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good mutator combinations (PLEASE LOOK)
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Author:  James [ Thu Jul 27, 2006 8:33 am ]
Post subject:  good mutator combinations (PLEASE LOOK)

i have been wondering, what are some good mutator combinations?

i have only found a few so far..........

- revenge 1.1 (goes with any thing) (1)

- bloody hell (goes with any thing) (2)

- Heaven of relics 1.2 (goes with any thing) (3

- ballistic sprint (goes with any thing) (4)
---------------

heres are some great mutator combinations.

Arkon weapons, 1, 2, 3, 4.

Choas 3.7 dule, 4, 2 ,1.

Chaos Dm, 4, 2, 1

ballistic weapons, 1, 2, 3, 4

---------------

thats all i know as of now...... here are the download links if you wish to download those mutators

Drones: http://www.ataricommunity.com/forums/sh ... p?t=523655

Arkon weapons v4.0: http://www.ut2003hq.com/pafiledb2/pafil ... le&id=4174

Revenge 1.1: http://www.ut2003hq.com/pafiledb2/pafil ... le&id=5394

monkey matrix moves: http://www.ut2003hq.com/pafiledb2/pafil ... le&id=4149

Heaven of reilcs 1.2: http://news.moddb.com/17854/heaven-of-r ... -released/

skill up: http://www.ut2003hq.com/pafiledb2/pafil ... le&id=4690


---------------
here are some mutators i would like to try mixed


- ballistic weapons

- monkey matrix moves 1.3

- drones

- maybe junk wars

- other weapon packs

- maybe "skill up"

please put in your ideas/combinations! o and if you didnt get my system i used above..... lol

if you know of any good combinations please post them here!

Author:  Mr.UglyPants [ Thu Jul 27, 2006 8:58 am ]
Post subject:  good mutator combinations (PLEASE LOOK)

hey James can you explain how the Haven of Relics relics activate? Cause i've tried to get the author to explain but he doesn't want to.

Author:  James [ Thu Jul 27, 2006 9:28 am ]
Post subject:  good mutator combinations (PLEASE LOOK)

Mr.UglyPants wrote:
hey James can you explain how the Haven of Relics relics activate? Cause i've tried to get the author to explain but he doesn't want to.


i guess you mean Heaven not "Haven". they work right when you pick them up, for example you pick up the vampire relic go hurt some one and it gives you health auto (if you have 100 hp it wont give you any more life). same way with every other relic.

Author:  Bjossi [ Thu Jul 27, 2006 11:24 am ]
Post subject:  good mutator combinations (PLEASE LOOK)

Invasion + Random Weapon Swap + Monster Manager.
That is the best invasion experience possible to achieve. :D

Author:  Maj.Havok [ Thu Jul 27, 2006 12:20 pm ]
Post subject:  good mutator combinations (PLEASE LOOK)

Bjossi wrote:
Invasion + Random Weapon Swap + Monster Manager.
That is the best invasion experience possible to achieve. :D

What is random weapon swap? I have Invasion+Monster Manager.

I like Invasion+Monster Manager+Vehicle Invasion+Monster Preload+Ballistic Weapons

[url=hyperlink url]http://www.ataricommunity.com/forums/showthread.php?t=514143[/url] :)

Author:  Bjossi [ Thu Jul 27, 2006 12:28 pm ]
Post subject:  good mutator combinations (PLEASE LOOK)

Random Weapon Swap is a replacement mutator, except you can put weapons you want into a list, and the mutator will pick randomly weapons to swap in the map.
You never know what weapons you get and where. :D

Author:  Mr.UglyPants [ Thu Jul 27, 2006 1:58 pm ]
Post subject:  good mutator combinations (PLEASE LOOK)

James wrote:
Mr.UglyPants wrote:
hey James can you explain how the Haven of Relics relics activate? Cause i've tried to get the author to explain but he doesn't want to.


i guess you mean Heaven not "Haven". they work right when you pick them up, for example you pick up the vampire relic go hurt some one and it gives you health auto (if you have 100 hp it wont give you any more life). same way with every other relic.


