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| BW one gun http://www.runestorm.com/forums/viewtopic.php?f=4&t=77644 |
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| Author: | Han1014 [ Sat Mar 23, 2013 1:55 pm ] |
| Post subject: | BW one gun |
I'm trying to play a lan game with my brother using the BW loadout mutator, but whenever we set up a server whoever joins can only use one gun at a time. (as in they can't pick up other weapons, and if they drop their gun they can't grab a new one) Sometimes the game will arbitrarily switch their current gun for a random new one. can someone please explain what is going on? |
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| Author: | Braethias [ Sat Mar 23, 2013 11:14 pm ] |
| Post subject: | Re: BW one gun |
Did you configure server packages? |
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| Author: | Han1014 [ Sun Mar 24, 2013 11:25 am ] |
| Post subject: | Re: BW one gun |
Yes I have ServerPackages=BCoreV25 ServerPackages=BallisticV25 ServerPackages=BWBPWeaponPack2 ServerPackages=BallisticVehiclesV25 ServerPackages=BEVehiclesV14 Whenever i try to use ServerPackages=BWBPRecolors3 The game crashes. |
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| Author: | Captain Xavious [ Sun Mar 24, 2013 11:51 am ] |
| Post subject: | Re: BW one gun |
You UT2004.log file might give you something. I suspect you're missing a file from an improper install, but without any information I am only guessing. |
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| Author: | Han1014 [ Sun Mar 24, 2013 9:41 pm ] |
| Post subject: | Re: BW one gun |
Here's part of the log file, if you need the whole thing i can upload it to dropbox or mediafire. ------------------------------------------- Log: Log file open, 03/24/13 22:10:11 Init: Name subsystem initialized Init: Detected: Microsoft Windows NT 6.1 (Build: 7601) Init: Version: 3369 (128.29) Init: Compiled: Nov 23 2005 16:23:34 Init: Command line: Init: Character set: Unicode Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Unreal Tournament 2004\system\ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2005-11-23_16.22] Init: Object subsystem initialized Log: Splash screen filename is '..\Help\UT2004Logo.bmp' Log: aticfx32.dll/AMD Radeon HD 7660G Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 2.307000... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Browse: NvidiaLogo.ut2?Name=Han1014?Class=Engine.Pawn?Character=ShinRyuu?team=255?Sex=M Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 28008->28008; refs: 284321 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 3.386000... Log: (Karma): Autodetecting CPU for SSE Log: (Karma): Using SSE Optimizations ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: ALAudio: Using DirectSound to record audio. ScriptLog: New Player Han1014 id=2362130da2455e80325413de36bdd63a Log: Opened viewport Log: Couldn't bring window to foreground. Log: Enter SetRes: 1024x768 Fullscreen 0 Log: Using back-buffer format 22(32-bit) Log: Using depth-buffer format 77(32-bit) Log: Creating device Log: xD3DHelper::Init (QuadEmulation) Log: Startup time: 5.682000 seconds Log: Precaching: NvidiaLogo.LevelInfo0 Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes Log: Allocating 16384 byte dynamic index buffer. Log: Finished precaching geometry in 0.052 seconds Log: Finished precaching textures in 1.003 seconds Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Log: URL: Adding default option Name=Han1014 Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=ShinRyuu Log: URL: Adding default option team=255 Log: Browse: Index.ut2?disconnect?Name=Han1014?Class=Engine.Pawn?Character=ShinRyuu?team=255 Log: Failed; returning to Entry ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False Log: GP=FALSE Log: Spawning new actor for Viewport WindowsViewport ScriptLog: New Player Han1014 id=2362130da2455e80325413de36bdd63a Log: Static mesh batches: 0 vertex bytes, 0 index bytes Debug: UT2k4MainMenu.Opened() Sender:None Log: Time=1685.387518 ms Log: FIREWALL: Freed XP.SP2 Firewall Object Debug: UT2k4MainMenu.Opened() Sender:None Log: Time=1685.301874 ms Warning: Failed to load 'NULL': Can't resolve package name Warning: Failed to load 'Mesh None.': Can't resolve package name ScriptLog: Could not load mesh: For player: Log: Enter SetRes: 1024x768 Fullscreen 1 Log: Using back-buffer format 22(32-bit) Log: Using depth-buffer format 77(32-bit) Log: xD3DHelper::Init (QuadEmulation) Log: Precaching: Entry.LevelInfo0 Log: Finished precaching geometry in 0.040 seconds Log: Finished precaching textures in 0.073 seconds Debug: UT2k4MainMenu.Opened() Sender:None Log: Viewport WindowsViewport: WM_DisplayChange Log: Enter SetRes: 1024x768 Fullscreen 1 Log: Using back-buffer format 22(32-bit) Log: Using depth-buffer format 77(32-bit) Log: Viewport WindowsViewport: WM_DisplayChange Log: xD3DHelper::Init (QuadEmulation) Log: Precaching: Entry.LevelInfo0 Log: Time=1234.520497 ms Log: Finished precaching geometry in 0.004 seconds Log: Finished precaching textures in 0.008 seconds Log: FIREWALL: Freed XP.SP2 Firewall Object ScriptLog: PreClientTravel Debug: UT2k4MainMenu.Opened() Sender:None Log: URL: Adding default option Name=Han1014 Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=ShinRyuu