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Pillar Gun
http://www.runestorm.com/forums/viewtopic.php?f=6&t=40062
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Author:  Jerry [ Mon Jul 30, 2007 10:54 am ]
Post subject:  Pillar Gun

Does anyone know a working link to V2?

Or have the .zip lying around?

Thanks.

Author:  OCAdam [ Mon Jul 30, 2007 1:01 pm ]
Post subject:  Pillar Gun

Jerry wrote:
Does anyone know a working link to V2?

Or have the .zip lying around?

Thanks.


You don't want the Pillargun you find online. Here, I'll give everyone the GOOD one my bro edited up form the original code. Although... you have to put manually in your INI a key called PillarGunSpecial.[br]File: [url=../../files/public/1185822079_246_FT40062_pillargun.zip]1185822079_246_FT40062_pillargun.zip[/url]

Primary creates the object you selected to have shot out, secondary is the eraser and the PillarGunSpecial changes what you will create with primary. Thanks to my bro for this edited version of the PillarGun!

--

Note: Don't use secondary on bots!!! They will just respawn and if they were the flag carrier, they will have the flag always, even though the real flag is back in the other base. This is a bug that isn't fixed and won't be fixed anytime soon... Although if you use this on your own teammates with a flag... hehe.... 10000 flag captures in under a minute? No prob!!

Author:  Jerry [ Tue Jul 31, 2007 6:48 am ]
Post subject:  Pillar Gun

Nice one! Thanks.
Which ini file though?

Author:  OCAdam [ Tue Jul 31, 2007 10:36 am ]
Post subject:  Pillar Gun

Jerry wrote:
Nice one! Thanks.
Which ini file though?


I think it's the User, where you can set your input keys at. Pretty sure of User.

Author:  Jerry [ Thu Aug 02, 2007 5:00 am ]
Post subject:  Pillar Gun

Oh I think I know what you mean now.
Gonna try it now...

Author:  Jerry [ Thu Aug 02, 2007 2:20 pm ]
Post subject:  Pillar Gun

Worked GREAT!, but I'm unsure if the pieces are blocking projectiles now though.

Author:  OCAdam [ Thu Aug 02, 2007 2:54 pm ]
Post subject:  Pillar Gun

The pieces do block projectiles, but they happen to let some through, which if you ask me is more realistic. Anyways, it does work in the idea of base defense. Or making bases at all.

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