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BW for UT3 or maybe another engine altogether (like Crysis) for future reference
http://www.runestorm.com/forums/viewtopic.php?f=4&t=51443
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Author:  darkonxy [ Sat Jan 26, 2008 9:31 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

If Runestorm is planing on working on Ballistic Weapons for UT3, consider this...

Unreal is Unreal, theres no point to try and make realistic style weapons for UT no offense but consider the things that Unreal has to offer, and look at other FPS engines as well, If you plan on Making BW for UT3, I recommend building it from scratch and focusing on a more "Unreal" type of feel.

Yes the Unreal engine is a great medium for your mod and that last bonus pack blew me off my feet. But the truth is either A your working on something new(as assumed :d ). And well most of us(except me Wup, and a few others)play Instant Action. No offense against instant action but, well your playing bots and bots well, don't really compare to playing against an actual player.

Now if you want realism you should consider the CryEngine altogether but, me sorry I'm gone, I'm heading to UT3 soon hopefully I'm stuck with Hedsteem and well that's just it. Oh well nice knowing this mod, thanks for the memories. :d

But right now I say this theres a fork in the road just make your decision already and stick with it

Author:  Nemephosis [ Sat Jan 26, 2008 9:47 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Are you on the BW team?

Then how about not telling them what they should do. Sounds like a good idea to me.

Author:  darkonxy [ Sat Jan 26, 2008 10:00 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Nemephosis wrote:
Are you on the BW team?

Then how about not telling them what they should do. Sounds like a good idea to me.

umm no ...... I'm not telling them what to do, and plus I'm suggesting this

Author:  Faceless [ Sat Jan 26, 2008 10:19 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Crysis is supposedly a complete pain in the arse to mod for. There are some very ambitious projects for it, but we're talking a matter of years for them to start producing anything significant. Also, and I've experienced this personally - the online play is seriously handicapped by griefing cheaters, and it remains to be seen if future patches will do anything to control the problem. People have hacked it through Punkbuster.

UT3 is in many ways, a very polished and pretty FPS, but its ultimately more of the same to me. I personally don't see any reason to move onto it yet, because I would be buying it for whatever mods come out for it, and again, it will take some time for that to pick up. I'm waiting until I can bargain bin it.

I would rather see what else Runestorm does with UT2k4, than wait longer for them to figure a new engine out. Just my 2 cents, which I know you didn't ask for.

Author:  Bjossi [ Sat Jan 26, 2008 11:50 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

UT3 engine is an ok idea considering many of the BW fans are moving to UT3 one after another.
But as darkonxy said, it is hard to make BW do what it intends in an Unreal game, so either adapt the weapons to Unreal gameplay or use a more suited engine.

Instead of relying upon precompiled binaries and game code, I think it would be much better if the BW guys used an open source or GPL engine. That way they have 100% freedom over everything. I read that iD Software plan to release the Doom 3 engine for free next year, but I don't have a source that supports that claim yet.

Author:  cyberax [ Sat Jan 26, 2008 11:50 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

I'm sure we've had this on the forums before...sounds familiar...

Faceless wrote:
I would rather see what else Runestorm does with UT2k4, than wait longer for them to figure a new engine out. Just my 2 cents, which I know you didn't ask for.

That's the kind of support the devs need :)

All I can say is, the devs will investigate what it will take to port to UT3. We don't know yet if there will be a port or not...

All those who have been around on these forums for a while and paying attention will know, that BW is only a stepping stone to what the devs intend to achieve... 8)

Author:  LtCLifff [ Sat Jan 26, 2008 12:22 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

I hope it is for ut3 because me and lots of other people are dissapointed with the stock game.

Author:  UndeadRoadkill [ Sun Jan 27, 2008 10:51 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Faceless wrote:

UT3 is in many ways, a very polished and pretty FPS


I have to disagree, the only thing I think is polished about it is the simple deathmatch gameplay mechanics. The retail DVDs are all named RC7 (release candidate 7), even. Yeah, the graphics are pretty, though the way they hyped that aspect, I expected more.

