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xPawns
http://www.runestorm.com/forums/viewtopic.php?f=6&t=15770
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Author:  Bulska [ Fri Sep 29, 2006 11:51 am ]
Post subject:  xPawns

Can anyone give me a link to some tutorial for it or help me with it?
I managed to make a xPawn move around and stuff, but when I made him do an animation, he wouldnt stop!
I did try the STOPANIMATION thing. But that didnt work too.

Here's my Script:
[0] Action_WAITFOREVENT myLevel.Action_WAITFOREVENT2
ExternalEvent HangarDude1
[1] Action_PLAYANIM myLevel.Action_PLAYANIM1
BaseAnim gesture_beckon
BlendInTime 0.200000
BlendOutTime 0.200000
AnimRate 1.000000
AnimInterations 1
bLoopAnim False (but it acts like its true)
StartFrame 0.000000
[2] Action_WAITFORTIMER myLevel.Action_WAITFORTIMER2
PauseTime 2.000000
[3] Action_STOPANIMATION myLevel.Action_STOPANIMATION0
[4] Action_SETVIEWTARGET myLevel.Action_SETVIEWTARGET0
ViewTargetTag HangerDudeWindow

Thats the Script. Must I put LeaveSequence in it? Cause I dont get it anymore.

Author:  Bulska [ Fri Sep 29, 2006 12:18 pm ]
Post subject:  xPawns

Ok I managed the Animations.

But now they wont look to LookTargets. I checked other animations where they did and found nothing yet.

Author:  Bulska [ Fri Sep 29, 2006 3:34 pm ]
Post subject:  xPawns

Well, my first scene is done. Annoying thing that the music doesnt excactly start when the map does.
Now I had to add 0.25 sec to the first camera movement. But I got the stuff done now, and im heading for the next scene 4 my Music Clip.

I use the Music from The Prodigy, Fuel My Fire.

Author:  Captain Xavious [ Fri Sep 29, 2006 6:08 pm ]
Post subject:  xPawns

So, what are you making anyways? Whats the movie about?

Author:  Bulska [ Sat Sep 30, 2006 7:31 am ]
Post subject:  xPawns

Its a music clip (Is it called like that?)
For the prodigy, with spaceships and other cool things from UT2004.
I used Xpawns moving around the Hangar of the spaceships. They work pretty good. Only 1 of them has somewhat more advanced. The rest just moves from point to point. That advanced one uses animations, but I cant manage to let him turn around.

Author:  Captain Xavious [ Sat Sep 30, 2006 9:11 am ]
Post subject:  xPawns

I see. Sounds pretty cool. :)

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