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Starting server, v172
http://www.runestorm.com/forums/viewtopic.php?f=4&t=8946
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Author:  Ferazel2001 [ Sun Jul 23, 2006 1:11 am ]
Post subject:  Starting server, v172

UT2004 Build UT2004_Build_[2004-09-02_05.02]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1735 MHz with 1023MB RAM
Video: NVIDIA GeForce FX 5700LE (8198)

General protection fault!

History: UObject::ProcessEvent <- (BallisticPawn DM-Morpheus3.BallisticPawn, Function Ballistic.BallisticPawn.PostNetBeginPlay) <- ULevel::SpawnActor <- (BallisticPawn) <- UObject::ProcessEvent <- (xDeathMatch DM-Morpheus3.xDeathMatch, Function UnrealGame.DeathMatch.PendingMatch.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=2) <- TickLevel <- UGameEngine::Tick <- Level Morpheus3 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free



Help!

AMD Athlon XP 2100+
1 gig of ram
CPU has a slight problem with larger calculations, but im replacing it soon...

Author:  Bjossi [ Sun Jul 23, 2006 5:23 am ]
Post subject:  Starting server, v172

I've never heard of AuthenticAMD PentiumPro, are you running a dual-CPU? It could be causing problems in the game if that is the case.

Author:  Mr.UglyPants [ Sun Jul 23, 2006 7:13 am ]
Post subject:  Starting server, v172

yeah i've heard that as well.

Author:  ShadowBlade [ Mon Jul 24, 2006 3:36 am ]
Post subject:  Starting server, v172

aargh!! how often does it happen? anything else on, like mutators or gametypes and so on..

Author:  DarkCarnivour [ Tue Jul 25, 2006 1:58 am ]
Post subject:  Starting server, v172

Does this happen always?

Author:  cyberax [ Tue Jul 25, 2006 9:22 am ]
Post subject:  Starting server, v172

BTW, Welcome to the forums :)

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