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Problem with BWBP4 and server play
http://www.runestorm.com/forums/viewtopic.php?f=4&t=51756
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Author:  freemanlowell [ Thu Jan 31, 2008 6:23 am ]
Post subject:  Problem with BWBP4 and server play

Hi,

First off - amazing work on BW and the BWBPs! Love it.

I run a server with UT2004+BW2.1+BWBP1-3 and these all run perfectly. However, I can't seem to get the new weapons from BWBP4 to appear in-game when playing on my server, whereas they are available on my own UT2K4 when playing locally (like with instant action or if I host a LAN game myself). I have the following in my server's UT2004.ini:

ServerPackages=BCoreV21
ServerPackages=BallisticV21
ServerPackages=BWBPOneV21
ServerPackages=BWBPTwoV21
ServerPackages=BWBPThreeV21
ServerPackages=BallisticVehicles
ServerPackages=BWBPFour
ServerPackages=BWBPFourB
ServerPackages=BWBP4Vehicles

As per the BWBP4 thread I've read on this forum, but still no luck getting these to appear in server games.

Is there anything else I need to modify? I've tried re-installing BW2.1 and all BWBPs1-4 on the server, changing the UT2004.ini and so on, but so far no BWBP4 weapons appear in server games, whereas all other weapons from BW2.1 and BWBPs1-3 work really well.

Any suggestions welcomed, thanks!

Lowell


P.S.

Server is Debian Linux + UT2004 + all most recent patches + BW2.1 + BWBP1-4. Command line is:

/usr/local/games/ut2004/System/ucc-bin server DM-CBP2-KillbillyBarn?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255?Game=BallisticV21.Game_BallisticDeathmatch?Mutator=BonusPa
ck.MutCrateCombo,BallisticV21.Mut_Sprinter,BallisticV21.Mut_Outfitting?GameStats=True ini=/usr/local/games/ut2004/System/UT2004.ini log=/usr/local/games/ut2004/System/server.log
-nohomedir -lanplay

Author:  Wup [ Sat Feb 02, 2008 4:48 am ]
Post subject:  Problem with BWBP4 and server play

You'll have to edit the BW21.ini and copy and paste the new weapons in the swap and Loadout. If you need an example of mine Ill post it.

Author:  freemanlowell [ Tue Feb 05, 2008 8:57 am ]
Post subject:  Problem with BWBP4 and server play

Hi Wup, thanks for that. I don't seem to have a "BW21.ini" on my server. I do have BallisticV21.ini, is that okay? The contents of this file don't seem to mention the new weapons - could I see the contents of your file please?

Thanks for the help!

Author:  freemanlowell [ Mon Feb 11, 2008 8:37 am ]
Post subject:  Problem with BWBP4 and server play

Hi again,
Thanks for the tips, Wup. Thanks to your nudge in the right direction I now have the weapons in-game during server play. For future reference for anyone with the same problems, here's the "Mut_BallisticSwap" entry from my server's BallisticV21.ini, making sure each of the new weapons appears in the right classes when swapped for other standard weapons (there's a similar section for LoadOut options too):

