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OC Goes UEd Modeling! (>_>)
http://www.runestorm.com/forums/viewtopic.php?f=6&t=48195
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Author:  OCAdam [ Tue Dec 18, 2007 4:18 pm ]
Post subject:  OC Goes UEd Modeling! (>_>)

I got bored last Sunday, so I spend about 3 hours making up a gun model in UEd (since I have no modeler, and I like how UEd runs for my preference, and I can use UEd pretty well). I call it the XR12, and... I think it's supposed to be an elephant gun with a pretty weird cocking mechanism.

You pull a lever down, then back and forth then back up. And... then you go and twist another lever to push in a new bullet.

It's got about 1400 polys using UEd, so it's probably only about 800 or so in a real modeler.

Here's some screens in UEd:

Image

Image

Author:  James [ Tue Dec 18, 2007 7:27 pm ]
Post subject:  OC Goes UEd Modeling! (>_>)

the gun is a decent start for a beginner model, kind of like the rifle shape.
the texture(skin) looks like barf though.... (practice lol)
why would the poly count change in a normal model program?

Author:  OCAdam [ Tue Dec 18, 2007 7:55 pm ]
Post subject:  OC Goes UEd Modeling! (>_>)

James wrote:
the gun is a decent start for a beginner model, kind of like the rifle shape.
the texture(skin) looks like barf though.... (practice lol)
why would the poly count change in a normal model program?



I hope you didn't think that was the skin I made, lol! Those are like 7 different placeholder textures I used so I could see what the heck I was doing in UEd!

BTW, UEd does crappy triangle optimization, so a modeler program would do a lot better in that aspect. I'll make my own textures at some point, but not until I get the main design more finalized.

Author:  ShadowBlade [ Thu Dec 20, 2007 4:10 am ]
Post subject:  OC Goes UEd Modeling! (>_>)

can't say i agree with your choice in modeller :P but it's a good start to a gun.. :)

you can get your hands on a free program like Blender, which is very reasonable :)

Author:  OCAdam [ Thu Dec 20, 2007 4:21 pm ]
Post subject:  OC Goes UEd Modeling! (>_>)

ShadowBlade wrote:
can't say i agree with your choice in modeller :P but it's a good start to a gun.. :)

you can get your hands on a free program like Blender, which is very reasonable :)


Hey, thanks SB! I knew UEd's not great for modeling, but it was the best I had. I'll try out Blender sometime, but I still like how I already know UEd. It does work for crappier modelling, like a bunker or CNC3 style foxhole.

Author:  James [ Fri Dec 21, 2007 10:37 am ]
Post subject:  OC Goes UEd Modeling! (>_>)

i recommend Wings 3d, its simple and easy to use.
Blender is for more advanced 3dmodelling and requires a lot more skill and practice.

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