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| Team loadout in conflict modes, but assault and onslaught? http://www.runestorm.com/forums/viewtopic.php?f=4&t=52142 |
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| Author: | Alex N. [ Wed Feb 06, 2008 2:49 pm ] |
| Post subject: | Team loadout in conflict modes, but assault and onslaught? |
Hello! Congratulations for your fantastic mod. I install UT2004 because this mod.
I figured that in the conflict modes you can configure each team loadout, and in the rest of modes you can not (only you can configure a loadout overall for the two teams [excuse my english]. The same weapons for both teams). I like conflict mode because you can assemble each team with different weapons, so you can make an aliens vs humans battle, for example. But this can not be done in assault or onslauhgt modes. This is the question: Is there any way to prepare each team with different weapons in assault or onslaught mode? I hope yes.
Excuse my english, if i have some grammatical failures.
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| Author: | Bulska [ Wed Feb 06, 2008 2:53 pm ] |
| Post subject: | Team loadout in conflict modes, but assault and onslaught? |
this is a very nice idea and I agree that these sort things just should be there. What would be nice to see is that not only weapons, but also vehicles can be decided for each team. The Conflict Gear system should also be avaible for other Gametypes. |
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| Author: | Alex N. [ Wed Feb 06, 2008 3:12 pm ] |
| Post subject: | Team loadout in conflict modes, but assault and onslaught? |
Good one. Yes, a pair of mutators would be great to do so. If I knew something about how to create this pair of mutators... But im not an UT modder. Is there any modder there that likes our ideas, please? .......... please?
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| Author: | Grobut [ Thu Feb 07, 2008 4:51 am ] |
| Post subject: | Team loadout in conflict modes, but assault and onslaught? |
This has been suggested quite a few times, alot of us would really enjoy beeing able to configure team loudouts for all gametypes, and i hope RS, or failing that, an experianced modder, can make it happen, we'd all appreciate it a great deal! We even have the code for it now, its just tied to the conflict gametypes, but i'd think someone with coding knowhow could ammend it to a Loadout style mutator. |
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| Author: | UndeadRoadkill [ Fri Feb 08, 2008 8:59 pm ] |
| Post subject: | Team loadout in conflict modes, but assault and onslaught? |
This would be nice, I remember talking about it before the Conflict gametype came out. |
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