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| Nuclear Strike in Gmod 10 http://www.runestorm.com/forums/viewtopic.php?f=6&t=38803 |
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| Author: | Echo 419 [ Wed Jul 04, 2007 4:14 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
I made this little video using Vegas 5 its the first time I used Vegas so it kinda sucks. The game itself lagged to death while recording. http://youtube.com/watch?v=IpsLxFnCPaE There it is Enjoy! |
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| Author: | Mr.UglyPants [ Wed Jul 04, 2007 5:52 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Lag-city. Well it was cool and good choice for music at the end. |
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| Author: | Echo 419 [ Wed Jul 04, 2007 8:36 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Yea its defcon music, the sounds are also defcon sounds since Fraps wont record sound on my pc. |
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| Author: | Mr.UglyPants [ Wed Jul 04, 2007 8:41 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Cool. I'm considering buying Defcon, if only i could find a hard copy of it (real not digital). |
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| Author: | Echo 419 [ Wed Jul 04, 2007 8:55 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Id like to buy it sometime too its the kind of game I like simple but devastating |
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| Author: | James [ Wed Jul 04, 2007 10:52 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
looks really cool, nice effects. |
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| Author: | EnteR [ Thu Jul 05, 2007 4:25 am ] |
| Post subject: | Nuclear Strike in Gmod 10 |
I use Vegas 7. Gonna upload a video of a green screen effect on youtube. Gonna edit post when I'm done. |
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| Author: | Echo 419 [ Thu Jul 05, 2007 6:38 am ] |
| Post subject: | Nuclear Strike in Gmod 10 |
The only reason i use Vegas 5 is because I got registered for free |
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| Author: | EnteR [ Thu Jul 05, 2007 7:48 am ] |
| Post subject: | Nuclear Strike in Gmod 10 |
No way!? How!? |
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| Author: | Echo 419 [ Thu Jul 05, 2007 11:17 am ] |
| Post subject: | Nuclear Strike in Gmod 10 |
I'm sure Id violate a rule if I told you |
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| Author: | cyberax [ Thu Jul 05, 2007 1:16 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Echo 419 wrote: I'm sure Id violate a rule if I told you
yup, you would!
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| Author: | Echo 419 [ Thu Jul 05, 2007 1:42 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
I knew it!
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| Author: | EnteR [ Thu Jul 05, 2007 2:16 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Aha, \/\/@R3z0rz... |
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| Author: | Echo 419 [ Thu Jul 05, 2007 3:37 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Lets just say I used my friends intelligence to my advantage
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| Author: | Carsomyr [ Thu Jul 05, 2007 4:12 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
@Ugly: They've got hard copies at a local gamestop. Almost picked it up myself. I was pretty suprised that hard copies of it exist at all. |
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| Author: | Echo 419 [ Thu Jul 05, 2007 8:02 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Really? I'm also surprised they have hard copies next time I'm in a gamestop ill look for it |
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| Author: | EnteR [ Fri Jul 06, 2007 2:06 am ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Ok, it's up; http://youtube.com/watch?v=lBJ3urmcR9s I used the Chroma Keyer function. |
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| Author: | Echo 419 [ Fri Jul 06, 2007 1:10 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Thats pretty cool. Does that work with Vegas 5? |
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| Author: | EnteR [ Sat Jul 07, 2007 5:18 am ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Don't know
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| Author: | Echo 419 [ Sat Jul 07, 2007 11:17 pm ] |
| Post subject: | Nuclear Strike in Gmod 10 |
Awe Ive been looking for cool effects for my next little movie/trailer project. |
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