I have fun playing UT3 online with people. If I want an interactive multiplayer game, UT3 is ok. But the options and features for instant action are so gutted, it just feels dead right now. If I want some atmosphere and some immersion, I'm still going to play ut2k4.

Maybe after (more) patching, and if some good mods and mutators are released for UT3, I'll play it more, but I wish it was better out of the box.

Author:  cyberax [ Mon Jan 28, 2008 12:11 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

IMHO, they could have done a lot more with the engine. I get the impression that it was a very rushed game, and is there simply to keep the series alive, because there is a new engine.

GoW tends to show off more what the engine can do...UT3 does not even come close...but maybe thats just because the "feel" of the game isn't right...

It's time for a new concept and new series...the UT series is really getting tiresome now.
Therefore :p watch RuneStorm carefully over the new few months.

Author:  Grobut [ Mon Jan 28, 2008 1:32 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Well, at this point UT3 may not have much of a future, people are certainly queing up to dance on its grave on many forums, even thouse dedicated to Unreal games, and very few people are actually playing it, and its not selling all that well either.

It was just a horrible release, rushed in time for X-Mas by a publisher (Midway) that is on the verge of going bankruped, and needed a quick cash cow, the game was by no means finished, and now, because it is cross platform and Epic needs to work on 3 different versions of the game, it's anyones guess if they can actually manage to fix it, or if they will cut their losses and just patch it up to a working state and then move on.

Also, the game does not even run on many systems, there's some serious bugs there that cause intermidant crashes and freezes, and alot of hardware is not supported (for instance, X-FI sound cards with X-RAM), they just released a list detailing what will be in Patch-2, and nothing was mentioned about thease issues, so when or if that will ever be fixed is unknown, leaving the game to collect dust on a shelf for many people, including me, half the maps crash the game when you try to start them, the other half crashes after a few minutes of playing, so thats 50 bucks wasted on my behalf thus far.


Also, it is not the freindly modding platform we all used to know and love with previous Unreal titles, since this thing is cross platform, there is barely any redundancy avalible, if a feature is not used by the game, its probably not there at all and cannot be used by modders either, we just dont have the full UE3 engine here, or alot of the base code we used to have, we have basically been limited to only that which is possible on a console, and it is unknown, but unlikely that Epic will ever patch this stuff back into the PC version, and unless they do, this will never be the same modders dream that UE 2.5 was.

Lets wait and see where Epic is going with this.. but dont expect anything untill after the Xbox release, apparently that one is taking all their time, and they probably wont do much for the PC version untill that is done (and its a year away i take it? so its going to be a long wait before we see where this is all headed).

Author:  Kaboodles [ Mon Jan 28, 2008 2:12 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

It really shouldn't not be hard at all to make a realistic-style mod for UT3 if the UT2kx series is any indication.

Author:  SHAD0Wdump [ Mon Jan 28, 2008 2:13 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

I agree completely with avoiding UT3 as the next modding platform,it'd be best to stick with the more easily modded games.Crysis is a interesting idea,Beautiful game,which would probably mean some of the most detailed guns yet,as well as highly interactive battles,I don't have crysis but even if I never get it,i'd recoment something with this level of fine detail.

Author:  Bjossi [ Mon Jan 28, 2008 3:13 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Crytech has terrible modding support as far as I have heard.

Author:  ShadowBlade [ Mon Jan 28, 2008 3:18 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

ok.. firstly, no matter what engine you choose, it should not affect what gameplay you want AT ALL!! :)

we'll check out UT3, and see what can be done.. DC has played GoW on his new PC, and i'll say it looks awesome, and with it's very unique style, is all good.. We'll try looking at it's editor, see what is needed, etc.. ;) GoW is polished, solid and seems fun.. i'll have to play it, but it looks that way.. i doubt UT3 is as good.. But if we can get our guns in, its all good :D

You guys will see what happens soon ;)

Author:  Grobut [ Mon Jan 28, 2008 4:34 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Bjossi wrote:
Crytech has terrible modding support as far as I have heard.
in theory[/i], but none of us can hope to see it in its full glory any time soon, and all thouse cool things it can do does us no good if they are delivered at 15 FPS, or at Extra super low graphics options.

