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MSUC Grand Finals
http://www.runestorm.com/forums/viewtopic.php?f=6&t=75745
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Author:  cyberax [ Fri Feb 19, 2010 11:32 am ]
Post subject:  MSUC Grand Finals

Well, it seems the grand final winners was quietly announced...

http://www.makesomethingunreal.com/final_winners.aspx

At least RS did have a win in each phase !!

Author:  Blade sword [ Fri Feb 19, 2010 11:54 am ]
Post subject:  Re: MSUC Grand Finals

Some mods appears to be better than the great winner IMO ...

Author:  Tom10320 [ Fri Feb 19, 2010 11:56 am ]
Post subject:  Re: MSUC Grand Finals

Oh.

And why is the Crucible not in the grand finals? I liked Planetstorm but it's better than Prometheus or those Germans that made that generic zombie mod.

I don't understand how this isn't being recognised. BU sees you guys as some of the best, and you even appear in google suggestions. After ten months here I've come to the conclusion that Runestorm are the only mod developers with realistic targets which are made more impressive by the fact that there are three people behind it.

Anyway, let's not dwell on this. Congratulations on everything you've won and good luck with the next contest, be it MSU 2011 or anything.

Author:  ShadowBlade [ Fri Feb 19, 2010 12:03 pm ]
Post subject:  Re: MSUC Grand Finals

Yo

Thanks Tom :)

Well we're workign on new stuff as everyone might imagine. We'll work out some info and send it out when it's ready :)

Author:  Black Eagle [ Fri Feb 19, 2010 12:09 pm ]
Post subject:  Re: MSUC Grand Finals

Yes bit of a bummer that one, would have thought the judges had more foresight. :think:

However this doesn't change our plans at all, and we will still be working on something... :shifty:

You'll all hear as we creat more things, but we will keep you all in the loop as to what is going on, MUHAHAHA.. >:D

RS is heading in a much better direction, where we can produce top quality games sooner and at the same time enjoy making them.. :happy-partydance:

So keep a look out as we announce our progress.. :handgestures-thumbupright:

Author:  TurdDrive [ Fri Feb 19, 2010 4:30 pm ]
Post subject:  Re: MSUC Grand Finals

Tom10320 wrote:
Oh.

And why is the Crucible not in the grand finals? I liked Planetstorm but it's better than Prometheus or those Germans that made that generic zombie mod.

I don't understand how this isn't being recognised. BU sees you guys as some of the best, and you even appear in google suggestions. After ten months here I've come to the conclusion that Runestorm are the only mod developers with realistic targets which are made more impressive by the fact that there are three people behind it.

Anyway, let's not dwell on this. Congratulations on everything you've won and good luck with the next contest, be it MSU 2011 or anything.

it will be later than that du to UT being cancelled and whatnot.

Author:  Tom10320 [ Sat Feb 20, 2010 7:23 am ]
Post subject:  Re: MSUC Grand Finals

TurdDrive wrote:
it will be later than that du to UT being cancelled and whatnot.

How is that going to stop the contest? There's still plenty of modding time, isn't there? I thought there was one every year.

Author:  TurdDrive [ Sat Feb 20, 2010 8:20 am ]
Post subject:  Re: MSUC Grand Finals

no. its one per Ut game.

Author:  DarkCarnivour [ Wed Feb 24, 2010 12:42 pm ]
Post subject:  Re: MSUC Grand Finals

Hey hey!
( Sorry this is late and sorry I'm not around much, the reasons will become apparent in time... )

Unfortunate we didn't get a place in the finals and phase 4 was a bit thin, but thats how this stuff goes. Thats not going to stop us.
On the upside, the competition has been greatly beneficial. We have proven that RS can produce top quality content and compete with the best in the world despite our lack of privileges!

We are now free from the MSUC, so we can operate a little more freely now!
I anticipate big things this year and new challenges as we move on to the next level in our mission to development games.
We will be developing with the aim of selling our games commercially.
Development is already underway on this plan.

If all goes according to plan you won't have to wait too long to see releases! ;)
The idea is to concentrate more action into smaller games that can be completed and sold rather than working on a huge game that takes a very long time to make.
This way we build up towards bigger projects. And when I say 'smaller' games, I don't mean small on fun, action or RSness, I mean small on development time. We can concentrate more on cool features
that make a game fun and replayable and worry less about the heavy grunt work demanded by a typical FPS.

You can expect to see much more from RS! :D

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