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Some small bugs, glitches.
http://www.runestorm.com/forums/viewtopic.php?f=4&t=76518
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Author:  mzoltan22 [ Mon Nov 08, 2010 4:02 am ]
Post subject:  Some small bugs, glitches.

Hello,

I've found some minor bugs: the Double barelled pump shotgun will incorrectly shoot wide spread on the last one round if:
-you have shot single shot with one barrel,
-then you load up till even number of shots (i reloaded full 10 shots)
-you use the primary double shot so, the weapon will shoot one shot, (so you have now odd number of shots in the gun)
-you keep shooting double shots till you reach one, and as you shoot up the last one, the gun will produce double shot wide pattern

-most of the guns: cocking empty chamber will produce brass/shell ejecting.

-the wire, cable, feeder chute and the like for the backpack weapons are not connected.
-you can see that you have only hands rendered with deployed guns (i just tried with the minigun), if you quickly turn your view.

i've installed 2.0 ->patch 2.1 -> weapon pack4 by extracting the files from umod files in that order, into the same target directory, then i copied the resulting directories into ut, clicking overwrite

i just posted these bugs here, since i don't know how to modify bw mod and i read that it is not permitted to modify the original files.

other then that, i have a bad issue with multiple bots being around on the map, and it lags vary well. my computer constatnly keeps readon or writing the hdd. (i think its just my computer is not good enough, i have an athlon xp 1.75 ghz processor, 2x256 ddr1 333 mhz,... i know, it sucks nowadays : P)


P.S.
This is the best fps game/mod i have ever played so far. : D

Author:  Blade sword [ Mon Nov 08, 2010 6:42 am ]
Post subject:  Re: Some small bugs, glitches.

They aren't bugs

Author:  mzoltan22 [ Mon Nov 08, 2010 8:31 am ]
Post subject:  Re: Some small bugs, glitches.

maybe, but the double shotgun one realy is a bug, since it doesn't suppose to work that way. it seems that it is inteded to work like: single shot, consumes 1 shell, double shot consumes 2 shells.
but for example:
You have the fully loaded gun, 10 shots. Then You shoot a single shot (secondary) wich consumes one shell. So You have 9 shells and then You load 1 shell so you have 10 again. Then you shoot with the primary shot, wich suppose to shoot only one shell this time (and this is the case). So you have 9 shells again. Then you shoot with the primary, wich now suppose to shoot a double shot, therefore consuming 2 shells (and this is the case). And then you keep shooting double shots with the primary consuming 2 shells each time. BUT when you have only one shell in the gun, it suppose to shoot only one shot, but in fact it shoots a double shot, consuming the single remaining shell. i think its a small glitch.

Sorry for any missunderstandings, and grammatical mistaces since english is not my native language.

Author:  Blade sword [ Mon Nov 08, 2010 9:49 am ]
Post subject:  Re: Some small bugs, glitches.

When you use one shell you have to cock the weapon if you want to fire two after, don't forget that when you fire the two shells the weapon is cocked, so if you fire one you have to cock it

Author:  mzoltan22 [ Mon Nov 08, 2010 2:22 pm ]
Post subject:  Re: Some small bugs, glitches.

i understand it, but there are still some missunderstanding.

What i say is that:

when you have only 1 shell left in the gun and the gun is cocked, the gun shoots a double shot with the primary, wich is incorrect, since it should shoot only a single shot. Just empty the mag, load in only one shell, then shoot with the primary button, you will see that it will shoot a double shot consuming the single shell you just loaded (but if you wont see that, maybe i skrewed up my installation somehow).

Author:  Blade sword [ Mon Nov 08, 2010 2:34 pm ]
Post subject:  Re: Some small bugs, glitches.

When I have one shell left the gun doesn't fire (if I press the double shot mode). but this is a problem then
You have a problem with the M290 or also with the MRT6 ?

