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| First 3D Model http://www.runestorm.com/forums/viewtopic.php?f=54&t=74730 |
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| Author: | P_Colossus [ Mon Aug 18, 2008 12:26 am ] |
| Post subject: | First 3D Model |
Hi guys. While i was on vecation i made my first 3D model in Blender. Yes i know it needs more detail and all but what do you think of it now? ![]() ![]()
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| Author: | Sergeant Kelly [ Mon Aug 18, 2008 1:17 am ] |
| Post subject: | Re: First 3D Model |
Looks pretty neat, actually. Couple tips: - Try not to actually model on letters. It wastes polies and can be easily done with textures. - Model the grip in a way that it would be nice and easy to hold. I think curvy like that would hurt the user's hand. - Always keep scale in mind. That trigger housing looks mighty small. |
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| Author: | Kien [ Mon Aug 18, 2008 7:35 am ] |
| Post subject: | Re: First 3D Model |
Shooooooooooooooooooow topology. (wireframe on shaded) |
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| Author: | OCAdam [ Mon Aug 18, 2008 7:55 am ] |
| Post subject: | Re: First 3D Model |
I'm not going to add my vote to the poll (not enough answer choices), but you could really try using some ideas from actual guns. A gun handle curved like that would plain hurt. The trigger is nearly impossible to actually get to (maybe your pinky will get in there!), and the trigger guard is quite thick. Once you can get the gun fixed on those things, and make the actual top assembly less cube-ish, it'd look like a nice gun model. I really hope you didn't model in that lettering though... a Texture would make that work and not tax your computer anywhere near as much as a single poly more without that lettering. |
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| Author: | Captain Xavious [ Mon Aug 18, 2008 10:22 am ] |
| Post subject: | Re: First 3D Model |
For a very first model, I am really impressed! My first model was nowhere near as good as that! |
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| Author: | P_Colossus [ Mon Aug 18, 2008 4:25 pm ] |
| Post subject: | Re: First 3D Model |
Working on the model every day. Letters are 2D image like thingy. About wireframe, hmmm i'm afraid to show it to you, cause i used untraditional modeling method, to make model easily modifying and universal. BTW can someone give me a tip how to open ballistic weapons, to compare my models by poly count and overal detail ? |
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| Author: | P_Colossus [ Tue Aug 19, 2008 5:17 pm ] |
| Post subject: | Re: First 3D Model |
Status Update: Made some minor tweaks. ![]() ![]() ![]() ![]() So... anyone knows how to import Ballistic models to blender ? |
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| Author: | SHAD0Wdump [ Tue Aug 19, 2008 10:32 pm ] |
| Post subject: | Re: First 3D Model |
You still got the 'OwMyHandGrip'. But if you really want it,fine. |
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| Author: | fische11 [ Wed Aug 20, 2008 3:45 am ] |
| Post subject: | Re: First 3D Model |
Hey that looks very neat. Do you use booleans? Really cool for the first modell!! |
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| Author: | Kien [ Wed Aug 20, 2008 1:24 pm ] |
| Post subject: | Re: First 3D Model |
No one uses booleans, unless you use max and the plugin powerbooleans. |
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