RuneStorm
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requests turning into a reality
http://www.runestorm.com/forums/viewtopic.php?f=6&t=55719
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Author:  bloodchain3824 [ Mon Apr 14, 2008 5:52 pm ]
Post subject:  requests turning into a reality

are there any ideas in those forums that have been actually made and into packages and stuff?

Author:  SHAD0Wdump [ Mon Apr 14, 2008 7:09 pm ]
Post subject:  requests turning into a reality

yes,BWBP4 was all fan made stuff(I think,the staves might be runestorms idea).

Author:  Bjossi [ Mon Apr 14, 2008 7:58 pm ]
Post subject:  requests turning into a reality

I'm pretty sure the staffs were Redshift's idea.

Author:  Captain Xavious [ Mon Apr 14, 2008 8:18 pm ]
Post subject:  requests turning into a reality

Yeah, they were.

Author:  cyberax [ Mon Apr 14, 2008 11:27 pm ]
Post subject:  requests turning into a reality

A lot of ideas find their way in some form or another in to BW...but there are just too many :p

Author:  Bjossi [ Tue Apr 15, 2008 10:26 am ]
Post subject:  requests turning into a reality

Indeed, especially if the devs aren't adding them in. Ever. ;)

Author:  Mr.UglyPants [ Tue Apr 15, 2008 5:26 pm ]
Post subject:  requests turning into a reality

Now that one has got to hurt.

Author:  ShadowBlade [ Wed Apr 16, 2008 5:05 am ]
Post subject:  requests turning into a reality

hmmm.. we do take some ideas, and things that are posted here, and add them to our guns.. The Railguns, thermal, and sword blocking were user ideas (we were already planning a thermal mode of sorts) :)

we can't really make everything that people want though :P

Author:  Sgt. Kelly [ Wed Apr 16, 2008 11:48 am ]
Post subject:  requests turning into a reality

If you really want your guns to be in, you can simply do what I did and begin work on them yourself. ;)

Author:  bloodchain3824 [ Wed Apr 16, 2008 11:49 am ]
Post subject:  requests turning into a reality

ooo if i knew how to do that then i would have more than 50 new gun

Author:  Bjossi [ Wed Apr 16, 2008 2:18 pm ]
Post subject:  requests turning into a reality

Sgt. Kelly wrote:
If you really want your guns to be in, you can simply do what I did and begin work on them yourself. ;)


No sane person would "simply" learn how to model, skin, animate, program and implement custom content to a game just to see an idea of theirs. It would be much quicker and better if someone already with the knowledge did it.
(hint: the RS devs)

Author:  Captain Xavious [ Wed Apr 16, 2008 2:38 pm ]
Post subject:  requests turning into a reality

Bjossi wrote:
No sane person would "simply" learn how to model, skin, animate, program and implement custom content to a game just to see an idea of theirs. It would be much quicker and better if someone already with the knowledge did it.
(hint: the RS devs)


And just how do you think the whole video game modding community, hell, even the video game development community came into existence then?

Surely they all didn't just do it for the sole goal of getting money...

Author:  Bjossi [ Wed Apr 16, 2008 2:49 pm ]
Post subject:  requests turning into a reality

No, but they didn't do it for the sole goal of getting a weapon into UT2004. I'm not ready to spend lots of time learning to create models and that stuff unless I actually have interest in it. If I just want something made I either request or sponsor, whichever works better at each time.

Author:  Captain Xavious [ Wed Apr 16, 2008 3:12 pm ]
Post subject:  requests turning into a reality

What about the Arkon weapon pack? How the Weapons of Evil pack? There are all sorts of weapon packs out there for UT2004, and often why they do them is simply to either get an idea they want ino the Game, or perhaps practice their skills, or maybe make a mod.

Who knows, but regardless, you are taking what I said out of context. People don't just make add ons for UT2004, but mods are made for one core reason, which may encompass many others: they want their idea into a game. Just ask various modders. I'm sure you will find that many things were made because they wanted them in the game.

Its the very same reason why I picked up coding and modeling, and recently, animating.

As for the idea of requesting, you've seen it yourself. There are a lot of requests. The RS guys are good, but they can't possibly get every idea into BW. Its a relatively small portion that can make it in due to various reasons. Kind of kills one side of your argument right there. As for sponsoring, well, Thats a very good thing, as you get what you want and RS gets money, but if you wanted some minor tihng, something really simple, it just isn't practical to sponsor. And sponsoring isn't always and option, either.

Its not a bad thing to learn how your games work and how to make your own stuff for them. Great way to pick up skills that can be used for jobs later on in life, and I'm not just talking about video game related jobs, either. Coding in Uscript may be very different from any other program language out there, I don't really know, but if you know how to program in Uscript, then you can understand programming and switcing over to another will be easier.