Log: URL: Adding default option team=255 Log: Browse: DM-Rankin?BonusVehicles=false?Game=XGame.xTeamGame?Mutator=BallisticV25.Mut_Outfitting,Matrix2004_v130.MutMonkeyMatrixMoves?RedTeamSymbol=TeamSymbols_UT2003.Teams.sym05?BlueTeamSymbol=TeamSymbols_UT2003.Teams.sym04?RedTeam=XGame.TeamRedConfigured?BlueTeam=XGame.TeamBlueConfigured?Listen?Name=Han1014?Class=Engine.Pawn?Character=ShinRyuu?team=255 Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 41530->36386; refs: 472049 Log: Game class is 'xTeamGame' Log: Bringing Level DM-Rankin.myLevel up for play (0) appSeconds: 95.107000... Log: (Karma): Autodetecting CPU for SSE Log: (Karma): Using SSE Optimizations ScriptLog: Mutators BallisticV25.Mut_Outfitting,Matrix2004_v130.MutMonkeyMatrixMoves ScriptLog: ServerInitialize: Ballistic Weapons v2.5 ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: SR: Loaded grammar file ../Speech\TDM.xml ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound. Log: Resolving master0.gamespy.com... ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled. Log: Defaulting to false Log: Defaulting to false Log: Resolving ut2004master2.epicgames.com... ScriptLog: Webserver is not enabled. Set bEnabled to True in Advanced Options. Log: Spawning new actor for Viewport WindowsViewport ScriptLog: Spawning OSM ScriptLog: New Player Han1014 id=2362130da2455e80325413de36bdd63a ScriptLog: Launching BallisticInteraction... Log: AInternetLink Resolve failed: Can't find host master0.gamespy.com (WSANO_DATA) ScriptLog: UdpGameSpyUplink: Failed to resolve master server address, aborting. Log: Precaching: DM-Rankin.LevelInfo0 Log: Static mesh batches: 11056356 vertex bytes, 878568 index bytes Log: Allocating 16384 byte dynamic index buffer. Log: Finished precaching geometry in 1.721 seconds Log: Finished precaching textures in 3.912 seconds Log: Viewport WindowsViewport: WM_DisplayChange Log: MasterServerUplink: Failed to resolve master server ut2004master2.epicgames.com. ScriptLog: Master server connection failed ScriptLog: Attempting to reconnect to master server! Log: Resolving ut2004master1.epicgames.com... ScriptLog: START MATCH Log: Enter SetRes: 1024x768 Fullscreen 1 Log: Using back-buffer format 22(32-bit) Log: Using depth-buffer format 77(32-bit) Log: Viewport WindowsViewport: WM_DisplayChange Log: xD3DHelper::Init (QuadEmulation) Log: Allocating 16384 byte dynamic index buffer. Log: Precaching: DM-Rankin.LevelInfo0 Log: Finished precaching geometry in 0.620 seconds Log: Finished precaching textures in 0.996 seconds Log: MasterServerUplink: Failed to resolve master server ut2004master1.epicgames.com. ScriptLog: Master server connection failed Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Mekkor WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Skrilax WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Barktooth WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Motig WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Selig WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Annika WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Aryss WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: E23Projectile_SG DM-Rankin.E23Projectile_SG (Function BallisticV25.E23Projectile_SG.ProcessTouch:007E) Accessed None 'Other' ScriptLog: Attempting to reconnect to master server! Log: Resolving ut2004master1.epicgames.com... Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Motig WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ChooseAttackMode:0116) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.FightEnemy:015C) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Barktooth WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ChooseAttackMode:0116) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.FightEnemy:015C) Accessed None 'Weapon' NetComeGo: Open myLevel 03/24/13 22:13:02 192.168.1.14:58955 Log: MasterServerUplink: Resolved ut2004master1.epicgames.com as 199.255.40.173. Log: Client netspeed is 10000 NetComeGo: Close TcpipConnection 192.168.1.14:58955 03/24/13 22:13:04 NetComeGo: Open myLevel 03/24/13 22:13:04 192.168.1.14:58955 Log: MasterServerUplink: Connection to ut2004master1.epicgames.com established. NetComeGo: Open myLevel 03/24/13 22:13:06 192.168.1.14:58956 Log: Client netspeed is 10000 Log: Approval APPROVED Log: Master server requests heartbeat 0 with code 1032 ScriptLog: New Player Darkeflame id=3210eafa85c334fdf7be548bb9ed007f Log: Master server requests heartbeat 1 with code 1032 Log: Master server requests heartbeat 2 with code 1032 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ExecuteWhatToDoNext:00DF) Annika WhatToDoNext with no weapon, DM-Rankin.BallisticPawn health 100 Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.NeedWeapon:0025) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.ChooseAttackMode:0116) Accessed None 'Weapon' Warning: xBot DM-Rankin.xBot (Function UnrealGame.Bot.FightEnemy:015C) Accessed None 'Weapon' Log: Master server assigned our MatchID: 0 Warning: CommandoPrimaryFire DM-Rankin.CommandoAssaultRifle.CommandoPrimaryFire0 (Function BWBPWeaponPack2.CommandoPrimaryFire.PlayFiring:000F) Accessed None 'Weapon' ScriptLog: STOP 4 ScriptLog: STOP 4 ScriptLog: STOP 4 ScriptLog: STOP 4 ScriptLog: STOP 4 |
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