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A Forza 2 Paintjob I created...
http://www.runestorm.com/forums/viewtopic.php?f=6&t=69551
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Author:  OCAdam [ Thu Jan 01, 2009 2:21 am ]
Post subject:  A Forza 2 Paintjob I created...

...of the Further Confusion logo! Took me 3 hours... but I think it was well worth it. For those who don't know what Further Confusion is... even the logo says it.

Image



Edit: AAAANNNND, because FA (the site I hosted it on) is down... you got broken jpeg'd-ness...

Edit2: Because I got annoyed that FA was down, I decided to dual-host the image.... to Photobucket.

Author:  Captain Xavious [ Thu Jan 01, 2009 11:57 am ]
Post subject:  A Forza 2 Paintjob I created...

Its not quite centered. :p

Looks cool though.

Author:  OCAdam [ Thu Jan 01, 2009 12:03 pm ]
Post subject:  A Forza 2 Paintjob I created...

Hehe, I tossed it off center so you'd not have part of the logo being blocked by the damn radio antenna. So... does the letter coloring just spell out different things to you? :P

Author:  Captain Xavious [ Thu Jan 01, 2009 12:15 pm ]
Post subject:  A Forza 2 Paintjob I created...

Yeah, picked that up pretty quickly.

Author:  OCAdam [ Thu Jan 01, 2009 12:19 pm ]
Post subject:  A Forza 2 Paintjob I created...

Oh, for comparisons.... here's the ACTUAL FC logo.

Image

Author:  Captain Xavious [ Thu Jan 01, 2009 12:26 pm ]
Post subject:  A Forza 2 Paintjob I created...

Wow. I'd say you hit that dead on!

Author:  OCAdam [ Thu Jan 01, 2009 12:31 pm ]
Post subject:  A Forza 2 Paintjob I created...

Thanks Xav! Err.... anyone else feel like commenting? :S

Anyone? >_>

Author:  ShadowBlade [ Fri Jan 02, 2009 12:42 pm ]
Post subject:  A Forza 2 Paintjob I created...

looks good. How you do these things? Paint app or some kinda in-game?

Author:  OCAdam [ Fri Jan 02, 2009 1:15 pm ]
Post subject:  A Forza 2 Paintjob I created...

Thanks SB! In FM2, you are given a set of shaped and gradient shapes to move, scale, skew, rotate, and change transparencies on. With this, you get 1000 layers on the sides and top, 500 for the front, another 500 on the back, and 100 on the wing (making a grand total of 4100 layers to work with on the entire car!). It's pretty rudimentary, even compared to MSPaint, but you can get results equal to that of high end painting programs, even through these simple little pieces you put together!

This thread shows what kinda of shapes and such you can work with:

http://www.msxbox-world.com/forums/inde ... topic=7342

To note: I only used the first page's stuff. To be exact, I used the square, the first triangle, the 1/2 circle (filled), the bottom row's semi-circle rainbow, the 3rd row's 1/4 circle (unfilled), and the curve on the bottom right (left of the bottom right most shape thing).

Author:  ShadowBlade [ Sat Jan 03, 2009 2:51 am ]
Post subject:  A Forza 2 Paintjob I created...

aha. i see :)

you also get similar customizxation to the shape and such of the vehicle?

Author:  OCAdam [ Sat Jan 03, 2009 10:06 am ]
Post subject:  A Forza 2 Paintjob I created...

No, Forza's a simulation type racer, so it provides actual bodykits. The only bodykit that's not actually real is the Forza kits. Those allow you to do aerodynamics tuning, but don't actually change the shape of the car in any real way. NFS is the series that has the custom shaping of vehicle parts.

Quite fun to race in, I must say!

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