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| General Protection Fault!! http://www.runestorm.com/forums/viewtopic.php?f=6&t=70156 |
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| Author: | WarbornEmo [ Fri Jan 30, 2009 4:40 pm ] |
| Post subject: | General Protection Fault!! |
Every time i play it crashes to the desktop and I get this message. Any ideas what's wrong? I might just have to wipe my whole hard drive...
UT2004 Build UT2004_Build_[2005-11-23_16.22] OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 1810 MHz with 1022MB RAM Video: XTreme-G WarCat Radeon X1950 Pro (6683) General protection fault! History: FD3DDynamicVertexStream::AddVertices <- FD3DRenderInterface::SetDynamicStream <- FProjectorRenderBatch::Render <- RenderLevel <- DM-iFullTower.myLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level iFullTower <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free |
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| Author: | Mr.UglyPants [ Sat Jan 31, 2009 3:24 pm ] |
| Post subject: | General Protection Fault!! |
Wrong forum and no idea. |
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| Author: | Sgt. Kelly [ Sat Jan 31, 2009 3:29 pm ] |
| Post subject: | General Protection Fault!! |
Have you tried just reinstalling UT2004? |
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| Author: | Bjossi [ Sat Jan 31, 2009 5:46 pm ] |
| Post subject: | General Protection Fault!! |
Try use software or OpenGL rendering and see if it crashes then. |
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| Author: | siavash1989 [ Sun Feb 01, 2009 10:50 pm ] |
| Post subject: | General Protection Fault!! |
update these things: your graphics card driver your directx version your game also try what bjossi said. |
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| Author: | ShadowBlade [ Mon Feb 02, 2009 6:30 am ] |
| Post subject: | General Protection Fault!! |
when does it crash, when getting into the game or a map? looks like a rendering crash.. |
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| Author: | Bjossi [ Mon Feb 02, 2009 11:11 am ] |
| Post subject: | General Protection Fault!! |
It is. The game errors out when executing a function within the D3D module. A driver update could potentially fix it. |
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