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Request for Ballistic Weapond UT??
http://www.runestorm.com/forums/viewtopic.php?f=6&t=78661
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Author:  Deathstorm [ Sun Mar 27, 2016 4:08 pm ]
Post subject:  Request for Ballistic Weapond UT??

Please, when I first played your MUT, I fell in love... It would be so great for UT, there is no word to say how great it would be... OMG, exploding people guts on wall with the RPG, best time I have ever had playing anything... Please, say you haven't called it quits...

Author:  Black Eagle [ Sat Apr 02, 2016 2:21 am ]
Post subject:  Re: Request for Ballistic Weapond UT??

Sadly it is true. :(

While I cannot say what the future holds, it's pretty safe to assume we won't be doing anything "Ballistic Weapons" related moving forward.

We make make something similar, we may make something completely different, who can say. But for the foreseeable future there's no going back to BW.

Author:  Blade sword [ Mon Apr 11, 2016 12:00 am ]
Post subject:  Re: Request for Ballistic Weapond UT??

It's like he didn"t believed me about what I answered in his first time question.
It's the modders of BW who wanted to more or less carry the concept over UT4

It's been a while that I haven't checked it. We called it "Relics and Rayguns". I don't know how much advancement there is on the project. There is some problems...
The concept is more or less BW transposed with UT4 with our own stuff.
which means the weaponry will be different because it's not RS who is doing it and we don't plan on porting guns.

The name pretty much explains that we will keep the mix between realism and unrealism from BW as well as classical weapons mixed with high tech stuff and magical stuff, just like BW.

Author:  Deathstorm [ Wed Apr 27, 2016 9:46 am ]
Post subject:  Re: Request for Ballistic Weapond UT??

Well RIP BW it will be hugely missed... :crying-yellow:

Author:  Blade sword [ Fri Apr 29, 2016 9:25 am ]
Post subject:  Re: Request for Ballistic Weapond UT??

You can still play it on UT 2 and 3 ...
RS will make new games so you might get good surprises :)

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