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GRS9 bug.
http://www.runestorm.com/forums/viewtopic.php?f=4&t=63175
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Author:  Glosmostinex [ Tue Jul 22, 2008 4:20 pm ]
Post subject:  GRS9 bug.

UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows XP 5.2 (Build: 3790)
CPU: AuthenticAMD Unknown processor @ 1810 MHz with 1918MB RAM
Video: NVIDIA GeForce 6150 (6921)

BallisticPawn DM-ManorFarm2k4.BallisticPawn (Function Engine.Pawn.AdjustAim:0000) Infinite script recursion (250 calls) detected

History: FFrame::Serialize <- UObject::ProcessEvent <- (GRS9SecondaryFire DM-ManorFarm2k4.GRS9Pistol.GRS9SecondaryFire145, Function BWBPFour.GRS9SecondaryFire.ModeDoFire) <- UWeaponFire::ModeTick <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Manor Farm 2k3 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

I don't know what's the reason, and when it occurs.
first I thought that was a bug in Pueblin canino, but it happened in another map now.
what's the problem?

Author:  SHAD0Wdump [ Tue Jul 22, 2008 4:33 pm ]
Post subject:  GRS9 bug.

I've been getting some of these too,but not just with the GRS9.
I even got a crash just because a bot looked at me. !mistrust

I think it has to do with the ballistic pawn.(almost obvious)

Author:  Glosmostinex [ Tue Jul 22, 2008 6:38 pm ]
Post subject:  GRS9 bug.

SHAD0Wdump wrote:
I even got a crash just because a bot looked at me. !mistrust



sometimes it happens here too. !mistrust

Author:  SHAD0Wdump [ Thu Jul 24, 2008 9:34 am ]
Post subject:  GRS9 bug.

Ok I swear the ballistic pawn recursion bug is getting more common on my PC.

This is probably going to need a fix,because if this keeps up BW might become unplayable.

Author:  Captain Xavious [ Thu Jul 24, 2008 5:51 pm ]
Post subject:  GRS9 bug.

I think I might've been getting these too. Odd how it just kinda shows up at similar times for different people.

Author:  SHAD0Wdump [ Fri Jul 25, 2008 12:04 am ]
Post subject:  GRS9 bug.

I've lately been giving the flamethrower a whirl.Seems to act up when using spammy/constant fire weapons.

Author:  Glosmostinex [ Fri Jul 25, 2008 12:13 am ]
Post subject:  GRS9 bug.

there were some random crashes before, I think one day the game crashed because I threw a Fire grenade that touched a Titan %-6
or when a titan's stones hit my machinegun(minigun?) turret.
but those are very rare.
however, that GRS9 bug happens... somewhat frequently !mistrust

Author:  ShadowBlade [ Fri Jul 25, 2008 4:22 am ]
Post subject:  GRS9 bug.

UT2k4's engine is quite finicky.. very easy to get crashes sometimes, especially when particles and Karma are involved!

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