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XWI 7
http://www.runestorm.com/forums/viewtopic.php?f=63&t=34823
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Author:  SX [ Wed Apr 18, 2007 4:59 pm ]
Post subject:  XWI 7

Something that i need and you want (maybe)

FISTS

Primary- smack people to death :D

Alt- Prepared strike

Special 1- Neck break
Special 2- Heart rip

have fun ;)

Author:  OCAdam [ Wed Apr 18, 2007 5:04 pm ]
Post subject:  XWI 7

SB already said before he kinda liked the idea of fists, but not Mortal Kombat style!!!

Author:  Captain Xavious [ Wed Apr 18, 2007 5:11 pm ]
Post subject:  XWI 7

Woo! Fists! DOOM! Hells yeah!

Author:  Bjossi [ Wed Apr 18, 2007 7:04 pm ]
Post subject:  XWI 7

Meh, I prefer guns.

Author:  Tyster [ Wed Apr 18, 2007 7:39 pm ]
Post subject:  XWI 7

Dunno if it's BW-compatible, but if you like fists, try this:

http://www.ataricommunity.com/forums/sh ... ost7642873

the DL link is the 9th post down.

EDIT: Ran single player using Worm2k4 armory to use BW and Kakutou2K4v101 and it works fine, but you don't see the cool punching/kicking animations. BTW, darth vader doing kung fu is really funny.

Author:  Captain Xavious [ Thu Apr 19, 2007 4:11 am ]
Post subject:  XWI 7

I got this one... but its just not the same. Melee is best done in first person.

Author:  Bjossi [ Thu Apr 19, 2007 9:29 am ]
Post subject:  XWI 7

Indeed, 3rd person melee is just hard to control in a game that is mainly designed with 1st person in mind.

Author:  Miracle Matter [ Thu Apr 19, 2007 1:52 pm ]
Post subject:  XWI 7

Everyone, repeat after me.

D-I-S-A-R-M-I-N-G

Yeah, if we have fists alone, then we have the dexterity to steal almost any weapon from the enemy at close range, obvious exceptions being guns with attached backpacks. I'd love to see this as a feature in BW.

What? Shotgun?

*smack*

Ees mine now!

Author:  Bjossi [ Thu Apr 19, 2007 3:08 pm ]
Post subject:  XWI 7

I'm sure everyone would just love to run towards an enemy with a fully loaded shotgun to grab it.

Author:  OCAdam [ Thu Apr 19, 2007 6:24 pm ]
Post subject:  XWI 7

So we can just use the Perfect Dark fists now?

Primary: Punch
Secondary: Prepared Punch
Special: Switch to Disarm Mode
Weapon Fire: same as Special

Author:  Captain Xavious [ Thu Apr 19, 2007 6:29 pm ]
Post subject:  XWI 7

Bjossi is right. Just punch their face in and pick up the loaded double barrel from their dead hands, don't try and grab it from them while still holding it, that's just silly.

Author:  SX [ Thu Apr 19, 2007 6:55 pm ]
Post subject:  XWI 7

Yes I've should have added that but the reasons for the special kills is for extra Adrenaline bonuses

Author:  Miracle Matter [ Fri Apr 20, 2007 11:13 am ]
Post subject:  XWI 7

So you don't want this "weapon" to have a unique feature? Just another, weaker Skrith Blade? If you're going to punch them out anyway, you might want to get rid of that shotgun first... just maybe. !mistrust

Author:  Jerry [ Fri Apr 20, 2007 2:13 pm ]
Post subject:  XWI 7

I quite like the fists idea, and it should be fairly straight forward. but I see what people mean, they are kinda pointless when you can gore someone open with the skrith blades.

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