into it. And right now it simply works, fixing what doesn't need to be fixed is a waste of time and can even have opposite results to what was intended. |
|
| Author: | P_Colossus [ Sat Nov 10, 2007 4:24 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
SX wrote: Nemposis- The G8 Missile launcher What ? is there other idea with same name ? Bjossi wrote: I hope what already is in BW won't change too much, because you guys have put so much work
into it. And right now it simply works, fixing what doesn't need to be fixed is a waste of time and can even have opposite results to what was intended. Agreed; would be nice to see old graphically enchanted stuff in new BW. |
|
| Author: | Kaboodles [ Sat Nov 10, 2007 5:29 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
Assuming BW gets ported to UT3, would you adapt the style of the weapons/etc. to be more suited to UT3's graphical style? An RS8 just wouldn't look right in the hands of one of UT3's character models, with their 3-inch thick power-armor. I mean, would their fingers even fit into the trigger guards? What I'm getting at is, would BW3's weapons look more similar (chunkier) to UT3's weapons, or would they retain their similarity to real-world weapons? |
|
| Author: | SX [ Sat Nov 10, 2007 6:41 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
oopsie. |
|
| Author: | sgnl05 [ Sun Nov 11, 2007 4:28 am ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
ShadowBlade wrote: weapons will probably all change
This is something I've been wondering about. Will the next BW/Project Archon release include all the current weapons or will you have to drop some? |
|
| Author: | DK [ Sun Nov 11, 2007 5:40 am ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
Kaboodles wrote: What I'm getting at is, would BW3's weapons look more similar (chunkier) to UT3's weapons, or would they retain their similarity to real-world weapons?
No way RS will make their weapons "Hi-tech" just to accomodate UT3's models... The models would just have to make do until RS creates the proper characters for Project Archon. |
|
| Author: | Kaboodles [ Sun Nov 11, 2007 6:51 am ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
DK wrote: Kaboodles wrote: What I'm getting at is, would BW3's weapons look more similar (chunkier) to UT3's weapons, or would they retain their similarity to real-world weapons? No way RS will make their weapons "Hi-tech" just to accomodate UT3's models... The models would just have to make do until RS creates the proper characters for Project Archon. It's just something that's been bugging me about BW. It supposedly takes place around 2150, where humans are bringing back projectile weapons due to the Skrith's shielding. Sure, bullet weapons have been on a hiatus for a while, but why on earth do they look so similar to weapons of today? The M50 is an M4 carbine with a few aesthetic differences. The XK2 is basically a Heckler and Koch MP5. The Fifty-9 is an Uzi with a blade and fold-out stock. The XRS-10 is a .40 caliber Intratec DC-9/AB-10. The SRS-900 looks almost exactly like this custom M14. Weapon designs would surely have advanced well into the 21st century. Why would Terran militaries choose these old 20th century designs when surely superior 21st century ones exist? |
|
| Author: | DK [ Sun Nov 11, 2007 10:17 am ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
We can't be too sure of that now, can we? Besides, even the old WW2 designs have proven their worth in modern warfare and helped develop the staple armaments of today... The current advancements to modern weapons are simply in the design department, IMO... Take the F2000 and TAVOR for example... Innovation? Well, there's the Bullpup design, the current trend in Assault Weapons nowadays... but what else is there that we haven't seen in other weapons yet? |
|
| Author: | Mr.UglyPants [ Sun Nov 11, 2007 10:34 am ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
I hope for the Skrith and Human cannons that Yoke and some other member thought up, amazing ideas and especially the Skrith one, would bring in the fact that yes their was previous war on a larger more massive scale rather than stealthy stabbing Skrith warriors. |
|
| Author: | James [ Sun Nov 11, 2007 11:09 am ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
