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| Addiction http://www.runestorm.com/forums/viewtopic.php?f=6&t=76801 |
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| Author: | Herr General [ Mon Feb 21, 2011 8:47 pm ] |
| Post subject: | Addiction |
This public service announcement is brought to you by Herr General. Stay away from Minecraft addiction! You're screwed forever. Don't do it! [/spam]
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| Author: | SX [ Mon Feb 21, 2011 9:31 pm ] |
| Post subject: | Re: Addiction |
Don't plan on getting minecraft. Bulletstorm, maybe. |
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| Author: | raziel [ Tue Feb 22, 2011 7:22 am ] |
| Post subject: | Re: Addiction |
minecraft is good, but really all that addicting... Mal P.S still recommend it to everyone though... |
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| Author: | Eat Uranium [ Tue Feb 22, 2011 9:38 am ] |
| Post subject: | Re: Addiction |
Nope, I've watched people play it and it doesn't appeal to me. |
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| Author: | Deathstorm [ Tue Feb 22, 2011 10:05 am ] |
| Post subject: | Re: Addiction |
SX wrote: Don't plan on getting minecraft. Bulletstorm, maybe. Minecraft, I watched a few youtube videos, I fail to see what the big deal is. Bulletstorm though, it does look like great fun, where the M rating means something, UT3 rated M, what a joke. |
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| Author: | Blade sword [ Tue Feb 22, 2011 10:59 am ] |
| Post subject: | Re: Addiction |
M rating like ratings means nothing today |
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| Author: | Bjossi [ Tue Feb 22, 2011 11:10 am ] |
| Post subject: | Re: Addiction |
Bulletstorm's main gimmick (skill shots) is so forced that it loses its appeal for me, and all the sexual references expressed in skill shots and player lame-liners do not appeal to me either. What do words like dick-tits or phrases like "Strap on your dildos" even mean? That just sounds really embarrassing and gay (Not that I have anything against that particular sexuality.). And then there is Epic's hypocrisy. Bulletstorm was their proof that they still cared about the PC, and then they put GfWL on it and decide to release a demo much later than for the consoles. Not seeing the big deal in Minecraft either. There is no purpose or goal, it is just mindless building. I could save myself some money and bring my old legos from the attic. |
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| Author: | Blade sword [ Tue Feb 22, 2011 12:53 pm ] |
| Post subject: | Re: Addiction |
that's a bit why I'm waiting for a damn PC demo. I know that Grayson would never be as cool as Sam (serious sam) and can't ever reach the bit of the top master -> Duke Nukem But I like the idea of the skill shots and having wacky weapons to do this since there is too few games with that today. Sure there is a lot of disappointments that seems to come with this game GFWL, no editor, and other features that seems to make this game not much different than the crowd of shooters these days ... |
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| Author: | ShadowBlade [ Tue Feb 22, 2011 1:09 pm ] |
| Post subject: | Re: Addiction |
if BulletStorm != CoD; BulletStorm ++; BS isn't one of this cluster of pointless modern military shooters that seem to spring out of every hole in the ground these days. That alone makes it something i want It looks to me like the developers of BS have had fun making it, and are trying something a little different. That makes me think it will probably be good fun |
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| Author: | Bjossi [ Tue Feb 22, 2011 1:18 pm ] |
| Post subject: | Re: Addiction |
Bulletstorm was developed by People Can Fly, who are most famous for Painkiller and its expansion Battle out of Hell. It is sad though that the publisher who owns the rights to the IP has repeatedly smeared it with faeces with PK: Overdose and PK: Resurrection. There is even a third abomination coming; PK: Redemption. The names alone are painfully ironic. |
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| Author: | Deathstorm [ Tue Feb 22, 2011 11:04 pm ] |
| Post subject: | Re: Addiction |
Man, where is the Bulletstorm demo, wanted to try it? |
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| Author: | Blade sword [ Wed Feb 23, 2011 5:30 am ] |
| Post subject: | Re: Addiction |
if you own a console no problem, now if you own a PC, you have to wait |
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| Author: | Deathstorm [ Wed Feb 23, 2011 9:24 am ] |
| Post subject: | Re: Addiction |
Blade sword wrote: if you own a console no problem, now if you own a PC, you have to wait |
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| Author: | raziel [ Wed Feb 23, 2011 12:58 pm ] |
| Post subject: | Re: Addiction |
Ok, I take back what I said, I played Minecraft multiplayer with a couple of my mates (not been working up until now) Mal P.S TNT fight! |
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| Author: | Bjossi [ Wed Feb 23, 2011 2:27 pm ] |
| Post subject: | Re: Addiction |
Blade sword wrote: now if you own a PC, you have to wait And here's why. I am anything but surprised. (The article is not well written but it does get the important points across.) |
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| Author: | Blade sword [ Wed Feb 23, 2011 2:40 pm ] |
| Post subject: | Re: Addiction |
It just says that's a console port which is what it is, I'm not surprised either, probably they didn't wanted that people complain about these issues, unfortunately some people posted in the Epic games forums and they delete every post being a bit too negative for their taste |
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| Author: | ShadowBlade [ Wed Feb 23, 2011 3:06 pm ] |
| Post subject: | Re: Addiction |
Yes, well some go waaay overboard in their "constructive criticism". The best way to vote for the features you want is with money. So if you buy seemingly broken stuff, you're telling the dev's/publishers, that it's all cool. On the other hand, i've never had such strong opinions on any game that i'd rant like some of these guys. I'll get BS at some point in the future at any rate |
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| Author: | DarkCarnivour [ Wed Feb 23, 2011 3:15 pm ] |
| Post subject: | Re: Addiction |
