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| So will there be? http://www.runestorm.com/forums/viewtopic.php?f=40&t=76662 |
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| Author: | Deathstorm [ Mon Jan 24, 2011 11:37 am ] |
| Post subject: | So will there be? |
A centerlook option to bind to in Crucible? |
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| Author: | TurdDrive [ Mon Jan 24, 2011 2:47 pm ] |
| Post subject: | Re: So will there be? |
Whats centerlook? |
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| Author: | ShadowBlade [ Mon Jan 24, 2011 2:54 pm ] |
| Post subject: | Re: So will there be? |
It centers your view vertically to straight ahead. Whether it the binding will be in or not is another story. Can i ask why you need one? It's still far to early to tell anyway if such a thing will go in. |
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| Author: | DarkCarnivour [ Mon Jan 24, 2011 3:08 pm ] |
| Post subject: | Re: So will there be? |
I thought center look lost its usefulness when the keyboard was no longer used to aim? What use do you have for center look? |
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| Author: | Deathstorm [ Mon Jan 24, 2011 10:23 pm ] |
| Post subject: | Re: So will there be? |
DarkCarnivour wrote: I thought center look lost its usefulness when the keyboard was no longer used to aim? What use do you have for center look? I play FPSs with a gamepad, it is annoying trying to center your look manually. |
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| Author: | Bjossi [ Tue Jan 25, 2011 2:43 am ] |
| Post subject: | Re: So will there be? |
Deathstorm wrote: I play FPSs with a gamepad If you're willing to force inconvenience upon yourself then that is entirely your problem. Runestorm have more important things to do with their limited team size and time than implement features no one will use. |
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| Author: | Deathstorm [ Tue Jan 25, 2011 10:43 am ] |
| Post subject: | Re: So will there be? |
Bjossi wrote: Deathstorm wrote: I play FPSs with a gamepad If you're willing to force inconvenience upon yourself then that is entirely your problem. Runestorm have more important things to do with their limited team size and time than implement features no one will use. Just a suggestion, chill. I played FPSs that way my whole life & what is so inconvenient about it, everything you want to do is bound to one device. |
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| Author: | Bjossi [ Tue Jan 25, 2011 11:01 am ] |
| Post subject: | Re: So will there be? |
Deathstorm wrote: I played FPSs that way my whole life & what is so inconvenient about it For the longest time I played FPSs with only the keyboard, alt = jump, ctrl = shoot, arrows turn around, pgdn/pgup = look down and up. But you know what? I actually learned one day how ridiculously inconvenient this was, especially for later times when games would be needing more buttons than the old iD shooters. The very existence of this thread answers your question, if you used a proper control scheme you would not be asking for hand-holding. For this genre one all-purpose device is a limitation, not an advantage, I can not even imagine how you're going to find enough buttons on that thing for playing FP-RPGs/RP-FPSs. |
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| Author: | DarkCarnivour [ Tue Jan 25, 2011 12:17 pm ] |
| Post subject: | Re: So will there be? |
Oh, the GP. We'll consider centerlook in the GP controller scheme, but don't bet on it. It is difficult to cram so many options into so few buttons. Our game is meant primarily for keyboard and mouse. Support for the GP will be secondary, but it will probably be there. |
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| Author: | Black Eagle [ Tue Jan 25, 2011 1:04 pm ] |
| Post subject: | Re: So will there be? |
Thats what I was thinking, there aren't many keys to go around... Nothing beats the mouse and keyboard... |
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| Author: | Deathstorm [ Wed Jan 26, 2011 9:20 am ] |
| Post subject: | Re: So will there be? |
My GP has like 12 buttons, a D-Pad & 2 analogue sticks. |
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| Author: | ShadowBlade [ Wed Jan 26, 2011 9:29 am ] |
| Post subject: | Re: So will there be? |
That may seem like alot, but we have to be very careful assigning functions to the GP. And unfortunately, a centerlook falls way to the bottom in terms of importance. Imagine BW running on the GP for example |
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| Author: | Bjossi [ Wed Jan 26, 2011 3:46 pm ] |
| Post subject: | Re: So will there be? |
ShadowBlade wrote: That may seem like alot Really? |
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| Author: | ShadowBlade [ Wed Jan 26, 2011 4:11 pm ] |
| Post subject: | Re: So will there be? |
It's enough for L4D. It's enough for Assassins Creed. It's enough for Dead Space. But it may not be enough for something like BW (or other PC designed games with keyboard and mouse in mind). There is no need to perpetuate this topic. The feature may be in, or it may not. We will see when we have to deal with the GP controller. |