Author:  darkonxy [ Mon Jan 28, 2008 5:23 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

ShadowBlade wrote:
ok.. firstly, no matter what engine you choose, it should not affect what gameplay you want AT ALL!! :)

we'll check out UT3, and see what can be done.. DC has played GoW on his new PC, and i'll say it looks awesome, and with it's very unique style, is all good.. We'll try looking at it's editor, see what is needed, etc.. ;) GoW is polished, solid and seems fun.. i'll have to play it, but it looks that way.. i doubt UT3 is as good.. But if we can get our guns in, its all good :D

You guys will see what happens soon ;)

What is up with you guys and stock weapons in UT3 they are extremely polished and play well and FYI I'm out of here at the end of April, but actually I'm gone when i get a new rig soon. Hedsteem, is growing tired of BW and so am I. so Cya

Author:  Notlem [ Mon Jan 28, 2008 6:07 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Hasta la vista

Author:  Bjossi [ Mon Jan 28, 2008 9:41 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

darkonxy wrote:
Hedsteem, is growing tired of BW and so am I. so Cya


If you are growing tired of BW, then why the hell were you the impatient person that couldn't wait for a UT3 port and decided to create a rant thread about it?

Author:  SHAD0Wdump [ Mon Jan 28, 2008 11:07 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

ShadowBlade wrote:
ok.. firstly, no matter what engine you choose, it should not affect what gameplay you want AT ALL!! :)

Every game has it's limits(anymore),usually something in the code.Theres still things you can't quite do in UT2k4.I also agree with the idea of a free engine,thats something more akin to clay,and you can have alot of fun with clay. :d

Author:  Bjossi [ Mon Jan 28, 2008 11:10 am ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

The problem with a free engine is that all assets need to be made from scratch. Before all the work was around weapon design, but using a standalone engine build would add the work of designing everything; maps, characters, menu systems, etc. etc. etc.

Author:  James [ Mon Jan 28, 2008 12:36 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Bjossi wrote:
darkonxy wrote:
Hedsteem, is growing tired of BW and so am I. so Cya


If you are growing tired of BW, then why the hell were you the impatient person that couldn't wait for a UT3 port and decided to create a rant thread about it?


Because hes a spaz with half a brain.

If RS was to use a free engine, i guess it would be the doom3 engine when it becomes "free". If not that, i would say the darkplaces engine...... (but like what you said, when using a free engine you have to built a lot of stuff from scratch)

Author:  Faceless [ Mon Jan 28, 2008 1:42 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

*shrug* I just think its funny he wants a UT3 version, yet is too impatient to wait for it, if the next version even is on UT3, when using a new engine by itself will probably push near another year of work for Runestorm before a release.

As for darkonxy's 'make it more like UT3 feel' spiel... Runestorm has plans for Project Archon. Ballistics UT2k4 was a stepping stone in that plan where they experimented with the Ut2k4 engine and making weapons. They'll make it the way they want to make it. The mod is a gift, a privilege. If you don't treat it like that, they can take it away. I'm tired of seeing mods shut down because some kids try to order the modders around like they are employing them, and then have the nerve to grief the modders when they don't cater to the request. Not that I'm saying darkonxy has taken it to that level, but its still a tad annoying. You want Runestorm level quality with a more Unreal feel? Go play ChaosUT3 when it comes out.

On top of that, Runestorm is one of the only groups I know that does the 'sponsor a weapon' deals. How many teams do you know that offer the option to pay them money to make what you want at such a high standard? Most just make what they want to make, and barely have time for that. If I wasn't darn near broke, I'd place an order or two myself.