Author:  psy°chief [ Mon Nov 08, 2010 4:49 pm ]
Post subject:  Re: Some small bugs, glitches.

i've never really noticed those, then again i hardly ever used shotguns in the first place

Author:  Grizzlykiller [ Mon Nov 08, 2010 9:33 pm ]
Post subject:  Re: Some small bugs, glitches.

Dude, please stop picking on small things.

BW isnt perfect, but we dont have to point out every flaw.


Besides, if you want a perfect game then pick crysis, i haven't found a bug with that yet ;D

Author:  Sgt. Kelly [ Mon Nov 08, 2010 9:48 pm ]
Post subject:  Re: Some small bugs, glitches.

Guys, why are you jumping all over this guy? He's simply submitting bugs. Cool it.
All of these are glitches/imperfections that should be fixed.

Author:  Blade sword [ Tue Nov 09, 2010 4:08 am ]
Post subject:  Re: Some small bugs, glitches.

Hey, I just tell that they were "normal" things from the mod, the wilson revolvers when I press the secondary fire when empty just doesn't reload for example. I wasn't here to jump over anyone, just inform :/

Author:  mzoltan22 [ Tue Nov 09, 2010 10:01 am ]
Post subject:  Re: Some small bugs, glitches.

so i tried again, with the mrt 6 as well so now

-with the m290 if i have only one round and the weapon is cocked it shot a double shot
-with the mrt 6 if i have only one round, doesn't matter if its cocked or not, it cannot fire with the primary button (wich is not a big issue i guess).

Author:  Blade sword [ Tue Nov 09, 2010 12:27 pm ]
Post subject:  Re: Some small bugs, glitches.

Yeah, but the problem it's the fact this mod won't be officially fixed for those little things, that's why I told they weren't bugs since they aren't but they are little misconceptions, but you know I noticed them too ;)
Normally if you fire one round from the double barreled shotguns and after want to fire two shells the gun should be cocked when I press the primary fire and if I maintain shoot both shells.
I think that is a fixing idea.

Author:  Captain Xavious [ Sat Nov 13, 2010 10:54 pm ]
Post subject:  Re: Some small bugs, glitches.

mzoltan22 wrote:
Hello,
I've found some minor bugs: the Double barelled pump shotgun will incorrectly shoot wide spread on the last one round if:
-you have shot single shot with one barrel,
-then you load up till even number of shots (i reloaded full 10 shots)
-you use the primary double shot so, the weapon will shoot one shot, (so you have now odd number of shots in the gun)
-you keep shooting double shots till you reach one, and as you shoot up the last one, the gun will produce double shot wide pattern


Never noticed that. Sounds like a legitimate bug to me. Good find!

mzoltan22 wrote:
-most of the guns: cocking empty chamber will produce brass/shell ejecting.


A minor one. Probably was noted before. Not sure though.

mzoltan22 wrote:
-the wire, cable, feeder chute and the like for the backpack weapons are not connected.
-you can see that you have only hands rendered with deployed guns (i just tried with the minigun), if you quickly turn your view.


These ones really can't be fixed. It'd take a whole lot of work and ultimately really wouldn't accomplish much anyways. Particularly the first one. They are separate meshes and you couldn't really make it any other way in UT2004 I'm afraid.

And the second one is not easily solved. It has been minimized as much as can be, but since deployed weapons kind of have a slight lag for rotation, its going to show up. The weapons won't have more than the lower arms modeled, with a few exceptions having the upper arms too, but there's just not much point to it.

grizzlykiller wrote:
Besides, if you want a perfect game then pick crysis, i haven't found a bug with that yet ;D


Crysis, perfect? Hah. What a joke.

Have you seen it at max settings? Its nothing special, definitely not worthy of the specs required for it. A highly inefficient engine with poorly laid out prefab resources...

Author:  Bjossi [ Sun Nov 14, 2010 4:45 pm ]
Post subject:  Re: Some small bugs, glitches.

Captain Xavious wrote:
Crysis, perfect? Hah. What a joke.


Indeed. Crysis is the buggiest game I have ever played, and I have played STALKER SoC.

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