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| XWI 10 http://www.runestorm.com/forums/viewtopic.php?f=63&t=36331 |
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| Author: | SX [ Sat May 19, 2007 5:00 pm ] |
| Post subject: | XWI 10 |
My 11-idea anniversary and it's a modified weapon this time D49A3 Revolver Primary- same as before Alt- Brings up scope Special- Melee Ammo- same, pickup- same Loses double barrel though...
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| Author: | Mr.UglyPants [ Sat May 19, 2007 6:18 pm ] |
| Post subject: | XWI 10 |
If its the 11th weapon idea, why is it XWI 10? Well good idea, pretty neat a little odd but still cool. |
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| Author: | Yokelassence [ Sat May 19, 2007 6:52 pm ] |
| Post subject: | XWI 10 |
Sounds like a more BW related racegun, with a better name that is. |
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| Author: | SX [ Sat May 19, 2007 6:56 pm ] |
| Post subject: | XWI 10 |
If you count the super edition... |
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| Author: | Mr.UglyPants [ Sun May 20, 2007 7:48 am ] |
| Post subject: | XWI 10 |
Super edition... wtf? |
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| Author: | SX [ Sun May 20, 2007 10:49 am ] |
| Post subject: | XWI 10 |
http://www.runestorm.za.net/pl/forum/fo ... .php?30658 |
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| Author: | Bjossi [ Sun May 20, 2007 11:36 am ] |
| Post subject: | XWI 10 |
What's the reason for the A3 addition to the D49? If the only change is that there is a scope you can add, then why not simply make that an option for the D49 and spare a wasted weapon slot? |
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| Author: | Mr.UglyPants [ Sun May 20, 2007 1:35 pm ] |
| Post subject: | XWI 10 |
Yeah, that be pretty cool. And i like how you say it being optional, implying (from my view) that it would be checked off in the BW config whether or not the magnum would spawn with the scope or without it. |
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| Author: | Yokelassence [ Sun May 20, 2007 3:58 pm ] |
| Post subject: | XWI 10 |
Bjossi wrote: What's the reason for the A3 addition to the D49?
If the only change is that there is a scope you can add, then why not simply make that an option for the D49 and spare a wasted weapon slot? Or modify the existing one so it has a partial scope as a special function. Why sacrafice the double shot feature for anything? |
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