Author:  darkonxy [ Mon Jan 28, 2008 1:57 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

James wrote:
Bjossi wrote:
darkonxy wrote:
Hedsteem, is growing tired of BW and so am I. so Cya


If you are growing tired of BW, then why the hell were you the impatient person that couldn't wait for a UT3 port and decided to create a rant thread about it?


Because hes a spaz with half a brain.

If RS was to use a free engine, i guess it would be the doom3 engine when it becomes "free". If not that, i would say the darkplaces engine...... (but like what you said, when using a free engine you have to built a lot of stuff from scratch)

ok thats it now your turning it into a rant now ~:(
look im suggesting not ordering not ranting so there and im tierd of you and bjossi's two sense

Author:  Bjossi [ Mon Jan 28, 2008 3:55 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Well, I think James could have left the upper sentence of his post unsaid. So I can understand your rant mood.

That being said, let's put water onto the flames instead of gasoline and keep on discussing good rendering engine candidates for BW. I agree that the Doom 3 engine would be fantastic, iD Software know how to make them.

Author:  Sgt. Kelly [ Mon Jan 28, 2008 4:23 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

There are a heck of a lot of engines that RS could potentially move to; Crytek, Source, Doom, UeD3. While some engines would work better than others to fit their artstyle, I think it's all boils down to the developers' personal preferences.

Author:  Bjossi [ Mon Jan 28, 2008 4:47 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Of those, only Doom 3 engine (it is now called iD Tech 4, btw) will be released under the GPL. The others will, as said above, cause BW to be limited by the game that powers the mod. But if they went with a GPL engine, they could release a BW game for free. Anyone could play it as long as s/he meets the min. requirements.

Also, I should note that a rendering engine does not affect art style at all, just how it appears graphically.

Author:  darkonxy [ Mon Jan 28, 2008 5:26 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Bjossi wrote:
Of those, only Doom 3 engine (it is now called iD Tech 4, btw) will be released under the GPL. The others will, as said above, cause BW to be limited by the game that powers the mod. But if they went with a GPL engine, they could release a BW game for free. Anyone could play it as long as s/he meets the min. requirements.

Also, I should note that a rendering engine does not affect art style at all, just how it appears graphically.

Ya know, I'm just hoping that they don't just blow past UT3

Author:  Sgt. Kelly [ Mon Jan 28, 2008 6:28 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Bjossi wrote:
Also, I should note that a rendering engine does not affect art style at all, just how it appears graphically.

Their art style wouldn't change, but it would look and appear different due to said rendering techniques. Some games have, in my opinion, better looking render systems than others. It's sorta like comparing the styles of Half Life 2 to Quake 4. It depends on taste.

Author:  darkonxy [ Mon Jan 28, 2008 6:36 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

Sgt. Kelly wrote:
Bjossi wrote:
Also, I should note that a rendering engine does not affect art style at all, just how it appears graphically.

Their art style wouldn't change, but it would look and appear different due to said rendering techniques. Some games have, in my opinion, better looking render systems than others. It's sorta like comparing the styles of Half Life 2 to Quake 4. It depends on taste.

Ya know for BW it should be Unreal engine based, yet their future plans could be focused on something entirely different

Author:  Mr.UglyPants [ Mon Jan 28, 2008 7:50 pm ]
Post subject:  BW for UT3 or maybe another engine altogether (like Crysis) for future reference

ShadowBlade wrote:
ok.. firstly, no matter what engine you choose, it should not affect what gameplay you want AT ALL!! :)

we'll check out UT3, and see what can be done.. DC has played GoW on his new PC, and i'll say it looks awesome, and with it's very unique style, is all good.. We'll try looking at it's editor, see what is needed, etc.. ;) GoW is polished, solid and seems fun.. i'll have to play it, but it looks that way.. i doubt UT3 is as good.. But if we can get our guns in, its all good :D

You guys will see what happens soon ;)


Its still the same engine, though UT3's is WAY more mod friendly.

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