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| v1.60 Bugs http://www.runestorm.com/forums/viewtopic.php?f=4&t=601 |
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| Author: | keyjunky [ Sun Mar 12, 2006 10:05 pm ] |
| Post subject: | v1.60 Bugs |
Rocket Launcher/Mortar comes right back and hits you when locked onto target. Can't see thru walls with railgun. I noticed these in multiplayer. I don't know about singleplayer. I'll post more as I find them:blink: |
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| Author: | Bjossi [ Sun Mar 12, 2006 10:12 pm ] |
| Post subject: | v1.60 Bugs |
I didn´t see those bugs, then they must be MP only. Btw, the drunk walk as me and James call it, should be optional if it isn´t already. It can be dangerous to play that way for people who get motion sick easily. I can play that way but I get very dizzy after few minutes, I almost fell out of my chair before quitting. |
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| Author: | Tolil [ Sun Mar 12, 2006 10:24 pm ] |
| Post subject: | v1.60 Bugs |
drunk walk? |
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| Author: | James [ Mon Mar 13, 2006 12:17 pm ] |
| Post subject: | v1.60 Bugs |
joseph77 wrote: Quote: drunk walk?
it feels like your drunk, you sway back and forth repeatedly. i think that it should be toned down some. |
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| Author: | Bjossi [ Mon Mar 13, 2006 1:45 pm ] |
| Post subject: | v1.60 Bugs |
Just add the option "Drunk Walking" to the BW gametypes options and you can write a number of how strong/weak it is, it is disabled if set at 0. Just an idea for the next version. |
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| Author: | cyberax [ Tue Mar 14, 2006 6:32 am ] |
| Post subject: | v1.60 Bugs |
Bjossi wrote: Quote: Just add the option "Drunk Walking" to the BW gametypes options and you can write a number of how strong/weak it is, it is disabled if set at 0.
Just an idea for the next version. That sounds like a good solution
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| Author: | Bjossi [ Tue Mar 14, 2006 3:44 pm ] |
| Post subject: | v1.60 Bugs |
It does for me, I can´t play the mod until I can disable the drunk walking.
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| Author: | RuneStorm [ Tue Mar 14, 2006 10:43 pm ] |
| Post subject: | v1.60 Bugs |
Man! I just can't get that RL bug to happen when testing... Will check more. The railgun's thermal thing has been severely reduced in v1.6 for multiplayer! Before, you could just 'scan' with it and find anyone from anywhere! Now its got limited range. It will let you see through walls nearby. The actual killing part of the gun is still as deadly as ever though!
I posted some info about the drunk walk in another thread(spinning and white screen)), but an option is being added. |
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| Author: | Bjossi [ Wed Mar 15, 2006 11:37 am ] |
| Post subject: | v1.60 Bugs |
Thanks for that, will you guys release a small patch soon then? |
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| Author: | Grasshopper [ Wed Mar 15, 2006 3:27 pm ] |
| Post subject: | v1.60 Bugs |
keyjunky wrote: Quote: Rocket Launcher/Mortar comes right back and hits you when locked onto target. Can't see thru walls with railgun. I noticed these in multiplayer. I don't know about singleplayer. I'll post more as I find them:blink:
I got the self kill with the launcher once too. Haven't done it enough to relate it to specific circumstances. |
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| Author: | keyjunky [ Wed Mar 15, 2006 4:11 pm ] |
| Post subject: | v1.60 Bugs |
Hey I run v1.6 on my servers if anybody wants to see it run/test it. I'll also gladly be a tester for the new release. Multiplayer that is. I've also added a mirror on my site in the downloads section. So whenever there's a new release send me an email. Can I post my site and server ip in here, admins? Thought I would ask before I got the boot, lol. And like I said, if you wanna test the next release on my machine I'd be happy too.:woohoo:
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| Author: | James [ Wed Mar 15, 2006 6:35 pm ] |
| Post subject: | v1.60 Bugs |
stop talking and show us your web site and server now, before i kill you with joy
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| Author: | Bjossi [ Wed Mar 15, 2006 8:09 pm ] |
| Post subject: | v1.60 Bugs |
I agree. The more fansites the better.
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| Author: | keyjunky [ Wed Mar 15, 2006 9:59 pm ] |
| Post subject: | v1.60 Bugs |
DevilGames.net 66.102.113.112:7777 |
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| Author: | James [ Thu Mar 16, 2006 3:11 am ] |
| Post subject: | v1.60 Bugs |
whats the servers name, i dont know how to connect by I.P. address in ut2004 (it may be different on a mac) *edit* i sent the pics to rune storm, let me know when you get them! Post edited by: James, at: 2006/03/16 03:23 |
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| Author: | keyjunky [ Thu Mar 16, 2006 3:56 pm ] |
| Post subject: | v1.60 Bugs |
I have 2 servers running, and there called DevilGames.net, We run a custom RPG on one machine, and Ballisitic's ONS/VCTF on the other. But I think I'm going back to v1.50 or v1.10 cause v1.6 is causing crashes now. ry: What pictures are you talking about?
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| Author: | James [ Thu Mar 16, 2006 9:03 pm ] |
| Post subject: | v1.60 Bugs |
the white and red screen pics of course. |
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