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| BW 2.1 Release http://www.runestorm.com/forums/viewtopic.php?f=6&t=44468 |
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| Author: | cyberax [ Mon Oct 22, 2007 5:22 am ] |
| Post subject: | BW 2.1 Release |
The much awaited BW2.1 will be released within the next 24-48 hours. Please keep an eye on the news page and the downloads section. Just to make you more excited, the changelog on the wiki has been updated, with a VERY rough draft. I will clean it up over the next few days.
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| Author: | Captain Xavious [ Mon Oct 22, 2007 5:26 am ] |
| Post subject: | BW 2.1 Release |
It has been fun beta testing it, I hope everyone here enjoys at least half as much fun that I did.
You'll love the new stuffs! |
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| Author: | Gordon Freeman [ Mon Oct 22, 2007 5:43 am ] |
| Post subject: | BW 2.1 Release |
I hope its worth the waiting ( as it always is with you guy's) I just looked at the wiki nice changes and nice extra's |
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| Author: | DK [ Mon Oct 22, 2007 6:07 am ] |
| Post subject: | BW 2.1 Release |
I'm gonna die of anxiety before this even gets released... x_x |
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| Author: | Bjossi [ Mon Oct 22, 2007 6:07 am ] |
| Post subject: | BW 2.1 Release |
This is one hell of an update, it is surprising why it's not version 2.5.
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| Author: | DK [ Mon Oct 22, 2007 6:36 am ] |
| Post subject: | BW 2.1 Release |
Just edited and read the juicy info... now I sink further into madness... o_O; |
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| Author: | Rayne_870 [ Mon Oct 22, 2007 8:05 am ] |
| Post subject: | BW 2.1 Release |
congrats on the new version |
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| Author: | Jerry [ Mon Oct 22, 2007 12:06 pm ] |
| Post subject: | BW 2.1 Release |
New guns.... *faints* FINALLY a team survival gametype! I <3 BW. |
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| Author: | P_Colossus [ Mon Oct 22, 2007 12:26 pm ] |
| Post subject: | BW 2.1 Release |
Woohoo *goes watching changelog* |
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| Author: | James [ Mon Oct 22, 2007 1:38 pm ] |
| Post subject: | BW 2.1 Release |
wow, lots of bugs squashed.... GJ RS team! |
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| Author: | ShadowBlade [ Mon Oct 22, 2007 2:36 pm ] |
| Post subject: | BW 2.1 Release |
*thank you.. thank you very much* - Elvis
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| Author: | thetrunkmonkey [ Mon Oct 22, 2007 2:56 pm ] |
| Post subject: | BW 2.1 Release |
do i need to get rid of the old beta versions of bw ot install 2.1? |
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| Author: | SX [ Mon Oct 22, 2007 3:16 pm ] |
| Post subject: | BW 2.1 Release |
you just need BW 2.0 |
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| Author: | Bjossi [ Mon Oct 22, 2007 3:18 pm ] |
| Post subject: | BW 2.1 Release |
Yes, just have BW 2.0 installed, then install the patch. Nothing else needed. |
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| Author: | Yokelassence [ Mon Oct 22, 2007 3:52 pm ] |
| Post subject: | BW 2.1 Release |
Congratulations to Runestorm for another job well done. I like the news that bots no longer jam up with dual weilding *Yokel returns pistols back into bot matches* |
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| Author: | James [ Mon Oct 22, 2007 3:58 pm ] |
| Post subject: | BW 2.1 Release |
i wrote a review for BW and the update at me mac site
hope i didnt leave anything to important out..... Here it is |
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| Author: | Rayne_870 [ Mon Oct 22, 2007 4:06 pm ] |
| Post subject: | BW 2.1 Release |
just tested out everything on the new release, its all around pretty good. that new rifle feels a bit empty without an alternate, and the machine gun mounting isnt exactly my favorite since i liked the old method better but im loving the new vehicle modifications and the new AR, and i think i have a new favorite game type thanks to you guys, and of course the bug fixes are always awesome. so congrats on the new release and i'll say its a 9.5/10 thanks for making my UT experience the best |
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| Author: | Echo 419 [ Mon Oct 22, 2007 6:16 pm ] |
| Post subject: | BW 2.1 Release |
It was indeed fun testing as much as its fun playing which turns out to be alot.
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| Author: | SX [ Mon Oct 22, 2007 6:19 pm ] |
| Post subject: | BW 2.1 Release |
oh the new weapons are awesome they are as i jumped with glee and started to shoot the crap out people with the S-AR 12 and landed harder headshots with the R9. The vehicles are somewhat ok, i dunno why. also can you guys update the manual a little bit? |
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| Author: | DK [ Mon Oct 22, 2007 11:08 pm ] |
| Post subject: | BW 2.1 Release |
Alright... just fired up BW2.1 for a little Instant Action... I immediately felt the new learning curve for some of the tweaked weapons. Oddly enough, the AM67 stayed largely the same, not that that's a bad thing... Wow... Sub-AR is my personal fave now. BW needed an in-your-face close-quarters urban weapon for some time now, and the SAR just fits the bill nicely... though it could've used a bull-pup design... |
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| Author: | uzi4u [ Tue Oct 23, 2007 9:20 am ] |
| Post subject: | BW 2.1 Release |
Quote: The vehicles are somewhat ok, i dunno why.
I think it's the power of the guns. In my case, anyway. |
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| Author: | Kaboodles [ Tue Oct 23, 2007 9:22 am ] |
| Post subject: | BW 2.1 Release |
Weapons are a little on the weak-side for the vehicles. The Tarantula fires weaker G5 rockets, for instance. |
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| Author: | KylinRage [ Tue Oct 23, 2007 8:05 pm ] |
| Post subject: | BW 2.1 Release |
I'd love to try, but I haven't gotten my new Graphics Card yet... I know I'm gonna get it sometime around Halloween. Until then... I'll fend off my insanity with a slice of cheese... |
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| Author: | thetrunkmonkey [ Tue Oct 23, 2007 9:33 pm ] |
| Post subject: | BW 2.1 Release |
DK wrote: Alright... just fired up BW2.1 for a little Instant Action... I immediately felt the new learning curve for some of the tweaked weapons. Oddly enough, the AM67 stayed largely the same, not that that's a bad thing...
Wow... Sub-AR is my personal fave now. BW needed an in-your-face close-quarters urban weapon for some time now, and the SAR just fits the bill nicely... though it could've used a bull-pup design... it would look awsome if it was bull-pup |
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| Author: | cyberax [ Wed Oct 24, 2007 11:29 am ] |
| Post subject: | BW 2.1 Release |
James wrote: i wrote a review for BW and the update at me mac site
hope i didnt leave anything to important out..... Here it is I finaly got around to reading it...looks good, thanks. |
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