Kaboodles wrote: DK wrote: Kaboodles wrote: What I'm getting at is, would BW3's weapons look more similar (chunkier) to UT3's weapons, or would they retain their similarity to real-world weapons? No way RS will make their weapons "Hi-tech" just to accomodate UT3's models... The models would just have to make do until RS creates the proper characters for Project Archon. It's just something that's been bugging me about BW. It supposedly takes place around 2150, where humans are bringing back projectile weapons due to the Skrith's shielding. Sure, bullet weapons have been on a hiatus for a while, but why on earth do they look so similar to weapons of today? The M50 is an M4 carbine with a few aesthetic differences. The XK2 is basically a Heckler and Koch MP5. The Fifty-9 is an Uzi with a blade and fold-out stock. The XRS-10 is a .40 caliber Intratec DC-9/AB-10. The SRS-900 looks almost exactly like this custom M14. Weapon designs would surely have advanced well into the 21st century. Why would Terran militaries choose these old 20th century designs when surely superior 21st century ones exist? What is wrong with having weapons that look similar to the ones today? Its good to have some realistic looking weapons along with the alien type weapons and the hi-tech(lightning gun, rail gun, flame thrower, some grenades). Sure in the future people will think weapons will be more energy based and sleek looking, but who cares really(just as long the weapon fits the gameplay)? I am sure RS has some ideas to make things flow, they just have to take the time to model, texture, animate, and code the new weapons and objects and that will take some time. I am sure that RS is not tossing their old weapons out when they switch to a new engine. Its possible they might drop a few of the weapons that maybe do not fit to well, but im sure most of them will stay. All they have to do is modify them for the new engine, add more detail, add a higher res texture, add a better animaton, code it in and *BAM* you got yourself a BW3 weapon model. Making BW weapons/characters fit UT3? No idea why they would do that. Remember, its their mod they can make it look how ever they wish and every thing will fit in one way or another. When they switch to a new engine, i am sure they are going for their own style/look. |
|
| Author: | ShadowBlade [ Sun Nov 11, 2007 1:19 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
BW wasn't Archon when we started, hence the current looking weapons
when we revamp all of them, then you should see a completely diffirent style, and i'm not talking chunky box-like UT weaponry.. it's gotta look cool!! We won't be making guns look like they do in UT3, just coz that how they are typically done
|
|
| Author: | Sgt. Kelly [ Sun Nov 11, 2007 1:58 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
That is one awsome looking M4.
|
|
| Author: | Kaboodles [ Sun Nov 11, 2007 2:45 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
ShadowBlade wrote: BW wasn't Archon when we started, hence the current looking weapons
![]() when we revamp all of them, then you should see a completely diffirent style, and i'm not talking chunky box-like UT weaponry.. it's gotta look cool!! We won't be making guns look like they do in UT3, just coz that how they are typically done ![]() That makes sense. What do you mean by "revamp" the weapons? Will they still be the same weapons, but with a different style, or will most of the weapons be replaced/renamed altogether? Either way, I can't wait to see the results. |
|
| Author: | James [ Sun Nov 11, 2007 7:50 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
i think hes saying, hes going to spice the weapons up(make them look better, shoot better, etc). |
|
| Author: | KylinRage [ Sun Nov 11, 2007 9:58 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
I think BW should be ported onto a more realistic sort of engine. Maybe one with a good combat/gun system already. What I don't feel comfortable about is that if BW goes onto UE3, I'm afraid the weapon chaos will look pretty forced in. The UT series isn't known for realistic recoil and movement. |
|
| Author: | Tyster [ Sun Nov 11, 2007 10:14 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
Perhaps BW would feel right at home in the Ghost Recon series. I've played Ghost Recon: Advanced Warfighter (GRAW) and I know that it has a slow pace, using iron sights is critical, and strategy is required. |
|
| Author: | Yokelassence [ Sun Nov 11, 2007 10:19 pm ] |
| Post subject: | BW3- Just some Ideas- if they do make it |
The Tycharion is spelt henceforce. But you pronounced it correctly
I would understand if some weapons had to be excluded so newer things come sooner but I would like to see the following return: the lightning gun the AM67 the fifty-9 the double shotgun the revolver the M50 the explosive device the minigun the SAR As for community suggested ideas, please dont forget the UTC Shaped plasma cannon (Xavious) and the Tempest (Miracle Matter), I think they deserve an honourable mention. The revamped adrenaline idea is also worth considering in my opinion. Im not too worried about how current weapon designs will look in UT3, all you need to do is increase their bulk and mass threefold and they suit the players armour. Also notice that almost everything in UT3 is very streamlined, if you avoid corners not many things will look out of place. |
|
| Page 1 of 1 | All times are UTC - 6 hours |
| Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |
|