I'm interested in seeing BulletStorm. I don't really care if theres no editor, most games don't have editors. I'm not concerned by the late demo or even no demo. I have patience, so I will see the PC demo if they bring it and I can wait long enough for the price to come down. There may also be patches by then. I like the idea of a fun, crazy action game with cooperative MP and interesting ways of killing enemies. Since killing is pretty much what most FPS are all about, the added depth to the kills should be great fun. This game looks fun like Serious Sam or Duke Nukem. Whats the worst that can happen, its not the most awesome game ever? |
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| Author: | Bjossi [ Wed Feb 23, 2011 4:10 pm ] |
| Post subject: | Re: Addiction |
Maybe you guys would be interested in this review: http://www.rockpapershotgun.com/2011/02 ... review-pc/ |
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| Author: | DarkCarnivour [ Wed Feb 23, 2011 4:39 pm ] |
| Post subject: | Re: Addiction |
I like the idea of games that try humor instead of just horror or suspense. Its also nice to see a game that doesn't have the words: Strike, Ops, Tac, Special, Tactical, Force, Counter, Operations, Assault or any of the other stereotypical titles associated with uncreative, monotonous and cripplingly realistic gameplay... |
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| Author: | Bjossi [ Wed Feb 23, 2011 5:12 pm ] |
| Post subject: | Re: Addiction |
But you know what isn't nice? A mediocre PC port. |
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| Author: | Blade sword [ Wed Feb 23, 2011 5:50 pm ] |
| Post subject: | Re: Addiction |
You know I think I will probably get it after at least trying the demo first, but the review sounds a good one. that's a bit problematic that the game is bad port and shipped with DRM. At least I prefer this style of games than what we have most of the time today. |
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| Author: | Bjossi [ Wed Feb 23, 2011 6:43 pm ] |
| Post subject: | Re: Addiction |
People vote for excessive DRM and lazy PC porting with their wallets. Publishers are like children; it is our responsibility to discipline them. To this day gamers have been anything but good parents. |
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| Author: | Black Eagle [ Thu Feb 24, 2011 3:09 am ] |
| Post subject: | Re: Addiction |
DarkCarnivour wrote: I like the idea of games that try humor instead of just horror or suspense. Its also nice to see a game that doesn't have the words: Strike, Ops, Tac, Special, Tactical, Force, Counter, Operations, Assault or any of the other stereotypical titles associated with uncreative, monotonous and cripplingly realistic gameplay... Exactly, we need more games where you can just have good "Un-Serious" fun, so I'd get BulletStorm even if it's all PC Port and etc etc.. I've played Resident Evil 4 on the PC, and you had no way of knowing what your controls were, but you learn them as you go and the end up enjoying the game, so PC port or not, if it's a good game, it's a good game... |
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| Author: | Blade sword [ Thu Feb 24, 2011 8:31 am ] |
| Post subject: | Re: Addiction |
unfortunately PC gamers aren't well treated these days The only reason are because they had some of the old school fun with them, even if unfortunately they have things that they shouldn't have like some stupid gameplay elements just because it's a damn trend ... |
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| Author: | Bjossi [ Thu Feb 24, 2011 10:56 am ] |
| Post subject: | Re: Addiction |
Black Eagle wrote: you had no way of knowing what your controls were, but you learn them as you go and the end up enjoying the game Try say that to left handed people or people with movement disabilities with a straight face. |
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| Author: | ShadowBlade [ Thu Feb 24, 2011 11:58 am ] |
| Post subject: | Re: Addiction |
It's hard to enjoy anything when you're disabled. That retort was unnecessary. I find very little fault with games outside of personal taste. I don't feel like i'm being attacked by or "betrayed" by anyone. |
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| Author: | Bjossi [ Thu Feb 24, 2011 1:25 pm ] |
| Post subject: | Re: Addiction |
ShadowBlade wrote: It's hard to enjoy anything when you're disabled. In what way are you disabled? |
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| Author: | ShadowBlade [ Thu Feb 24, 2011 1:59 pm ] |
| Post subject: | Re: Addiction |
All i'm wondering is how a bad PC port is worse for someone with disabilities? Is it harder to use a console controller? Also, my apologies. I worded that statement up there wrongly. I meant to say that it is presumably more difficult to do something when you suffer from a disability. I didn't see how a bad port could make it worse for someone who suffers from some form of movement impairment. |
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| Author: | Bjossi [ Thu Feb 24, 2011 2:18 pm ] |
| Post subject: | Re: Addiction |
When controls are hardcoded or their remapping limited (like in Dead Space) it is a major inconvenience for someone who has limited ability to use one or both of his/her arms/hands, nevermind those who are left handed in the days of WASD. There was a recent story on a disabled person making a complaint about Dead Space 2's limited control remapping, and the developer responded to it by making the game's controls fully remappable in a future patch. Why this was not done in the first place is arguably because the PC version was made in a rush of laziness. The person in question wanted (or rather, needed) the ability to map most of the common functions to the mouse. Even though it is very straight forward and easy to implement, and in many cases welcomed by non-disabled people as well, accessibility is neglected enough in good PC ports or the ultra rare developed-for-PC games, in bad ones it can hardly be better. Subtitles (and a checkbox for sound-to-text clues) for hearing impaired, full remapping freedom for motion impaired, stuff like good surround sound and flexible colour correction for visually impaired; this stuff doesn't seem so crazy to implement does it? Yet these things are fairly inconsistently implemented on a game-to-game basis. EDIT: I just realized that this is going a bit off topic. |
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