Modeling has all sorts of applications. It could be as simple as making a 3D image of a logo, or for advertising, or even movies and special effects.

Texturing requires use of image manipulation, and having knowledge in programs that allow you to do that is very nice to have, for jobs similar to that of modeling, like special effects, adverts, etc.

So I ask you, is it really a sane thing to ask others to do something for you when learning to do it yourself could bring so much more experiance into your life?

Besides, you gotta get started somewhere. Why not start by making something you want?

Author:  Bjossi [ Wed Apr 16, 2008 3:38 pm ]
Post subject:  requests turning into a reality

Captain Xavious wrote:
What about the Arkon weapon pack? How the Weapons of Evil pack? There are all sorts of weapon packs out there for UT2004, and often why they do them is simply to either get an idea they want ino the Game, or perhaps practice their skills, or maybe make a mod.


Mr Evil was a professional programmer. And so is Mysterial who was the author of UT2004 RPG.

If I like an idea for something, I will do it as long as I see the point in going through all the trouble of learning the how to's. The idea alone is not enough gravitational pull to waste precious time that could be better spent on my actual interests.

Author:  Captain Xavious [ Wed Apr 16, 2008 4:29 pm ]
Post subject:  requests turning into a reality

Thats just you though.

Author:  SHAD0Wdump [ Wed Apr 16, 2008 4:51 pm ]
Post subject:  requests turning into a reality

Maybe someone can modify the weapon ideas sticky thread in the weapons ideas forum to list weapons ideas that made it in BW.

Author:  Sgt. Kelly [ Wed Apr 16, 2008 4:54 pm ]
Post subject:  requests turning into a reality

Oh, the arguing between you two. ;)


Back to my original point; it's not too hard to modify the Ballistic Weapons. If you're feeling ambitious you can go pretty far with a little knowledge. For example, a gun that shoots ice crystals can be easily made by texturing the G5 rockets blue and changing the code around. It always helps to try it out first.

Though yeah, remember that these are "requests" and nothing is guaranteed.

Author:  bloodchain3824 [ Wed Apr 16, 2008 4:59 pm ]
Post subject:  requests turning into a reality

how do you modify them? Can you modify the UT weapons,and if so, how?i mean do you use a program or something or use the editor 3.0

Author:  Captain Xavious [ Wed Apr 16, 2008 5:18 pm ]
Post subject:  requests turning into a reality

Did I ever send you the PM for editing BW? I don't think I did...

Instead of reusing this PM 28 more times, I'll just post it as a tutorial in the BW Mods forum. Check it in a few minutes.

Author:  bloodchain3824 [ Wed Apr 16, 2008 5:47 pm ]
Post subject:  requests turning into a reality

sure thing

Author:  Bjossi [ Wed Apr 16, 2008 6:00 pm ]
Post subject:  requests turning into a reality

Captain Xavious wrote:
Thats just you though.


Well, one can't state opinions as facts.

Author:  Captain Xavious [ Wed Apr 16, 2008 6:20 pm ]
Post subject:  requests turning into a reality

You made a broad generalization, leaving it sounding like something sort of like a fact, lemme refresh your memory:
Bjossi wrote:
No sane person would "simply" learn how to model, skin, animate, program and implement custom content to a game just to see an idea of theirs.


Call me insane then.

Anyways, I tried to show the other side. Besides, I'm not the one who stated opinions.

Author:  Bjossi [ Wed Apr 16, 2008 6:36 pm ]
Post subject:  requests turning into a reality

Captain Xavious wrote:
You made a broad generalization, leaving it sounding like something sort of like a fact, lemme refresh your memory:
Bjossi wrote:
No sane person would "simply" learn how to model, skin, animate, program and implement custom content to a game just to see an idea of theirs.


Call me insane then.


Yes, I personally think no sane person would go through all that for such little benefit. Many of the greatest modders are professionals in their specialty for a reason. I see nothing wrong with learning stuff like basics, but if you are trying to get very skilled, it would be waste of talent to not take it further than modding.

Author:  Captain Xavious [ Wed Apr 16, 2008 6:40 pm ]
Post subject:  requests turning into a reality

Who says one doesn't want to take it further than modding? How do you think the professionals start?

As for little benefit, I've already discussed how there is much benefit to be gained...

Author:  Sgt. Kelly [ Wed Apr 16, 2008 7:09 pm ]
Post subject:  requests turning into a reality

Let's move the argument to the PMs, people.

Author:  Captain Xavious [ Wed Apr 16, 2008 7:18 pm ]
Post subject:  requests turning into a reality

Beh, my argument's done. Don't got anything else I need to say.

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