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| Captain Xavious |
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![]() Blender Animation/UV Mapping/Export Tutorial |
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| ShadowBlade |
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Follow me on Twitter @ArnRichert
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| Bjossi |
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![]() Blender Animation/UV Mapping/Export Tutorial |
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Last edited by KylinRage on Tue Nov 14, 2006 6:36 pm, edited 1 time in total. |
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![]() Blender Animation/UV Mapping/Export Tutorial Last edited by Captain Xavious on Wed Nov 15, 2006 8:43 am, edited 1 time in total. |
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| Mr.UglyPants |
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"Yes, BattleFront 2 looks cool. However, the ability to capture a command post is insignificant next to the power to capture an entire planet."
Gary: Knock knock Church: Who's their Gary: You are Church: You are who? Gary: You are a dirty dirty shisno |
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![]() Blender Animation/UV Mapping/Export Tutorial Last edited by Captain Xavious on Sat Nov 18, 2006 8:50 am, edited 1 time in total. |
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). If i remember, i put in some firsts in my map, like a lift (THANK GOD FOR THAT INVENTION!) However, I just can't figure out how to make a good botpath yet, but that's another different story. It also has that creepy EMERGENCY! Sort of red lighting, along with some cyan lighting to make it look dark and creepy. Actaully, it looks more like a shut down facility, or something. Wish me luck on my first full map! 