~~
[BallisticV21.Mut_BallisticSwap]
Swaps[0]=(bRandom=False,Old=Class'XWeapons.ShieldGun',NewClassNames=("BallisticV21.X3Knife","BallisticV21.A909SkrithBlades","BallisticV21.EKS43Katana"),NewClasses=,CurrentIndex=0,bSuper=False)
Swaps[1]=(bRandom=False,Old=Class'XWeapons.AssaultRifle',NewClassNames=("BWBPFour.leMatRevolver","BWBPFour.GRS9Pistol","BallisticV21.M806Pistol","BallisticV21.MRT6Shotgun","BallisticV21.A42SkrithPistol","Bal
listicV21.D49Revolver","BallisticV21.AM67Pistol","BallisticV21.Fifty9MachinePistol","BallisticV21.XK2SubMachinegun","BWBPOneV21.RS8Pistol","BWBPOneV21.XRS10Submachinegun"),NewClasses=,CurrentIndex=0,bSuper=F
alse)
Swaps[2]=(bRandom=True,Old=Class'XWeapons.BioRifle',NewClassNames=("BallisticV21.NRP57Grenade","BallisticV21.FP7Grenade","BallisticV21.FP9Explosive","BallisticV21.BX5Mine","BallisticV21.T10Grenade"),NewClass
es=,CurrentIndex=0,bSuper=False)
Swaps[3]=(bRandom=False,Old=Class'XWeapons.ShockRifle',NewClassNames=("BWBPFour.RSDarkStar","BWBPFour.RSNovaStaff","BallisticV21.M50AssaultRifle","BallisticV21.SARAssaultRifle","BWBPThreeV21.SRS900Rifle"),Ne
wClasses=,CurrentIndex=0,bSuper=False)
Swaps[4]=(bRandom=False,Old=Class'XWeapons.LinkGun',NewClassNames=("BWBPFour.E23PlasmaRifle","BallisticV21.A73SkrithRifle","BWBPTwoV21.HVCMk9LightningGun"),NewClasses=,CurrentIndex=0,bSuper=False)
Swaps[5]=(bRandom=False,Old=Class'XWeapons.Minigun',NewClassNames=("BallisticV21.M353Machinegun","BallisticV21.M925Machinegun","BallisticV21.XMV850Minigun"),NewClasses=,CurrentIndex=0,bSuper=False)
Swaps[6]=(bRandom=False,Old=Class'XWeapons.FlakCannon',NewClassNames=("BWBPFour.MarlinRifle","BallisticV21.M763Shotgun","BallisticV21.M290Shotgun","BWBPOneV21.MRS138Shotgun"),NewClasses=,CurrentIndex=0,bSupe
r=False)
Swaps[7]=(bRandom=False,Old=Class'XWeapons.RocketLauncher',NewClassNames=("BWBPFourB.MACWeapon","BWBPFourB.MRocketLauncher","BallisticV21.G5Bazooka","BallisticV21.RX22AFlamer"),NewClasses=,CurrentIndex=0,bSu
per=False)
Swaps[8]=(bRandom=False,Old=Class'XWeapons.SniperRifle',NewClassNames=("BallisticV21.R78Rifle","BallisticV21.R9RangerRifle","BallisticV21.M75Railgun"),NewClasses=,CurrentIndex=0,bSuper=False)
Swaps[9]=(bRandom=False,Old=Class'XWeapons.Painter',NewClassNames=("BallisticV21.M75Railgun","BallisticV21.RX22AFlamer"),NewClasses=,CurrentIndex=0,bSuper=True)
Swaps[10]=(bRandom=False,Old=Class'XWeapons.Redeemer',NewClassNames=("BallisticV21.XMV850Minigun","BallisticV21.RX22AFlamer"),NewClasses=,CurrentIndex=0,bSuper=True)
Swaps[11]=(bRandom=False,Old=Class'UTClassic.ClassicSniperRifle',NewClassNames=("BallisticV21.M75Railgun","BallisticV21.R9RangerRifle","BallisticV21.R78Rifle"),NewClasses=,CurrentIndex=0,bSuper=False)
Swaps[12]=(bRandom=False,Old=Class'Onslaught.ONSAVRiL',NewClassNames=("BallisticV21.G5Bazooka"),NewClasses=,CurrentIndex=0,bSuper=False)
Swaps[13]=(bRandom=False,Old=Class'Onslaught.ONSGrenadeLauncher',NewClassNames=("BallisticV21.NRP57Grenade"),NewClasses=,CurrentIndex=0,bSuper=False)
Swaps[14]=(bRandom=False,Old=Class'Onslaught.ONSMineLayer',NewClassNames=("BallisticV21.BX5Mine"),NewClasses=,CurrentIndex=0,bSuper=False)
Swaps[15]=(bRandom=False,Old=Class'OnslaughtFull.ONSPainter',NewClassNames=("BallisticV21.R78Rifle"),NewClasses=,CurrentIndex=0,bSuper=True)
PickupChangeTime=60.000000

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