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| Author: | Deathstorm [ Wed Jan 26, 2011 10:51 pm ] |
| Post subject: | Re: So will there be? |
ShadowBlade wrote: That may seem like alot, but we have to be very careful assigning functions to the GP. And unfortunately, a centerlook falls way to the bottom in terms of importance. Imagine BW running on the GP for example I played BW with a GP & had a amazing time. Just forget the GP, all I wanted to really know is will centerlook be bindable to a key at all? Here is a vid. of me playing UT3 wiith a GP. http://www.youtube.com/watch?v=ujmP9ibr3E4 Not great at all, but not any trouble. |
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| Author: | Sgt. Kelly [ Thu Jan 27, 2011 10:06 pm ] |
| Post subject: | Re: So will there be? |
Ooh, looks like you have a fancy plasma rocket launcher there. I bet it's a bit of a pain to tackle the guys on those platforms though. I've always been a mouse/keyboard or Xbox controller guy myself. |
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| Author: | Blade sword [ Fri Jan 28, 2011 8:22 am ] |
| Post subject: | Re: So will there be? |
I don't know if that's possible to make the vertical view angled with the stick's position. I mean like the N64 FPS (such as golden eye or DN 64), that means if the stick doesn't move upwards of downwards the vertical view stays at center, and if we change its vertical angle the view will go up and down in relation to the angle of the stick. I think that's a better configuration for someone like Deathstorm |
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| Author: | Deathstorm [ Fri Jan 28, 2011 10:29 am ] |
| Post subject: | Re: So will there be? |
Just make centerlook bindable to a key & I can tie the key to the GP, |
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| Author: | raziel [ Sat Jan 29, 2011 8:15 am ] |
| Post subject: | Re: So will there be? |
Deathstorm wrote: Just make centerlook bindable to a key & I can tie the key to the GP, or... you could...? No offence, but it appears that not many other people care or want this. It might be worth your while learning some code and doing it yourself, RS has already said that they want to make it modifiable so... No offence, just saying ^^; Mal P.S Good luck if you do decide to do this ^w^ |
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| Author: | Captain Xavious [ Sat Jan 29, 2011 11:30 pm ] |
| Post subject: | Re: So will there be? |
The topic has already been discussed... |
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| Author: | hide_in_light [ Tue Feb 01, 2011 7:52 am ] |
| Post subject: | Re: So will there be? |
You haven't yet played UT3 with a gamepad (properly) Here try out my mutator: http://forums.epicgames.com/showthread. ... st27901027 and read this: http://www.penny-arcade.com/2011/1/24/ Being able to center yourself would be a waste of button and isn't needed if the gamepad is configured properly. Every button counts. |
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| Author: | Blade sword [ Tue Feb 01, 2011 8:14 am ] |
| Post subject: | Re: So will there be? |
That's why I was talking about the vertical aim. I played Duke Nukem 64 for example and to aim up and down we have to keep the stick in a "correct" angle to aim so to "center look" we need to leave the stick to it's default position. |
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| Author: | hide_in_light [ Tue Feb 01, 2011 9:06 am ] |
| Post subject: | Re: So will there be? |
That's an old outdated obsolete aiming system. Why not use the standards and methods of today? |
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| Author: | Blade sword [ Tue Feb 01, 2011 9:46 am ] |
| Post subject: | Re: So will there be? |
Well, dude it suits to his use (and it centerlook automatically), and about old systems, there is people who still aim up and down reversely like with old FPS such as Duke Nukem 3D if you want to know (when you move the mouse up it aims down and vice versa) |
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| Author: | Deathstorm [ Tue Feb 01, 2011 11:30 am ] |
| Post subject: | Re: So will there be? |
Blade sword wrote: That's why I was talking about the vertical aim. I played Duke Nukem 64 for example and to aim up and down we have to keep the stick in a "correct" angle to aim so to "center look" we need to leave the stick to it's default position. It has never done that for me, I always had to press to stick the other way to centerlook & I have never needed to leave it pressed up or down to look up or down. With this GP, I have always bound the keyboard/mouse keys to my GP with the software. |
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| Author: | Blade sword [ Tue Feb 01, 2011 12:39 pm ] |
| Post subject: | Re: So will there be? |
Yeah but if you see about what I'm talking about you will see that's in a console the N64. I tried a few gamepads on PC, but I don't play FPS with, just for some fighting games, because the pad is made for that ... |
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