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| Jackhammerlicious http://www.runestorm.com/forums/viewtopic.php?f=6&t=66627 |
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| Author: | Tyster [ Mon Sep 29, 2008 7:51 pm ] |
| Post subject: | Jackhammerlicious |
*Contains lotta blood. You are responsible for what you (or your kids) download and watch. UT3Jackhammer.WMV I made this just for fun. I used only the impact hammer and got a kill every 8 seconds on average -- not too impressive, but still fun. I was using some custom skins, like Warhammer 40K, Cat, Hel, and some other I cant remember. I also used Gibalicious and relic madness mutators. Speaking of characters, Do certain custom chars have physics objects, such as Hel's loincloth and the Rabbits' ears? I notice they flop around, and the Cat's tail and hair would look so much more natural if it did that, too. I have no clue why the sounds sux so much. I used the SPDIF on my integrated ALC 883 sound chip. I had to keep the recording level a hair above zero, otherwise I got blatant clipping and distortions. This crappy sound recording is present anywhere I record audio from SPDIF. I have no clue how others get such clean sound in screen capture videos... maybe they have better sound cards? |
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| Author: | Sgt. Kelly [ Mon Sep 29, 2008 8:29 pm ] |
| Post subject: | Jackhammerlicious |
Gotta agree here: The UT3 Impact Hammer is amazing. |
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| Author: | Glosmostinex [ Mon Sep 29, 2008 9:03 pm ] |
| Post subject: | Jackhammerlicious |
Playing in DM-Morbias with 16 bots is insanely fun, too. you have approximately 2-4 seconds to live before you're killed by a lost rocket
me and my friend played it, we also used the Lowgrav mutator and the berserk. holy shit, when the redeemer spawned in the middle of the arena 6 bots + me and my friend were running to get it. i was flying over it, but since it was lowgrav, i was too late to come down to land. my friend got the redeemer, and he shooted it. oh god. what a carnage
strange, your video is not working here... |
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| Author: | SHAD0Wdump [ Mon Sep 29, 2008 10:24 pm ] |
| Post subject: | Jackhammerlicious |
I could only dream of UT3 running that well for me. Who knows,we are thinking about building a new PC however. |
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| Author: | Glosmostinex [ Mon Sep 29, 2008 10:34 pm ] |
| Post subject: | Jackhammerlicious |
that was running well because it was in our Xbox360
my Notebook graphics look like this: [br][img width=800 height=453]../../files/public/1222749168_592_FT66627_screenshot00003_.png[/img][br][br][img width=800 height=453]../../files/public/1222749227_592_FT66627_screenshot00000_.png[/img][br] |
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| Author: | SHAD0Wdump [ Mon Sep 29, 2008 10:42 pm ] |
| Post subject: | Jackhammerlicious |
And in my eye,that looks ridiculously good,seriously,games don't need excessive graphics to be fun. That is pretty much how my UT3 looks,but quite choppy. |
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| Author: | P_Colossus [ Tue Sep 30, 2008 12:22 am ] |
| Post subject: | Jackhammerlicious |
Like how blood stays on Impacthammer after few uses, yummy.
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| Author: | Tyster [ Tue Sep 30, 2008 4:01 am ] |
| Post subject: | Jackhammerlicious |
Glosmostinex wrote: that was running well because it was in our Xbox360
![]() my Notebook graphics look like this: Man, your notebook can handle UT3? Mine can barely handle UT04. I just have a piddly GeForce 7000M, which can use only 128 MB of shared memory. I have to crank the resolution down a bit to get over 30 fps. My desktop, though, itsn't too bad, which is what ran the game. Also keep in mind that I was playing a HOLP2 map (Hardschool Old school Low Polygon), therefore, it's quite a bit easier on the computer than a normal UT3 map. |
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| Author: | Bjossi [ Tue Sep 30, 2008 5:09 am ] |
| Post subject: | Jackhammerlicious |
HOLP maps are also more fun than a normal UT3 map. |
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| Author: | Tyster [ Tue Sep 30, 2008 5:20 am ] |
| Post subject: | Jackhammerlicious |
So, anyone haev any idea about the audio? Is that kinda quality normal for the SPDIF channel on low-end integrated audio chips? It sounds fine coming out my speakers when gaming and/or recording, but the recording itself sux. |
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