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| unreal4ever help http://www.runestorm.com/forums/viewtopic.php?f=6&t=40724 |
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| Author: | thetrunkmonkey [ Wed Aug 08, 2007 4:49 pm ] |
| Post subject: | unreal4ever help |
i tryed the umod for v4 of unreal4ever but it didnt work i tryed he zip i unziped it and it still didnt work can you help? |
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| Author: | Captain Xavious [ Wed Aug 08, 2007 5:03 pm ] |
| Post subject: | unreal4ever help |
Hmm... I've had trouble installing U4E too, I think I had a new version and the Umod version. First off, I think it has a new folder that some of the stuff goes to called I think U4E, and then a bunch of other stuff goes into the normal folders. Did you install it properly? Could be kinda hard for that one, I had a heck of a time installing it myself. |
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| Author: | Bjossi [ Wed Aug 08, 2007 5:36 pm ] |
| Post subject: | unreal4ever help |
Isn't there a readme that comes with the package? |
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| Author: | Captain Xavious [ Wed Aug 08, 2007 7:03 pm ] |
| Post subject: | unreal4ever help |
Readme was corrupted for me, might've been for him too. |
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| Author: | thetrunkmonkey [ Wed Aug 08, 2007 7:09 pm ] |
| Post subject: | unreal4ever help |
it didnt help much well i set the paths in the ut2k4 ini file now wut file do i extract to the u4e folder |
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| Author: | Captain Xavious [ Wed Aug 08, 2007 7:18 pm ] |
| Post subject: | unreal4ever help |
Well, there should be some files already in the U4E folder, and those just go in your UT2004 folder. All of it should be set up so you just need to extract the .zip to your UT2004 folder and all should be in their proper places. Also, you said set the paths in your UT2004 ini? Thats the part that I kept forgetting to do.
For confirmation, do you have all of these lines in your [core.system] section of the UT2004.ini? Paths=../System/*.u Paths=../Maps/*.ut2 Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Paths=../StaticMeshes/*.usx Paths=../Animations/*.ukx Paths=../Saves/*.uvx Paths=../u4e/*.u Paths=../u4e/*.ut2 Paths=../u4e/*.utx Paths=../u4e/*.uax Paths=../u4e/*.umx Paths=../u4e/*.usx Paths=../u4e/*.ukx Paths=../u4e/*.uvx |
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| Author: | thetrunkmonkey [ Wed Aug 08, 2007 8:33 pm ] |
| Post subject: | unreal4ever help |
ya i have all those in my ut2k4 ini under core |
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| Author: | Captain Xavious [ Wed Aug 08, 2007 9:51 pm ] |
| Post subject: | unreal4ever help |
And you put the files in the right place? If you did that it should work... but if not, this might be pretty bad. |
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| Author: | thetrunkmonkey [ Thu Aug 09, 2007 12:15 am ] |
| Post subject: | unreal4ever help |
i have to download and install the ece bonus pack now it works
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| Author: | Captain Xavious [ Thu Aug 09, 2007 8:39 am ] |
| Post subject: | unreal4ever help |
Ah, the ECE. I had that installed with my game, I didn't think about that.
Glad it works for you.
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| Author: | James [ Thu Aug 09, 2007 12:32 pm ] |
| Post subject: | unreal4ever help |
U4E is..... interesting |
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| Author: | Bjossi [ Thu Aug 09, 2007 1:11 pm ] |
| Post subject: | unreal4ever help |
Captain Xavious wrote: Paths=../u4e/*.u
Paths=../u4e/*.ut2 Paths=../u4e/*.utx Paths=../u4e/*.uax Paths=../u4e/*.umx Paths=../u4e/*.usx Paths=../u4e/*.ukx Paths=../u4e/*.uvx They put all the different files into the same folder? |
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| Author: | thetrunkmonkey [ Thu Aug 09, 2007 2:59 pm ] |
| Post subject: | unreal4ever help |
i got it working bjossi i just needed the ece bonus pack |
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| Author: | Bjossi [ Thu Aug 09, 2007 6:36 pm ] |
| Post subject: | unreal4ever help |
That's good and all, but I would still love an answer to my question. |
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| Author: | SX [ Thu Aug 09, 2007 6:41 pm ] |
| Post subject: | unreal4ever help |
Probably not due to the file names... Oh and Trunk, don't get the absolute new version, it won't work because you need an older patch. |
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| Author: | thetrunkmonkey [ Fri Aug 10, 2007 12:46 am ] |
| Post subject: | unreal4ever help |
you mean v4 of u4e? |
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| Author: | SX [ Fri Aug 10, 2007 7:40 am ] |
| Post subject: | unreal4ever help |
I think it's v5 beta. |
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| Author: | Captain Xavious [ Fri Aug 10, 2007 9:54 am ] |
| Post subject: | unreal4ever help |
Bjossi wrote: They put all the different files into the same folder?
Kinda. They got a bunch of stuff put into the default locations, but then everything else is lumped together in the U4E folder if I remember correctly. |
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| Author: | Bjossi [ Fri Aug 10, 2007 11:57 am ] |
| Post subject: | unreal4ever help |
Storm X wrote: Probably not due to the file names...
The file names do indicate that all the files go the same folder, according to that INI file I quoted from Xav. Anyway, is this mod any good? Where is the quality level in terms of visuals and audio? |
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| Author: | SX [ Fri Aug 10, 2007 2:29 pm ] |
| Post subject: | unreal4ever help |
It's ok, the newer version (V5 beta) sucks because you need the older patch... I like the Compound bow |
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| Author: | thetrunkmonkey [ Fri Aug 10, 2007 10:25 pm ] |
| Post subject: | unreal4ever help |
so when v5 isnt a beta anymore then it ill work with the latest patch? |
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| Author: | SX [ Sat Aug 11, 2007 7:20 am ] |
| Post subject: | unreal4ever help |
I think they are not around anymore. |
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| Author: | thetrunkmonkey [ Sat Aug 11, 2007 1:52 pm ] |
| Post subject: | unreal4ever help |
when did hte v5 beta come out? |
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| Author: | SX [ Sun Aug 12, 2007 7:27 am ] |
| Post subject: | unreal4ever help |
10/26/2006 |
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| Author: | reaper900 [ Sun Aug 12, 2007 8:52 am ] |
| Post subject: | unreal4ever help |
Bjossi wrote: Storm X wrote: Probably not due to the file names... The file names do indicate that all the files go the same folder, according to that INI file I quoted from Xav. Anyway, is this mod any good? Where is the quality level in terms of visuals and audio? It's a pretty good mod In My Opinion. It's not nearly as active,balanced, or Visually Appealing as BW, but it's fun just to mess around with it's silly weapons and monsters. I'd say on a scale from 1-10 it's an 8.0 as far as visuals and audio go and a 9.8 for Creativity.For example the Doll Bomb, which is a little nuclear bomb disguised as a wind up doll,calls Moma,grabs on to someone and lets out a massive explosion with great effects.It also has a Ant-Gravity gun,a Python Revolver,A Railgun,A BFG,QSG,A Phasor,a Motorized Handheld Propeller,A Worm Whole Generator,Sticky Grenade,Flying Grenade,Hive Grenade,Shrapnel Grenade,Gas Grenade,A Chainsaw/Grappling Gun,A Tele-Porting Katana,ect. And has a great Invasion-Like Game Type with a bunch of custom monsters. If you ever get a chance, I'd recommend trying it. |
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| Author: | Bjossi [ Sun Aug 12, 2007 10:39 am ] |
| Post subject: | unreal4ever help |
That sounds pretty good.
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