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| XM84 Flashbang http://www.runestorm.com/forums/viewtopic.php?f=54&t=74877 |
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| Author: | Scorpion_SK [ Sat Jan 24, 2009 4:09 pm ] |
| Post subject: | XM84 Flashbang |
This is my model of XM84 Flashbang grenade. Software used: 3DS Max 7. Some renders: ![]() ![]() ![]()
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| Author: | magnus360 [ Sat Jan 24, 2009 4:18 pm ] |
| Post subject: | Re: XM84 Flashbang |
looks realy good cool
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| Author: | zer0 [ Mon Jan 26, 2009 5:17 pm ] |
| Post subject: | Re: XM84 Flashbang |
wow, i wish i could make stuff likle that too... i've got 3ds max 2009, but I haven't learnt how to use it properly yet... |
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| Author: | Captain Xavious [ Tue Jan 27, 2009 8:12 am ] |
| Post subject: | Re: XM84 Flashbang |
Wow! That looks awesome! I didn't realize you model too! |
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| Author: | Glosmostinex [ Tue Jan 27, 2009 12:45 pm ] |
| Post subject: | Re: XM84 Flashbang |
really good model! perhaps we should make a grenade pack! |
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| Author: | Captain Xavious [ Tue Jan 27, 2009 1:52 pm ] |
| Post subject: | Re: XM84 Flashbang |
Grenade pack would be pretty awesome, I got a grenade idea of my own I want to make sometime, used for healing rather than killing people, and Kaboodles has a melee weapon/grenade hybrid that'd be fun to use. |
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| Author: | mzoltan22 [ Wed Feb 16, 2011 7:14 am ] |
| Post subject: | Re: XM84 Flashbang |
Pretty cool. Btw, in reality, most pins in grenades are not realy single pins, they rather look like a hairpin, with two wires go through the whole, and then on the other side it is bent (so its more secure to store), so if someone want to remove it, he/she have to pull it with force so the two wires streighten out as the "pin" is being removed. EDIT: oops, haven't noticed the date.. my bad. |
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| Author: | Sgt. Kelly [ Wed Feb 16, 2011 3:07 pm ] |
| Post subject: | Re: XM84 Flashbang |
Yeah... two year bump there. I guess it works out though, because the XM84 will be showing up in the bonus pack once I code it up. |
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