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Ammo Bug
http://www.runestorm.com/forums/viewtopic.php?f=4&t=8852
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Author:  KylinRage [ Sat Jul 22, 2006 10:46 am ]
Post subject:  Ammo Bug

First of all, this mod is great guys, it runs real smooth, but there's a glitch with ammo.

In the standard ammo box that shows your current ammo, it looks okay if you're high on bullets. However, when any of the BW guns' ammo got low, I would see a random default ammo icon with fragments of other ammo icons.

It's minor, but I just wanted to see if anyone else saw it.

This is how I got the problem:

I was playing around with and M60, and when it was low on ammo, I saw a minigun bullet icon with fragments of shock cores and rocket packs.

Author:  Mr.UglyPants [ Sat Jul 22, 2006 10:56 am ]
Post subject:  Ammo Bug

were you playing on TDM4 or any other 4 team based gametype? Cause i made a thread about the same thing and the devs said that it was the gameytpes code or something doing it.

Author:  KylinRage [ Sat Jul 22, 2006 2:35 pm ]
Post subject:  Ammo Bug

OH YEAH I was playing TDM4. Sorry for overlooking that. :D

Author:  Mr.UglyPants [ Sat Jul 22, 2006 2:44 pm ]
Post subject:  Ammo Bug

yeah its just that, in TDM4 something tells the ammo count to turn to the default ammo instead of the flashing red outlined ammo. Still, it is a bug and could be fixed like how the RS guys fixed TDM4 when using the BW mut, you'd get the shield gun and no knife + the assault rifle and your pistol (oh whatvever it was), but than they fixed it... and i've been playing so much of it now!

Author:  KylinRage [ Sun Jul 23, 2006 12:53 pm ]
Post subject:  Ammo Bug

BTW, I invited my cousin to play TDM4, and he got owned. When I played, I got WICKED SICK! and HEAD HUNTER! :P (Note that BW was on, and I landed head shots on 16 different Shawna Squirrels with a sniper rifle)

Author:  Mr.UglyPants [ Sun Jul 23, 2006 5:02 pm ]
Post subject:  Ammo Bug

good for you. You know my only beef with UT2004 is that if you get Head Hunter or Flak Monkey you it doesn't show up in F3 key menu... would be really cool... and on that note it would be cool if RS added the stuff in ShadowBlades sig, it'd be really cool.

Author:  cyberax [ Sun Jul 23, 2006 11:24 pm ]
Post subject:  Ammo Bug

Mr.UglyPants wrote:
and on that note it would be cool if RS added the stuff in ShadowBlades sig, it'd be really cool.


Well, if it's in his sig, then I'm pretty sure he has it in mind to do.... 8)

Author:  ShadowBlade [ Mon Jul 24, 2006 3:35 am ]
Post subject:  Ammo Bug

what about my sig?? anyway.. dunno if we can fix that flashy ammo thing :( but we'll see what we can do..

Author:  Bjossi [ Mon Jul 24, 2006 6:00 am ]
Post subject:  Ammo Bug

Add what to his sig? I'm confused...

Author:  Mr.UglyPants [ Mon Jul 24, 2006 6:53 am ]
Post subject:  Ammo Bug

At the bottom of SB's sig it says "Machinegun maniac, Pinapple monkey and some other stuff.." those to me sound much like the flak monkey and head hunter stuff from UT2k4.

Author:  ShadowBlade [ Tue Jul 25, 2006 1:20 am ]
Post subject:  Ammo Bug

oh.. i think i should change my sig soon..

Author:  DarkCarnivour [ Tue Jul 25, 2006 1:57 am ]
Post subject:  Ammo Bug

Maybe TDM4 has the old ammo icon bug! In a prior ver of UT2K4, they had the flashing ammo icon mat hard coded. Thats probably the problem...
TDM4's hud is responsible for drawing the ammo icon. If it refuses to use another mat, theres not much we can do...

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