Okay thanks James, i was only asking since for some reason the creator said that it doesn't auto start working once you pick a relic up.

also if you already have a relic than go over another one, will you get that one and drop the one you had or do they just combine? Only reason for this is a like the relics in specific way.

Author:  Redshift [ Thu Jul 27, 2006 3:49 pm ]
Post subject:  good mutator combinations (PLEASE LOOK)

James wrote:


Revenge, huh? I always use a similar mut called 'Vendetta'...

Description:

"Icons can be added above each player's last killer and last victim. The last killer icon helps you seek revenge for your last death. The last victim icon helps you hunt down your last victim for consecutive frags.

Bonuses can be awarded for getting revenge on your last killer or for success against a particular opponent. Possible bonuses are: Revenge, Domination, Ownage, and Disgrace.

Players earning bonuses will receive that point value, plus 2x that value in adrenaline. Suicides or team kills automatically reset any eligibility for or progress toward a particular bonus, but getting killed does not."


Vendetta doesn't seem to have any compatibility issues with other muts or gametypes. Check it out at http://www.ataricommunity.com/forums/sh ... p?t=462587

Some other stuff I use with BW and JW:

Postal Babes

Description: "This mutator adds the end game party with the babes from Postal 2. It will work with any UT2004 gametype that sets an end game focus point. Certain gametypes such as Invasion don't have an end game focus." The babes are quite fit, so highly recommended! ;)

http://www.ataricommunity.com/forums/sh ... p?t=492321


BloodLoss

If your health drops below 75 HP you start to bleed (leaving blood trails) and lose 1 HP per second (adjustable) until you either heal yourself to 75 HP or more, or die. If you bleed to death it counts as a suicide. Comes in 2 flavors, with and without progressive slowdown. Still has a couple of bugs but nothing too serious.

http://www.ataricommunity.com/forums/sh ... did=453702


Aged to Perfection

Allows you to configure health vial pickups in various ways. Every x number of seconds (configarable) they get a little more red, and give you more health (also config). So for example every 30 secs they gain 5 HP, until a certain max. However, you can also choose to let some of them go bad, which means they'll slowly change to green and cost HP when you pick them up. Bots generally avoid bad vials, but sometimes they accidentally collect them anyway and poison themselves, which is pretty funny. :p

http://www.ataricommunity.com/forums/sh ... p?t=365204

Author:  Mr.UglyPants [ Thu Jul 27, 2006 5:45 pm ]
Post subject:  good mutator combinations (PLEASE LOOK)

yeah i always use 'Verbage' and 'Vendetta', those muts are great.

Author:  Notlem [ Fri Jul 28, 2006 8:01 am ]
Post subject:  good mutator combinations (PLEASE LOOK)

Mutator Combo

Bloody Hell http:// If you don't know I won't tell ya
JW http:// "Ditto"
Kakatou 2004 http://www.ut2003hq.com/downit2.php?ID=6157
Quad jump I think this came with the game
Worm 2K4 Armory http://www.ut2003hq.com/pafiledb2/pafil ... le&id=3603

These seem to all work well together and lets you fight bare handed too.
Bare handed puts you in 3rd person and it's rather "interesting" %-6 to see your own head chopped off. !amazed

Author:  Bjossi [ Fri Jul 28, 2006 9:01 am ]
Post subject:  good mutator combinations (PLEASE LOOK)

I remember Verbage, isn't that the mutator that allows you to partly customize the death messages?

Author:  James [ Fri Jul 28, 2006 12:03 pm ]
Post subject:  good mutator combinations (PLEASE LOOK)

Notlem wrote:
Mutator Combo

Bloody Hell
JW
Kakatou 2004
Quad jump
Worm 2K4 Armory

These seem to all work well together and lets you fight bare handed too.
Bare handed puts in 3rd person and it's rather "interesting" %-6 to see your own head chopped off. !amazed



links....?

@ uglypants: you have to drop the relic you have to pick up another.

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